rodecomp/Source/Render/DX7/BackBufferDX7.cpp
ragnarok-clanker 2488f283ca Maintenance: C8 return types from the original: IsGuildMemberAccount/Character and Renderer::LockBackBuffer (DX7/DX9) return int (cal
Batch #18241 by ragnarok-clanker: forced by an admin (2 lower score(s), 17 changed function(s)); checked with 378 compiled unit(s), including every includer of Source/Client/Session/Session.h, Source/Contents/Effects/Particles/EZ2STREffectEx.h, Source/Render/DX7/RendererDX7.h, Source/Render/DX9/RendererDX9.h, Source/Render/Renderer.h.
2026-11-12 12:13:57 +00:00

66 lines
1.9 KiB
C++

#include "Render/DX7/DeviceOwnerDX7.h"
#include "Render/DX7/RendererDX7.h"
// OFFSET: 0x00549570
// FUNCTION: fn_45504
void DeviceOwnerDX7::CaptureBackBufferImpl() {
if (this->captureSurface && this->renderTarget) {
if (FAILED(this->captureSurface->Blt(nullptr, this->renderTarget, nullptr, DDBLT_ASYNC, nullptr))) {
this->captureSurface->Blt(nullptr, this->renderTarget, nullptr, DDBLT_WAIT, nullptr);
}
}
}
// OFFSET: 0x0055A080
// FUNCTION: fn_02075
bool CRendererDX7::CaptureBackBuffer() {
DeviceOwnerDX7* owner = g_deviceOwnerDX7;
if (owner) {
owner->CaptureBackBufferImpl();
}
return true;
}
// OFFSET: 0x0054AEB0
// FUNCTION: fn_45505
void DeviceOwnerDX7::RestoreBackBufferImpl() {
if (this->renderTarget && this->captureSurface) {
if (FAILED(this->renderTarget->Blt(nullptr, this->captureSurface, nullptr, DDBLT_ASYNC, nullptr))) {
this->renderTarget->Blt(nullptr, this->captureSurface, nullptr, DDBLT_WAIT, nullptr);
}
}
}
// OFFSET: 0x0055D850
// FUNCTION: fn_02108
bool CRendererDX7::RestoreBackBuffer() {
DeviceOwnerDX7* owner = g_deviceOwnerDX7;
if (owner) {
owner->RestoreBackBufferImpl();
}
return true;
}
// OFFSET: 0x0055D3E0
// FUNCTION: fn_02103
int CRendererDX7::LockBackBuffer() {
DDSURFACEDESC2 description = {sizeof(description)};
IDirectDrawSurface7* renderTarget = g_deviceOwnerDX7 ? g_deviceOwnerDX7->renderTarget : nullptr;
if (FAILED(renderTarget->Lock(nullptr, &description, DDLOCK_WAIT, nullptr))) {
return 0;
}
this->backBuffer.pixels = description.lpSurface;
this->backBuffer.bitsPerPixel = description.ddpfPixelFormat.dwRGBBitCount;
this->backBuffer.pitch = description.lPitch;
return 1;
}
// OFFSET: 0x0055FBB0
// FUNCTION: fn_02122
HRESULT CRendererDX7::UnlockBackBuffer() {
IDirectDrawSurface7* renderTarget = g_deviceOwnerDX7 ? g_deviceOwnerDX7->renderTarget : nullptr;
return renderTarget->Unlock(nullptr);
}