Batch #4640 by Millenium: 0 byte-identical, 1 confirmed by peer review. - fn_08151 CRuneSystemMgr::HasRequiredItems: logic confirmed by peer review Peer-reviewed-by: eAthena, Lumen, Qwenkler3.8 Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
1429 lines
39 KiB
C++
1429 lines
39 KiB
C++
#include "Contents/Items/RuneSystem.h"
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#include "Client/Application/ApplicationWindow.h"
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#include "Client/Session.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Script/LuaFileOperations.h"
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#include "Script/LuaScript.h"
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#include "Script/NLuaState.h"
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#include "Utility/Text/FormatString.h"
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extern "C" {
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#include <lauxlib.h>
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#include <lua.h>
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#include <lualib.h>
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}
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#include <algorithm>
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#include <format>
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#include <new>
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#include <string>
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#include <windows.h>
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namespace EquipmentProperties {
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class CEquipmentPropertiesMgr {
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public:
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static CEquipmentPropertiesMgr* GetInstance();
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void sub_6B6E10(const int* param1, const int* param2);
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void sub_6B6AF0(const int* param1, const int* param2, int param3);
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};
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}
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struct SessionMessengerContext {
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int GetList0Size() const;
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};
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// GLOBAL: gl_24845
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CRuneSystemMgr* g_runeSystemMgr;
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namespace {
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struct RuneTagPacket {
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/* 0000 */ std::uint16_t id;
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/* 0002 */ std::uint16_t tagId;
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};
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struct RuneItemPacket {
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/* 0000 */ std::uint16_t id;
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/* 0002 */ std::uint16_t tagId;
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/* 0004 */ int runeId;
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};
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struct RuneSelectPacket {
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/* 0000 */ std::uint16_t id;
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/* 0002 */ std::uint16_t tagId;
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/* 0004 */ int runeId;
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/* 0008 */ std::uint8_t value;
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};
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struct RuneIdPacket {
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/* 0000 */ std::uint16_t id;
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/* 0004 */ int runeId;
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};
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struct RuneHeaderPacket {
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/* 0000 */ std::uint16_t id;
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};
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}
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// OFFSET: 0x00764C30
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// FUNCTION: fn_08098
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CRuneSystemMgr::CRuneSystemMgr() : m_emptyItem(), m_requestPending(false), m_selectTag(0), m_curRuneSet(nullptr), m_curSlotCount(0) {
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this->m_initialized = true;
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}
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// OFFSET: 0x00764DE0
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// FUNCTION: fn_08099
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RuneData::RuneData() : m_kind(1), m_active(false), m_id(0), m_name("NoName"), m_resName("NoData"), m_tagId(0), m_activeType(1) {
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}
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// OFFSET: 0x007657D0
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// FUNCTION: fn_08104
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CRuneSystemMgr::~CRuneSystemMgr() {
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for (CTagData*& tag : this->m_tags) {
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if (tag) {
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delete tag;
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}
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tag = nullptr;
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}
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this->m_tags.clear();
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}
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// OFFSET: 0x007659C0
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// FUNCTION: fn_08105
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Decom_ItemInfo::~Decom_ItemInfo() {
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}
