rodecomp/Source/UI/UIItemReformWnd.cpp
ragnarok-clanker aa635b46ff Decompile 4 functions in Source/UI/UIItemReformWnd.cpp, Source/UI/UIItemReformWnd.h
Batch #5840 by Yommy: 0 byte-identical, 4 confirmed by peer review.

- fn_04110 UIItemReformWnd::Paint: logic confirmed by peer review
- fn_04114 UIItemReformWnd_List::Paint: logic confirmed by peer review
- fn_04119 UIItemReformWnd_Item::Slot28: logic confirmed by peer review
- fn_04129 UIItemReformWnd::SelectItem: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, KWDev, Snow
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 17:41:13 +00:00

356 lines
13 KiB
C++

#include "UI/UIItemReformWnd.h"
#include "Client/Input/InputCharset.h"
#include "Client/Input/Mouse.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Mode/ModeTooltip.h"
#include "Client/Session.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/Items/ItemReformMgr.h"
#include "Contents/Items/SelectPackageItemMgr.h"
#include "Contents/MessageTable.h"
#include "Contents/PlayerNameDictionary.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Shop/ItemDrawing.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Window/WindowManagerWindows.h"
#include "UI/Window/WindowOrdering.h"
#include "Utility/Text/FormatString.h"
#include <algorithm>
#include <cstdint>
#include <cstdlib>
#include <cstring>
#include <map>
#include <new>
#include <string>
// OFFSET: 0x005FCD10
// FUNCTION: fn_04107
void UIItemReformWnd_List::Move(int x, int y) {
UIWindow::Move(x, y);
}
// OFFSET: 0x005FD1B0
// FUNCTION: fn_04109
void UIItemReformWnd_List::Slot15(int width, int height) {
this->scrollBar = new UIScrollBar(*this->m_context);
this->scrollBar->Configure(width - 13, 0, 1, height);
this->scrollBar->Show(0);
this->AddChild(this->scrollBar);
this->visibleCount = height / this->itemHeight;
this->UpdateScrollBar();
}
// OFFSET: 0x005FD270
// FUNCTION: fn_04110
void UIItemReformWnd::Paint() {
this->DrawBitmap(0, 0, &static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\ItemReform\\bg_reform.bmp")))->image, true);
UIWindowContext& context = *this->m_context;
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
if (std::atoi(this->reformItem.itemId.c_str()) > 0) {
this->DrawTitleBar(context.fonts, context.locale, false, naming.DisplayName(this->reformItem, 0).c_str(), 0);
}
if (std::atoi(this->resultItem.itemId.c_str()) != 0) {
this->DrawCenteredText(6, 104, this->FitDisplayText(200, naming.DisplayName(this->resultItem, 0).c_str(), 0, 14, 1).c_str(), 209, 0, 14, 0, 1);
}
for (unsigned int index = 0; index < this->materials.size(); ++index) {
const unsigned int half = this->TextWidth(context.fonts, context.locale, "/", 0, 0, 12, 0, 0) * 0.5;
const int x = index % 3 * 69 + 42;
const int y = index / 3 * 50 + 167;
const int owned = g_session.GetInventoryItemCount(std::atoi(this->materials[index].itemId.c_str()));
const int required = this->materials[index].quantity;
const std::uint32_t color = owned < required ? 0x321EC8 : 0x3C3C3C;
this->DrawTextAt(context.fonts, context.locale, x - half, y, "/", 0, 0, 12, 0, 0, 0);
this->DrawRightAlignedText(x - half, y, FormatOwnedString("%d", owned).c_str(), 0, 0, 12, color, 0);
this->DrawTextAt(context.fonts, context.locale, x + half, y, FormatOwnedString("%d", required).c_str(), 0, 0, 12, color, 0, 0);
}
if (this->warning.size() != 0) {
this->DrawTextAt(context.fonts, context.locale, 8, 240, this->FitDisplayText(280, this->warning.c_str(), 0, 12, 0).c_str(), 0, 0, 12, 0xA0AFF, 0, 0);
}
}
// OFFSET: 0x005FD600
// FUNCTION: fn_04111
void UIItemReformWnd_DetailBtn::Paint() {
this->ClearSurface(0xFFFF00FF);
std::string text = LookupMessage(3854);
UIButtonContext& controls = *this->m_buttonContext;
const unsigned int textWidth = this->TextWidth(controls.fonts, controls.locale, text.c_str(), 0, 0, 12, 0, 0);
this->DrawCenteredText(0, 0, text.c_str(), this->geometry.width, 0, 12, 0, 0);
this->FillRegion((this->geometry.width - textWidth) * 0.5, 12, textWidth, 1, 0);
}
// OFFSET: 0x005FD770
// FUNCTION: fn_04112
void UIItemReformWnd_DetailMsg::Paint() {
this->ClearSurface(0xFFFF00FF);
DrawFilledRoundedBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xFFFFFF);
