rodecomp/Source/Resource/Audio/WaveResource.cpp
ragnarok-clanker ffbeee0f2a Maintenance: Forced maintainer submission (resubmission of 14678 after td sync to 8deac7a3; replaces 14460 and 14473). Native-run fix
Batch #14681 by ragnarok-clanker: forced by an admin (6 lower score(s), 70 changed function(s)); checked with 555 compiled unit(s), including every includer of Source/Client/Mode/CLoginMode.h, Source/Client/Session.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObject.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/CartCannon.h, Source/Contents/Effects/EZ2STREffectEx.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/RagEffect.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Ground/GroundGeometry.h, Source/Network/Connection/Connection.h, Source/Resource/Audio/WaveResource.h, Source/Resource/Bitmap/BitmapResource.h, Source/Resource/EZeffectResource.h, Source/Resource/EmblemResource.h, Source/Resource/GifResource.h, Source/Resource/ImfResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Models/ModelResource.h, Source/Resource/PaletteResource.h, Source/Resource/RmaResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/Sprites/SpriteResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/TerrainResource.h, Source/Resource/World/WorldResource.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UITextButton.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UINewSelectCharWnd.h.
2026-11-07 14:05:21 +00:00

96 lines
2 KiB
C++

#include "Client/Application/ErrorDialog.h"
#include "File/File.h"
#include "Render/DeviceContext/DCSurface.h"
#include "Resource/Audio/MilesRuntime.h"
#include "Resource/ResourceMgr.h"
#include "Resource/Audio/WaveResource.h"
#include <cstdlib>
#include <new>
#include <string>
// OFFSET: 0x007618D0
// FUNCTION: fn_08070
CWave::CWave() : data(nullptr), milesAllocated(0) {
}
// INLINED
CWave::~CWave() = default;
// OFFSET: 0x007613D0
// FUNCTION: fn_08066
CWave* CWave::Create() {
return new CWave;
}
// OFFSET: 0x00761470
// FUNCTION: fn_08067
bool CWave::Load(const char* name) {
CFile file;
if (!file.Open(name, 0, true, false)) {
ShowErrorDialog(GetRenderSystemHolder()->system, (std::string("Wave :: Cannot find File : ") + std::string(name)).c_str(), 0);
return false;
}
const std::uint32_t size = file.GetSize();
this->Unload();
void* raw = ::operator new(size);
file.Read(raw, size);
file.Close();
auto& miles = MilesRuntime::Get();
const int type = miles.fileType(raw, size);
if (type == 2) {
MilesSoundInfo info;
this->milesAllocated = 1;
miles.wavInfo(raw, &info);
miles.decompressADPCM(&info, &this->data, nullptr);
std::free(raw);
return true;
}
if (type == 13) {
this->milesAllocated = 1;
miles.decompressASI(raw, size, name, &this->data, nullptr, nullptr);
std::free(raw);
return true;
}
this->data = raw;
return true;
}
// OFFSET: 0x00761830
// FUNCTION: fn_08068
void CWave::Unload() {
if (this->data != nullptr) {
if (this->milesAllocated != 0) {
MilesRuntime::Get().freeLocked(this->data);
this->milesAllocated = 0;
return;
}
std::free(this->data);
}
this->milesAllocated = 0;
}
// INLINED
void RegisterWaveResource(ResourceMgr& resourceMgr, CWave& prototype) {
resourceMgr.Register("wav", "wav\\", &prototype);
}
// INLINED
CWave::CWave(const char* extension, const char* prefix) {
ResourceMgr::Instance().Register(extension, prefix, this);
}
// GLOBAL: gl_24585
CWave g_wavePrototype("wav", "wav\\");