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// OFFSET: 0x00765B10
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// FUNCTION: fn_08106
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bool RuneData::IsSame(const RuneData& other) const {
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return this->m_id == other.m_id && this->m_tagId == other.m_tagId;
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}
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// OFFSET: 0x007660C0
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// FUNCTION: fn_08112
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void CRuneSystemMgr::AddRune(int tagId, int type, std::int64_t id, const std::string& resName, int activeType) {
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CTagData* tag = this->GetTag(tagId);
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if (!tag) {
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return;
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}
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RuneData* rune;
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if (type == 1) {
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rune = new RuneData();
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} else {
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rune = new RuneSetData();
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}
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rune->m_id = id;
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rune->m_tagId = tagId;
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rune->m_resName = resName;
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rune->m_activeType = activeType;
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tag->m_runes[type].push_back(rune);
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}
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// OFFSET: 0x00766920
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// FUNCTION: fn_08113
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void CTagData::UpdateActiveCount(int type) {
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this->m_activeCount[type] = 0;
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for (RuneData* rune : this->m_runes[type]) {
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if (rune) {
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this->m_activeCount[type] += rune->m_active;
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}
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}
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}
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// OFFSET: 0x00766970
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// FUNCTION: fn_08114
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bool CRuneSystemMgr::Create() {
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if (g_runeSystemMgr) {
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return false;
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}
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g_runeSystemMgr = new (std::nothrow) CRuneSystemMgr();
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if (!g_runeSystemMgr) {
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return false;
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}
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if (g_runeSystemMgr->m_initialized) {
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return true;
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}
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delete g_runeSystemMgr;
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g_runeSystemMgr = nullptr;
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return false;
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}
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// OFFSET: 0x00766A10
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// FUNCTION: fn_08115
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void CRuneSystemMgr::Destroy() {
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if (g_runeSystemMgr) {
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delete g_runeSystemMgr;
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g_runeSystemMgr = nullptr;
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}
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}
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// OFFSET: 0x00766A30
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// FUNCTION: fn_08116
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int RuneSetData::FindLastReward(int count) const {
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if (count < 8) {
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for (int step = count - 1; step > 0; --step) {
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if (this->m_reward.values[step] != 0) {
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return step;
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}
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}
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}
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return -1;
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}
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// OFFSET: 0x00766A70
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// FUNCTION: fn_08117
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int CRuneSystemMgr::GetTagCount() const {
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return static_cast<int>(this->m_tags.size());
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}
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// OFFSET: 0x00766A80
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// FUNCTION: fn_08118
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int CRuneSystemMgr::GetOwnedDecomItemCount() const {
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return static_cast<int>(this->m_ownedDecomItems.size());
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}
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// OFFSET: 0x00766B10
