rodecomp/Source
ragnarok-clanker 5bde207ce3 Decompile fn_12783 (UIQuickSlotWnd::Slot11)
Batch #10977 by cremane: 1 byte-identical, 0 confirmed by peer review.

- fn_12783 UIQuickSlotWnd::Slot11: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-11-04 18:57:23 +00:00
..
Archive Decompile fn_05078 (PakUniformRandom::PakUniformRandom) 2026-11-04 18:09:59 +00:00
Client Decompile fn_04731 (CMouse::Message) 2026-11-04 18:41:54 +00:00
Contents Confirm fn_08045 (CSkyCube::CSkyCube) 2026-11-04 18:48:04 +00:00
File Decompile fn_18245 (RemoveDirectoryTree) 2026-11-04 17:46:33 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Confirm fn_02375 (InitializeConfiguredDeviceDX9) 2026-11-04 18:55:00 +00:00
Resource Decompile fn_08072 (C3dWorldRes::Unload) 2026-11-04 14:28:32 +00:00
Script Maintenance: Fold two alias globals into their evidenced owner members. 0x14576A4 (gl_24635 g_inputSuggestionsEnabled) and 0x14576A6 2026-11-03 21:15:45 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Decompile fn_12783 (UIQuickSlotWnd::Slot11) 2026-11-04 18:57:23 +00:00
Utility Confirm 5 functions in Source/Utility/Math/AffineMatrix.cpp 2026-11-04 18:39:21 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00