Batch #4076 by youko: 5 byte-identical, 0 confirmed by peer review. - fn_15411 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderAdapter>::Paint: byte-identical - fn_15412 CUIListBoxEx<GameSettingsUI::CUIComboItem,DisplayMode>::Paint: byte-identical - fn_15413 CUIListBoxEx<GameSettingsUI::CUIComboItem,RenderBackend>::Paint: byte-identical - fn_15414 CUIListBoxEx<GameSettingsUI::CUIComboItem,std::basic_string<char,std::char_traits<char>,std::allocator<char> > >::Paint: byte-identical - fn_15415 CUIListBoxEx<GameSettingsUI::CUIOptionItem,TALKTYPE>::Paint: byte-identical Merged automatically: every function is byte-identical to the original.
225 lines
5 KiB
C++
225 lines
5 KiB
C++
#include "UI/GameSettings/GameSettingsUI.h"
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#include "Contents/Configuration/ServiceOptions.h"
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#include "Contents/MessageTable.h"
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#include "Contents/SkinMgr.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Render/DisplayMode.h"
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#include "Render/RenderAdapter.h"
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#include "Render/RenderBackends.h"
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#include "UI/Buttons/UIRadioButton.h"
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#include "UI/Window/UIWindowMgr.h"
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#include "UI/Window/WindowBorder.h"
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#include <cstdint>
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namespace {
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struct RodexSpamOptionPacket {
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/* 0000 */ std::int16_t id;
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/* 0004 */ int option;
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/* 0008 */ int value;
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};
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static_assert(sizeof(RodexSpamOptionPacket) == 12);
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}
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// OFFSET: 0x00A344D0
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// OFFSET: 0x00A34500
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// OFFSET: 0x00A34530
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// OFFSET: 0x00A34560
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template void CUIComboBox<GameSettingsUI::CUIComboItem, std::string>::Paint();
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template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderBackend>::Paint();
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template void CUIComboBox<GameSettingsUI::CUIComboItem, DisplayMode>::Paint();
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template void CUIComboBox<GameSettingsUI::CUIComboItem, RenderAdapter>::Paint();
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// OFFSET: 0x00A34590
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// FUNCTION: fn_15411
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template <>
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void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderAdapter>::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A345A0
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// FUNCTION: fn_15412
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template <>
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void CUIListBoxEx<GameSettingsUI::CUIComboItem, DisplayMode>::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A345B0
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// FUNCTION: fn_15413
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template <>
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void CUIListBoxEx<GameSettingsUI::CUIComboItem, RenderBackend>::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A345C0
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// FUNCTION: fn_15414
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template <>
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void CUIListBoxEx<GameSettingsUI::CUIComboItem, std::string>::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A345D0
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// FUNCTION: fn_15415
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template <>
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void CUIListBoxEx<GameSettingsUI::CUIOptionItem, TALKTYPE>::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A345E0
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// OFFSET: 0x00A34620
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// OFFSET: 0x00A34660
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// OFFSET: 0x00A346A0
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// OFFSET: 0x00A346E0
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// OFFSET: 0x00A353D0
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// OFFSET: 0x00A36170
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// OFFSET: 0x00A36370
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// OFFSET: 0x00A36570
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// OFFSET: 0x00A36770
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// OFFSET: 0x00A36970
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// OFFSET: 0x00A36CF0
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// OFFSET: 0x00A36DD0
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// OFFSET: 0x00A36EB0
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// OFFSET: 0x00A36F90
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namespace GameSettingsUI {
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// OFFSET: 0x00A40420
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// FUNCTION: fn_15970
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void CUIGroup::Apply() {
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}
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// OFFSET: 0x00A40430
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// FUNCTION: fn_15971
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void CUIGroupEmblem::Apply() {
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g_serviceOptions.Set(0xF3, 0);
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(0xDC8)), 0x64FFFF, 0, 0, 0);
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}
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// OFFSET: 0x00A40480
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// FUNCTION: fn_15972
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void CUIGroupLogInOut::Apply() {
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g_serviceOptions.Set(0xA5, 1);
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g_windowMgr.SendNotice(3, 0, 0, 0, 0, 0);
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g_windowMgr.SendNotice(1, reinterpret_cast<std::intptr_t>(LookupMessage(0x414)), 0x64FFFF, 0, 0, 0);
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}
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// OFFSET: 0x00A404F0
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// FUNCTION: fn_15974
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void CUIGroupRodexSpam::Apply() {
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RodexSpamOptionPacket packet;
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packet.id = 0x0B93;
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packet.option = 1;
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packet.value = 1;
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.id), &packet);
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}
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// OFFSET: 0x00A40550
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// FUNCTION: fn_15975
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void CUIGroupSkin::Apply() {
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g_skinInfo.Select(-1);
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}
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// OFFSET: 0x00A408D0
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// FUNCTION: fn_15977
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void CUIPage::Apply() {
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for (UIWindow* child : this->m_children) {
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static_cast<CUIGroup*>(child)->Apply();
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}
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}
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// OFFSET: 0x00A40B90
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// FUNCTION: fn_15979
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void CUIGroupSound::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A40BA0
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// FUNCTION: fn_15980
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void CUIGroupSpriteDetailLevel::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A40BB0
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// FUNCTION: fn_15981
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void CUIGroupTextureDetailLevel::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A40BC0
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// FUNCTION: fn_15982
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void CUIListPage::Paint() {
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this->ClearSurface(0xFFFF00FF);
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DrawRectangleBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xCECECE);
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}
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// OFFSET: 0x00A40BF0
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// FUNCTION: fn_15983
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void CUIOptionItem::Paint() {
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this->ClearSurface(0xFFFF00FF);
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}
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// OFFSET: 0x00A40C00
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// FUNCTION: fn_15984
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void CUIPage::Paint() {
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this->ClearSurface(0xFFFF00FF);
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DrawRectangleBorder(*this, 0, 0, this->geometry.width, this->geometry.height, 0xCECECE);
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}
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// OFFSET: 0x00A40C30
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// FUNCTION: fn_15985
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void CUIComboItem::Slot16() {
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}
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// OFFSET: 0x00A41D80
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// FUNCTION: fn_15999
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void CUIListPage::Slot16() {
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}
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// OFFSET: 0x00A41D90
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// FUNCTION: fn_16000
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void CUIOptionItem::Slot16() {
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}
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// OFFSET: 0x00A41DA0
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// FUNCTION: fn_16001
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void CUIPage::Slot16() {
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int y = 0;
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for (UIWindow* child : this->m_children) {
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child->Move(child->geometry.x, y);
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y += child->geometry.height;
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}
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}
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// OFFSET: 0x00A43B70
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// FUNCTION: fn_16045
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void CUIPage::Refresh() {
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for (UIWindow* child : this->m_children) {
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static_cast<CUIGroup*>(child)->Refresh();
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}
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}
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}
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// OFFSET: 0x00A41DE0
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// FUNCTION: fn_16002
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void CUIGameSettingsUI::Slot25(int x, int y) {
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if (this->m_titleBar->IsPointInside(x, y)) {
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this->UIFrameWnd::Slot25(x, y);
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}
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}
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