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// FUNCTION: fn_08119
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bool CRuneSystemMgr::IsInitialized() const {
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return this->m_initialized;
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}
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// OFFSET: 0x00766B20
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// FUNCTION: fn_08120
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CTagData* CRuneSystemMgr::GetTag(int tagId) {
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if (tagId == -1) {
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tagId = this->m_selectTag;
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}
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if (tagId > 0) {
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for (CTagData* tag : this->m_tags) {
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if (tagId == tag->m_id) {
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return tag;
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}
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}
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}
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return nullptr;
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}
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// OFFSET: 0x00766B60
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// FUNCTION: fn_08121
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CTagData* CRuneSystemMgr::GetTagByIndex(int index) {
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if (index < 0 || static_cast<unsigned int>(index) >= this->m_tags.size()) {
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return nullptr;
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}
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return this->m_tags[index];
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}
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// OFFSET: 0x00766B90
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// FUNCTION: fn_08122
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int RuneSetData::CountSlots() const {
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int count = 0;
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for (RuneData* rune : this->m_slots) {
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if (rune) {
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++count;
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}
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}
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return count;
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}
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// OFFSET: 0x00766C70
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// FUNCTION: fn_08123
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int RuneSetData::CountActiveSlots() const {
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int count = 0;
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for (RuneData* rune : this->m_slots) {
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if (rune) {
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count += rune->m_active;
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}
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}
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return count;
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}
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// OFFSET: 0x00766CA0
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// FUNCTION: fn_08124
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const char* RuneData::GetName() const {
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return this->m_name.c_str();
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}
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// OFFSET: 0x00766CB0
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// FUNCTION: fn_08125
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int CRuneSystemMgr::GetDecomItem(unsigned int index) const {
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if (index < this->m_decomItems.size()) {
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return this->m_decomItems[index];
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}
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return 0;
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}
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// OFFSET: 0x00766CE0
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// FUNCTION: fn_08126
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int CRuneSystemMgr::GetOwnedDecomItem(unsigned int index) const {
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if (index < this->m_ownedDecomItems.size()) {
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return this->m_ownedDecomItems[index];
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}
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return 0;
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}
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// OFFSET: 0x00766DB0
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// FUNCTION: fn_08127
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RuneSetData* CRuneSystemMgr::GetCurRuneSet() const {
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return this->m_curRuneSet;
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}
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// OFFSET: 0x00766DC0
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// FUNCTION: fn_08128
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int CRuneSystemMgr::GetCurSlotCount() const {
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return this->m_curSlotCount;
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}
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// OFFSET: 0x00766DD0
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// FUNCTION: fn_08129
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int CRuneSystemMgr::GetGradeFailValue(RuneSetData* runeSet) {
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if (runeSet) {
