rodecomp/Source
ragnarok-clanker 59028af39f Decompile 4 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Chat/UIChatRoomMakeWnd.h, ...
Batch #10316 by ragnarok-clanker: 0 byte-identical, 4 confirmed by peer review.

- fn_12391 UInCashWnd::SendMsg: logic confirmed by peer review
- fn_12161 UIChatRoomMakeWnd::Slot15: logic confirmed by peer review
- fn_12191 UIPartySettingWnd::Slot15: logic confirmed by peer review
- fn_12204 UITipboxWnd::Slot15: logic confirmed by peer review

Peer-reviewed-by: tester, dori, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-03 19:47:23 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Decompile fn_21338 (CGameMode::ExecuteTalkType) 2026-11-03 19:46:26 +00:00
Contents Maintenance: [forced, user-approved] Window-class layout correction (supersedes batches 10282 and 10283). Removed placeholder members 2026-11-03 18:46:49 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by 2026-11-03 15:49:14 +00:00
Resource Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
Script Maintenance: [forced, user-approved] Family V1: remove the invented global g_luaScript and the session-as-script casts. 0x1738010 is 2026-11-03 14:40:29 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile 4 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Chat/UIChatRoomMakeWnd.h, ... 2026-11-03 19:47:23 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00