rodecomp/Source/UI/Window/UIJobListWnd.h
ragnarok-clanker 577b87cd88 Decompile fn_12640 (UIJobListWnd::Slot15)
Batch #6567 by kyoshi: 0 byte-identical, 1 confirmed by peer review.

- fn_12640 UIJobListWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: ragnarok-clanker, eAthena, gordaoprogramas, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-31 01:20:14 +00:00

33 lines
887 B
C++

#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIJOBLISTWND_H
#define RAGNAROK_SOURCE_UI_WINDOW_UIJOBLISTWND_H
#include "UI/Window/UIFrameWnd.h"
#include <map>
class UIBitmapButton;
class UICheckBox;
class UIStaticText;
struct UIButtonContext;
struct JobListWndInfo;
extern std::map<int, bool> g_partyBookingJobs;
class UIJobListWnd : public UIFrameWnd {
public:
void Slot11() override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void RefreshJobs();
protected:
/* 00B4 */ UIStaticText* m_title;
/* 00B8 */ UICheckBox* m_jobChecks[6];
/* 00D0 */ UIBitmapButton* m_okButton;
/* 00D4 */ unsigned char unknown_00D4[0x18];
/* 00EC */ JobListWndInfo* m_saved;
UIButtonContext* m_controls;
};
#endif