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const auto found = this->m_gradeFailTypes.find(runeSet->m_gradeFailType);
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if (found != this->m_gradeFailTypes.end() && static_cast<unsigned int>(runeSet->m_grade) < found->second.size()) {
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return found->second[runeSet->m_grade];
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}
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}
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return 0;
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}
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// OFFSET: 0x00766E40
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// FUNCTION: fn_08130
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std::int64_t RuneData::GetId() const {
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return this->m_id;
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}
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// OFFSET: 0x00766E50
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// FUNCTION: fn_08131
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bool RuneData::IsActive() const {
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return this->m_active;
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}
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// OFFSET: 0x00766E60
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// FUNCTION: fn_08132
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const std::pair<int, int>& CRuneSystemMgr::GetItemListEntry(int listId, unsigned int index) {
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const auto found = this->m_itemLists.find(listId);
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if (found == this->m_itemLists.end() || index >= found->second.size()) {
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return this->m_emptyItem;
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}
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return found->second[index];
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}
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// OFFSET: 0x00766EB0
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// FUNCTION: fn_08133
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int CRuneSystemMgr::GetItemListCount(int listId) {
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const auto found = this->m_itemLists.find(listId);
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if (found != this->m_itemLists.end()) {
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return static_cast<int>(found->second.size());
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}
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return 0;
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}
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// OFFSET: 0x00766F00
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// FUNCTION: fn_08134
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RuneData* CRuneSystemMgr::GetCurrentRune(int type, int index) {
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CTagData* tag = this->GetTag(-1);
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if (!tag || index < 0) {
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return nullptr;
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}
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if (static_cast<unsigned int>(index) < tag->m_runes[type].size()) {
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return tag->m_runes[type][index];
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}
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return nullptr;
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}
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// OFFSET: 0x00766F60
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// FUNCTION: fn_08135
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int CTagData::GetRuneCount(int type) const {
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return static_cast<int>(this->m_runes[type].size());
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}
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// OFFSET: 0x00766F80
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// FUNCTION: fn_08136
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int CRuneSystemMgr::GetGradeValue(RuneSetData* runeSet) {
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if (runeSet) {
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const auto found = this->m_gradeTypes.find(runeSet->m_gradeType);
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if (found != this->m_gradeTypes.end()) {
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const unsigned int grade = runeSet->m_grade;
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if (grade < found->second.size()) {
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const auto fail = this->m_gradeFailTypes.find(runeSet->m_gradeFailType);
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if (fail != this->m_gradeFailTypes.end() && grade < fail->second.size()) {
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return runeSet->m_gradeLevel * fail->second[grade] + found->second[grade];
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}
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return found->second[grade];
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}
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}
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}
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return 0;
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}
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// OFFSET: 0x00767070
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// FUNCTION: fn_08137
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RuneData* CRuneSystemMgr::FindRune(int tagId, int type, std::int64_t id, unsigned int* index) {
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CTagData* tag = this->GetTag(tagId);
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if (!tag) {
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return nullptr;