DrawRoundedBorder(*this, 2, 2, this->geometry.width - 4, this->geometry.height - 4, 0xC8C8C8);
this->FillRegion(8, 8, this->geometry.width - 16, this->geometry.height - 16, 0xF7F7F7);
}
// OFFSET: 0x005FD7E0
// FUNCTION: fn_04113
void UIItemReformWnd_Item::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->item) {
ResourceMgr& resources = ResourceMgr::Instance();
const std::string name = FormatOwnedString("유저인터페이스\\item\\%s.bmp", ItemResourcePath(*this->item));
CBitmapRes* bitmap = static_cast<CBitmapRes*>(resources.Load(Resolve(name.c_str())));
this->DrawBitmap(0, 0, bitmap ? &bitmap->image : nullptr, true);
}
}
// OFFSET: 0x005FD8A0
// FUNCTION: fn_04114
void UIItemReformWnd_List::Paint() {
this->ClearSurface(0xFFFFFFFF);
UIWindowContext& context = *this->m_context;
for (unsigned int row = 0; row < this->visibleCount; ++row) {
const unsigned int index = this->scrollPosition + row;
if (index < this->items.size()) {
const char* image;
if (index == this->selectedIndex) {
image = "유저인터페이스\\ItemReform\\btn_reform_item_press.bmp";
} else {
image = index == this->hoverIndex ? "유저인터페이스\\ItemReform\\btn_reform_item_over.bmp" : "유저인터페이스\\ItemReform\\btn_reform_item.bmp";
}
this->DrawBitmap(0, this->itemHeight * row, &static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(image)))->image, true);
const ITEM_INFO& item = this->items[this->scrollPosition + row];
ItemDescriptions descriptions{g_itemDescriptions};
DrawItemIcon(*this, ResourceMgr::Instance(), descriptions, 15, this->itemHeight * row + 4, item, 1);
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
this->DrawTextAt(
context.fonts, context.locale, 42, this->itemHeight * row + 10, this->FitDisplayText(160, naming.DisplayName(item, 0).c_str(), 0, 12, 0).c_str(), 0, 0,
12, 0, 0, 0
);
}
}
}
// OFFSET: 0x005FDA60
// FUNCTION: fn_04117
void UIItemReformWnd_List::Slot31(int x, int y) {
const unsigned int count = this->items.size();
const unsigned int index = std::max(0u, std::min(y / this->itemHeight + this->scrollPosition, count - 1));
if (index < count && this->selectedIndex != index) {
this->selectedIndex = index;
if (this->parent) {
this->parent->SendMsg(nullptr, 6, 336, reinterpret_cast<std::intptr_t>(&this->items[index]), 0, 0);
}
this->Invalidate();
}
}
// OFFSET: 0x005FDB00
// FUNCTION: fn_04118
void UIItemReformWnd_DetailBtn::Slot47() {
if (this->parent) {
this->parent->SendMsg(this, 167, 0, 0, 0, 0);
}
}
// OFFSET: 0x005FDB20
// FUNCTION: fn_04119
void UIItemReformWnd_Item::Slot28(int x, int y) {
if (this->item) {
int screenX = x;
int screenY = y;
this->ToScreen(screenX, screenY);
const int tipX = screenX + 5;
const int tipY = screenY - 5;
ItemDescriptions descriptions{g_itemDescriptions};
bool languagePrefix = false;
WORD language = g_serverLanguage->language;
ItemNaming naming{descriptions, g_itemCardNames, *g_playerNameDictionary, languagePrefix, g_serviceType, language};
reinterpret_cast<ModeTooltip*>(g_modeMgr.gameMode)->Show(naming.DisplayName(*this->item, 0).c_str(), tipX, tipY, 0xFFFFFFFFu, 0, 1);
}
}
// OFFSET: 0x005FDBE0
// FUNCTION: fn_04120
void UIItemReformWnd_List::Slot28(int x, int y) {
const unsigned int count = this->items.size();
const unsigned int index = std::max(0u, std::min(y / this->itemHeight + this->scrollPosition, count - 1));
if (index < count && this->hoverIndex != index) {
this->hoverIndex = index;
this->Invalidate();
}
}
// OFFSET: 0x005FDC50
// FUNCTION: fn_04121
void UIItemReformWnd_DetailBtn::Slot48() {
if (this->parent) {
this->parent->SendMsg(this, 168, 0, 0, 0, 0);
}
}
// OFFSET: 0x005FDC80
// FUNCTION: fn_04123
void UIItemReformWnd::Slot19() {
if (this->detailMsg) {
reinterpret_cast<WindowOrdering&>(g_windowMgr).Promote(this->detailMsg);
this->detailMsg->Move(g_mouse.x + 5, g_mouse.y + 5);
}
}
// OFFSET: 0x005FDCC0
// FUNCTION: fn_04124
void UIItemReformWnd_Item::Slot32(int x, int y) {
if (this->item) {
if (UIWindow* window = g_windowMgr.EnsureWindow(12)) {
window->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(this->item), 0, 0, 0);
}
}
}
// OFFSET: 0x005FDD10
// FUNCTION: fn_04126
void UIItemReformWnd_List::Slot33(int x, int y) {
const unsigned int count = this->items.size();
const unsigned int index = std::max(0u, std::min(y / this->itemHeight + this->scrollPosition, count - 1));
