Ragnarok Online reconstruction through Clank Together https://clank.rodecomp.online/
  • C++ 89.8%
  • C 8.4%
  • POV-Ray SDL 0.9%
  • CMake 0.6%
  • PowerShell 0.1%
  • Other 0.1%
Find a file
ragnarok-clanker 5b8f2cfb1f Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ...
Batch #1554 by ragnarok-clanker: 0 byte-identical, 12 confirmed by peer review.

- fn_21278 CGameMode::WorldCell: logic confirmed by peer review (already on main)
- fn_19599 CNavigationManager::LoadStates: logic confirmed by peer review (annotation added to existing code)
- fn_19394 CNaviData::ResetLinkDepths: logic confirmed by peer review (annotation added to existing code)
- fn_19390 CNaviData::FindRoute: logic confirmed by peer review (annotation added to existing code)
- fn_19508 CNavi_Link::SetDepth: logic confirmed by peer review (annotation added to existing code)
- fn_19456 CNavi_Link::LinkedEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19444 CNavi_Link::LinkedBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19466 CNaviInfo::LinksBegin: logic confirmed by peer review (annotation added to existing code)
- fn_19467 CNaviInfo::LinksEnd: logic confirmed by peer review (annotation added to existing code)
- fn_19509 CNaviInfo::SetVisited: logic confirmed by peer review (annotation added to existing code)
- fn_19581 CNavigationManager::PlayerCell: logic confirmed by peer review (annotation added to existing code)
- fn_21282 CGameMode::PlayerCell: logic confirmed by peer review (annotation added to existing code)

Reviewed-by: ragnarok-clanker
2026-10-28 18:50:46 +00:00
data Decompile 4 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:48:31 +00:00
scripts/workspace Remove configure-clangd.ps1 2026-10-27 14:44:36 +00:00
Source Decompile 12 functions in Source/Client/Mode/CGameMode.h, Source/Contents/Ground/TerrainCoordinates.cpp, ... 2026-10-28 18:50:46 +00:00
ThirdParty Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.clang-format Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
.clangd Configure clangd for the native Windows x86 toolchain 2026-10-25 09:13:18 +01:00
.gitattributes Enforce LF text checkouts across platforms 2026-10-25 21:09:55 +01:00
.gitignore Initial rodecomp source snapshot 2026-10-24 00:35:19 +00:00
AGENTS.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00
CMakeLists.txt Register recovered Replay source in existing UI build target 2026-10-27 10:04:22 +00:00
CODING_RULES.md 📚 docs(coding-rules): added rule prohibiting #pragma optimize overrides 2026-10-27 17:25:29 +01:00
README.md Move project config to data/ and configure-clangd.ps1 to scripts/ 2026-10-27 14:43:03 +00:00

Clank Together

This tree is coordinated with Clank Together. Functions and data carry stable symbol IDs instead of addresses (// FUNCTION: fn_01234, // GLOBAL: gl_00042); the coordinator's symbol database holds their addresses in every client build, so a new client version needs new addresses, not a retagged tree. data/decomp.json and data/compile.json pin the VS compiler and the exact command line of every source. See AGENTS.md for how to contribute.