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}
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return tag->FindRune(type, id, index);
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}
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// OFFSET: 0x007670C0
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// FUNCTION: fn_08138
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RuneData* CTagData::FindRune(int type, std::int64_t id, unsigned int* index) {
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if (type == 0 || type == 1) {
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std::vector<RuneData*>& runes = this->m_runes[type];
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const unsigned int count = static_cast<unsigned int>(runes.size());
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for (unsigned int i = 0; i < count; ++i) {
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RuneData* rune = runes[i];
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if (rune && id == rune->m_id) {
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if (index) {
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*index = i;
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}
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return runes[i];
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}
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}
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}
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return nullptr;
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}
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// OFFSET: 0x00767130
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// FUNCTION: fn_08139
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int CRuneSystemMgr::GetSelectTag() const {
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return this->m_selectTag;
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}
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// OFFSET: 0x00767140
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// FUNCTION: fn_08140
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int RuneData::GetTagId() const {
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return this->m_tagId;
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}
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// OFFSET: 0x00767150
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// FUNCTION: fn_08141
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int RuneData::GetActiveType() const {
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return this->m_activeType;
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}
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// OFFSET: 0x00767160
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// FUNCTION: fn_08142
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int RuneSetData::GetGradeValue() const {
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if (this->m_grade < 15) {
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return this->m_gradeList[this->m_grade];
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}
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return 0;
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}
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// OFFSET: 0x00767180
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// FUNCTION: fn_08143
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std::vector<Decom_ItemInfo>* CRuneSystemMgr::GetDecomList(int itemId, int which) {
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const auto decom = this->m_itemDecoms.find(itemId);
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const std::pair<int, int>* types = decom != this->m_itemDecoms.end() ? &decom->second : nullptr;
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if (!types) {
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return nullptr;
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}
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const int typeId = which == 0 ? types->first : types->second;
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const auto found = this->m_decomTypes.find(typeId);
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if (found == this->m_decomTypes.end()) {
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return nullptr;
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}
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return &found->second;
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}
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// OFFSET: 0x00767230
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// FUNCTION: fn_08144
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bool CRuneSystemMgr::IsRequestPending() const {
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return this->m_requestPending;
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}
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// OFFSET: 0x00767240
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// FUNCTION: fn_08145
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const char* RuneData::GetResName() const {
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return this->m_resName.c_str();
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}
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// OFFSET: 0x00767250
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// FUNCTION: fn_08146
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bool CRuneSystemMgr::LoadScripts() {
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NLuaState lua;
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if (!lua.IsValid()) {
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return false;
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}
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lua_State* state = lua.GetState();
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luaL_openlibs(state);
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lua_register(state, "Add_Decom_ItemNum", AddDecomItemNum);
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lua_register(state, "AdditemDecomType", AddItemDecomType);