if (index < count) {
if (UIWindow* window = this->m_frameContext->windows.EnsureWindow(12)) {
window->SendMsg(this, 24, reinterpret_cast<std::intptr_t>(&this->items[index]), 0, 0, 0);
}
}
}
// OFFSET: 0x005FDDA0
// FUNCTION: fn_04127
void UIItemReformWnd_List::Slot35(int delta) {
if (delta < 0) {
this->SendMsg(this->scrollBar, 10, 0, 0, 0, 0);
} else {
this->SendMsg(this->scrollBar, 9, 0, 0, 0, 0);
}
}
// OFFSET: 0x005FDDE0
// FUNCTION: fn_04128
void UIItemReformWnd_List::UpdateScrollBar() {
const unsigned int count = this->items.size();
if (count > this->visibleCount) {
this->scrollBar->Show(1);
this->scrollBar->SetRange(count - this->visibleCount, this->visibleCount, count);
this->scrollPosition = std::min<unsigned int>(std::max<int>(this->scrollPosition, 0), count - this->visibleCount);
this->scrollBar->SetPosition(this->scrollPosition);
} else {
this->scrollPosition = 0;
this->scrollBar->Show(0);
}
this->Invalidate();
if (this->parent) {
this->parent->Invalidate();
}
}
// OFFSET: 0x005FDEA0
// FUNCTION: fn_04129
void UIItemReformWnd::SelectItem(ITEM_INFO* item) {
this->baseIcon->item = nullptr;
this->baseIcon->Invalidate();
this->resultIcon->item = nullptr;
this->resultIcon->Invalidate();
for (std::vector<UIItemReformWnd_Item*>::iterator it = this->materialIcons.begin(); it != this->materialIcons.end(); ++it) {
if (*it) {
(*it)->item = nullptr;
(*it)->Invalidate();
}
}
this->warning.clear();
this->materials.clear();
this->selectedItem = item;
if (!item) {
return;
}
if (!g_itemReformMgr) {
g_itemReformMgr = new (std::nothrow) CItemReformMgr;
}
ItemReformInfo* info = g_itemReformMgr->FindReform(std::atoi(this->reformItem.itemId.c_str()), std::atoi(this->selectedItem->itemId.c_str()));
if (!info) {
return;
}
this->resultItem.SetItemId(info->resultItem);
this->resultItem.unknown_0000[0] = 5;
this->resultItem.identified = 1;
this->resultItem.unknown_0060 = this->selectedItem->unknown_0060 + static_cast<int>(info->changeRefineValue);
for (int index = 0; index < 25; ++index) {
this->resultItem.unknown_009C[index] = 0;
}
if (info->randomOptionCode.size() == 0) {
this->resultItem.unknown_0098 = this->selectedItem->unknown_0098;
memcpy_s(this->resultItem.unknown_009C, sizeof(this->resultItem.unknown_009C), this->selectedItem->unknown_009C, this->selectedItem->unknown_0098 * 5);
} else if (info->randomOptionCode.size() != 2 || info->randomOptionCode[0] != 'G' || info->randomOptionCode[1] != '0') {
this->resultItem.unknown_0098 = 1;
*reinterpret_cast<short*>(this->resultItem.unknown_009C) = g_itemOptionPlaceholderId;
}
if (info->preserveSocketItem == 1) {
std::memcpy(this->resultItem.unknown_001C, this->selectedItem->unknown_001C, sizeof(this->resultItem.unknown_001C));
}
if (info->preserveGrade == 1) {
this->resultItem.unknown_0088 = this->selectedItem->unknown_0088;
}
for (std::map<int, ItemReformMaterial>::iterator it = info->materials.begin(); it != info->materials.end(); ++it) {
const int id = it->first;
const int quantity = it->second.unknown_0004;
ITEM_INFO material;
material.SetItemId(id);
material.quantity = quantity;
material.identified = 1;
this->materials.push_back(material);
}
this->reformButton->SetDisabled(1);
this->reformButton->Invalidate();
this->detailButton->Enable(0);
bool insufficient = false;
for (std::vector<ITEM_INFO>::iterator it = this->materials.begin(); it != this->materials.end(); ++it) {
if (g_session.GetInventoryItemCount(std::atoi(it->itemId.c_str())) < it->quantity) {
insufficient = true;
break;
}
}
if (insufficient) {
this->warning = LookupMessage(3848);
} else {
this->reformButton->SetDisabled(0);
this->reformButton->Invalidate();
}
this->information = info->informationString;
if (this->information.size() != 0) {
this->detailButton->Enable(1);
this->warning = LookupMessage(3855);
}
this->baseIcon->item = this->selectedItem;
this->baseIcon->Invalidate();
this->resultIcon->item = &this->resultItem;
this->resultIcon->Invalidate();
for (unsigned int index = 0; index < this->materials.size(); ++index) {
if (index >= this->materialIcons.size()) {
break;
}
this->materialIcons[index]->item = &this->materials[index];
this->materialIcons[index]->Invalidate();
}
this->Invalidate();
}