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lua_register(state, "AdditemDecom", AddItemDecom);
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lua_register(state, "AddGradeType_Fail", AddGradeTypeFail);
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lua_register(state, "AddGradeType", AddGradeType);
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lua_register(state, "AddItemListTable_Type", AddItemListTableType);
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lua_register(state, "AddTag", AddTag);
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lua_register(state, "SetRuneSysteminfo", SetRuneSystemInfo);
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lua_register(state, "AddRune", AddRuneData);
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lua_register(state, "SetRune_UpGradeTable", SetRuneUpGradeTable);
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lua_register(state, "AddRune_SlotCollectionList", AddRuneSlotCollectionList);
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lua_register(state, "AddRune_GradeList", AddRuneGradeList);
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lua_register(state, "SetRune_DisplayName", SetRuneDisplayName);
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lua_register(state, "AddRune_Description", AddRuneDescription);
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lua_register(state, "AddRuneSetReward", AddRuneSetReward);
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if (!LoadLuaResource(state, "System\\Rune\\runeSystem_table.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
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MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\runeSystem_table.lub", 0);
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return false;
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}
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if (!LoadLuaResource(state, "System\\Rune\\itemDecom.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
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MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\itemDecom.lub", 0);
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return false;
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}
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if (!LoadLuaResource(state, "System\\Rune\\runesystemid.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
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MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\runesystemid.lub", 0);
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return false;
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}
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if (!LoadLuaResource(state, "System\\Rune\\rune_info.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
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MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\collection_info.lub", 0);
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return false;
|
|
}
|
|
|
|
if (!LoadLuaResource(state, "System\\Rune\\rune_desc.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\collection_desc.lub", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!LoadLuaResource(state, "System\\Rune\\runeset_info.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\rune_info.lub", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!LoadLuaResource(state, "System\\Rune\\runeset_desc.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\rune_desc.lub", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!LoadLuaResource(state, "System\\Rune\\runesystem_f.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\runesystem_f.lub", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!LoadLuaResource(state, "System\\Rune\\runeset_reward.lub", 0) || lua_pcall(state, 0, 0, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "System\\Rune\\runeset_reward.lub", 0);
|
|
return false;
|
|
}
|
|
|
|
lua_getglobal(state, "main_rune");
|
|
if (lua_pcall(state, 0, 2, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "CRuneSystemMgr main_rune X", 0);
|
|
return false;
|
|
}
|
|
|
|
lua_getglobal(state, "main_runeset_reward");
|
|
if (lua_pcall(state, 0, 2, 0) != 0) {
|
|
MessageBoxA(nullptr, lua_tostring(state, -1), "CRuneSystemMgr main_runeset_reward X", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!lua_isstring(state, -1)) {
|
|
MessageBoxA(nullptr, "second return value is not string...", "CRuneSystemMgr", 0);
|
|
return false;
|
|
}
|
|
|
|
if (!lua_toboolean(state, -2)) {
|
|
std::string message = std::string("error found :") + lua_tostring(state, -1);
|
|
MessageBoxA(nullptr, message.c_str(), "CRuneSystemMgr", 0);
|
|
return false;
|
|
}
|
|
|
|
std::sort(this->m_tags.begin(), this->m_tags.end(), [](const CTagData* left, const CTagData* right) { return left->m_id < right->m_id; });
|
|
this->LoadDefaultTag();
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00767D20
|
|
// FUNCTION: fn_08147
|
|
void CRuneSystemMgr::Reset() {
|
|
this->LoadDefaultTag();
|
|
|
|
for (CTagData* tag : this->m_tags) {
|
|
tag->m_locked = false;
|
|
for (int type = 0; type < 2; ++type) {
|
|
for (RuneData* rune : tag->m_runes[type]) {
|
|
if (rune) {
|
|
rune->m_active = false;
|
|
if (type == 0) {
|
|
RuneSetData* runeSet = dynamic_cast<RuneSetData*>(rune);
|
|
runeSet->m_grade = 0;
|
|
runeSet->m_gradeLevel = 0;
|
|
runeSet->m_rewardStep = 0;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
this->m_curRuneSet = nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00767E60
|
|
// FUNCTION: fn_08148
|
|
void CRuneSystemMgr::ClearCurRuneSet() {
|
|
this->m_curRuneSet = nullptr;
|
|
}
|
|
|
|
// OFFSET: 0x00767E70
|
|
// FUNCTION: fn_08149
|
|
void CRuneSystemMgr::LoadDefaultTag() {
|
|
if (!this->m_tags.empty()) {
|
|
this->m_selectTag = this->m_tags.front()->m_id;
|
|
}
|
|
|
|
LuaScript script;
|
|
script.Open();
|
|
if (script.Load("System\\Rune\\runesystemInfo", false, true)) {
|
|
int tagId = 0;
|
|
if (script.Call("GetDefultTag", ">d", &tagId) && !this->m_tags.empty()) {
|
|
if (this->GetTag(tagId)) {
|
|
this->m_selectTag = tagId;
|
|
} else {
|
|
this->m_selectTag = this->m_tags.front()->m_id;
|
|
}
|
|
}
|
|
}
|
|
|
|
script.Close();
|
|
}
|
|
|
|
// OFFSET: 0x00767FA0
|
|
// FUNCTION: fn_08150
|
|
bool RuneSetData::IsRewardStep(int step) const {
|
|
if (step == 0) {
|
|
return this->m_rewardStep == 0;
|
|
}
|
|
|
|
return this->m_rewardStep == this->FindLastReward(step + 1);
|
|
}
|
|
|
|
// OFFSET: 0x00767FF0
|
|
// FUNCTION: fn_08151
|
|
__declspec(noinline) bool CRuneSystemMgr::HasRequiredItems(int listId) {
|
|
const auto found = this->m_itemLists.find(listId);
|
|
if (found == this->m_itemLists.end()) {
|
|
return false;
|
|
}
|
|
|
|
for (const std::pair<int, int>& entry : found->second) {
|
|
const ITEM_INFO item = LookupClientItem(g_session.m_inventoryItems, entry.first, 0);
|
|
if (item.quantity < entry.second) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
// OFFSET: 0x00768240
|
|
// FUNCTION: fn_08152
|
|
int CRuneSystemMgr::SendRequest(int packetId, RuneData* rune, int value) {
|
|
if (this->m_requestPending) {
|
|
return 0;
|
|
}
|
|
|
|
int listId;
|
|
switch (packetId) {
|
|
case 0x0BCB: {
|
|
CTagData* tag = this->GetTag(value);
|
|
if (!tag) {
|
|
return 4;
|
|
}
|
|
|
|
if (tag->m_locked) {
|
|
return 0;
|
|
}
|
|
|
|
RuneTagPacket packet;
|
|
packet.id = static_cast<std::uint16_t>(packetId);
|
|
packet.tagId = static_cast<std::uint16_t>(tag->m_id);
|
|
GetRagConnection().Send(g_packetLengths.FixedLength(packetId), &packet);
|
|
return 1;
|
|
}
|
|
case 0x0BCE:
|
|
case 0x0BD0:
|
|
listId = rune->m_activeType;
|
|
break;
|
|
case 0x0BD2:
|
|
listId = static_cast<RuneSetData*>(rune)->GetGradeValue();
|
|
break;
|
|
case 0x0BD4: {
|
|
RuneHeaderPacket packet;
|
|
packet.id = static_cast<std::uint16_t>(packetId);
|
|
GetRagConnection().Send(g_packetLengths.FixedLength(packetId), &packet);
|
|
return 1;
|
|
}
|
|
case 0x0BD6: {
|
|
RuneIdPacket packet;
|
|
packet.id = static_cast<std::uint16_t>(packetId);
|
|
packet.runeId = static_cast<int>(rune->m_id);
|
|
GetRagConnection().Send(g_packetLengths.FixedLength(packetId), &packet);
|
|
return 1;
|
|
}
|
|
case 0x0C16: {
|
|
RuneSelectPacket packet;
|
|
packet.id = static_cast<std::uint16_t>(packetId);
|
|
packet.tagId = static_cast<std::uint16_t>(rune->m_tagId);
|
|
packet.runeId = static_cast<int>(rune->m_id);
|
|
packet.value = static_cast<std::uint8_t>(value);
|
|
GetRagConnection().Send(g_packetLengths.FixedLength(packetId), &packet);
|
|
return 1;
|
|
}
|
|
default:
|
|
return 1;
|
|
}
|
|
|
|
if (!this->HasRequiredItems(listId)) {
|
|
return 0;
|
|
}
|
|
|
|
RuneItemPacket packet;
|
|
packet.id = static_cast<std::uint16_t>(packetId);
|
|
packet.tagId = static_cast<std::uint16_t>(rune->m_tagId);
|
|
packet.runeId = static_cast<int>(rune->m_id);
|
|
GetRagConnection().Send(g_packetLengths.FixedLength(packetId), &packet);
|
|
this->m_requestPending = true;
|
|
return 1;
|
|
}
|
|
|
|
// OFFSET: 0x007684C0
|
|
// FUNCTION: fn_08153
|
|
int CRuneSystemMgr::UpdateOwnedDecomItems() {
|
|
this->m_ownedDecomItems.clear();
|
|
const auto* session = reinterpret_cast<const SessionMessengerContext*>(&g_session);
|
|
for (int i = 0; i < session->GetList0Size(); ++i) {
|
|
ITEM_INFO item = g_session.GetInventoryItemAt(i);
|
|
if (this->m_itemDecoms.find(std::atoi(item.itemId.c_str())) != this->m_itemDecoms.end()) {
|
|
this->m_ownedDecomItems.push_back(std::atoi(item.itemId.c_str()));
|
|
}
|
|
}
|
|
return static_cast<int>(this->m_ownedDecomItems.size());
|
|
}
|
|
|
|
// OFFSET: 0x00768780
|
|
// FUNCTION: fn_08154
|
|
void CRuneSystemMgr::SetCurSlotCount(const int& count) {
|
|
this->m_curSlotCount = count;
|
|
}
|
|
|
|
// OFFSET: 0x007687B0
|
|
// FUNCTION: fn_08155
|
|
void CRuneSystemMgr::SetCurRuneSet(int tagId, int runeSetId, int grade, int slotCount) {
|
|
int oldId = 0;
|
|
if (this->m_curRuneSet != nullptr) {
|
|
oldId = static_cast<int>(this->m_curRuneSet->m_id);
|
|
if (this->m_curRuneSet->m_id != runeSetId) {
|
|
EquipmentProperties::CEquipmentPropertiesMgr* mgr = EquipmentProperties::CEquipmentPropertiesMgr::GetInstance();
|
|
const int one = 1;
|
|
mgr->sub_6B6E10(&one, &oldId);
|
|
}
|
|
}
|
|
|
|
if (runeSetId == 0) {
|
|
this->m_curRuneSet = nullptr;
|
|
return;
|
|
}
|
|
|
|
RuneSetData* runeSet = static_cast<RuneSetData*>(this->FindRune(tagId, 0, runeSetId, nullptr));
|
|
this->m_curRuneSet = runeSet;
|
|
if (runeSet != nullptr) {
|
|
int activeCount = 0;
|
|
for (RuneData* slot : runeSet->m_slots) {
|
|
if (slot != nullptr) {
|
|
activeCount += slot->m_active;
|
|
}
|
|
}
|
|
this->m_curSlotCount = activeCount;
|
|
if (grade != -1) {
|
|
runeSet->m_grade = grade;
|
|
}
|
|
if (slotCount != -1) {
|
|
this->m_curSlotCount = slotCount;
|
|
}
|
|
if (oldId != runeSetId) {
|
|
EquipmentProperties::CEquipmentPropertiesMgr* mgr = EquipmentProperties::CEquipmentPropertiesMgr::GetInstance();
|
|
const int one = 1;
|
|
mgr->sub_6B6AF0(&one, &runeSetId, 0);
|
|
}
|
|
}
|
|
}
|
|
|
|
// OFFSET: 0x007688A0
|
|
// FUNCTION: fn_08156
|
|
void CRuneSystemMgr::SetSelectTag(int tagId) {
|
|
if (this->m_tags.empty()) {
|
|
return;
|
|
}
|
|
|
|
if (this->GetTag(tagId)) {
|
|
this->m_selectTag = tagId;
|
|
return;
|
|
}
|
|
|
|
this->m_selectTag = this->m_tags.front()->m_id;
|
|
}
|
|
|
|
// OFFSET: 0x00768920
|
|
// FUNCTION: fn_08159
|
|
void CRuneSystemMgr::SetRequestPending(bool pending) {
|
|
this->m_requestPending = pending;
|
|
}
|
|
|
|
// OFFSET: 0x00768960
|
|
// FUNCTION: fn_08160
|
|
int CRuneSystemMgr::SetRuneGrade(int tagId, int type, std::int64_t id, int grade, int gradeLevel) {
|
|
CTagData* tag = this->GetTag(tagId);
|
|
if (!tag) {
|
|
return -1;
|
|
}
|
|
|
|
RuneData* rune = tag->FindRune(type, id, nullptr);
|
|
if (!rune) {
|
|
return -1;
|
|
}
|
|
|
|
rune->m_active = true;
|
|
if (type == 0) {
|
|
RuneSetData* runeSet = static_cast<RuneSetData*>(rune);
|
|
const int oldGrade = runeSet->m_grade;
|
|
const int oldLevel = runeSet->m_gradeLevel;
|
|
runeSet->m_grade = grade;
|
|
runeSet->m_gradeLevel = gradeLevel;
|
|
if (oldGrade < grade) {
|
|
return 2;
|
|
}
|
|
|
|
if (oldLevel < gradeLevel) {
|
|
return 1;
|
|
}
|
|
}
|
|
|
|
return 0;
|
|
}
|
|
|
|
// OFFSET: 0x00768A00
|
|
// FUNCTION: fn_08161
|
|
bool CRuneSystemMgr::SetRewardStep(int tagId, std::int64_t id, int step) {
|
|
CTagData* tag = this->GetTag(tagId);
|
|
if (!tag) {
|
|
return false;
|
|
}
|
|
|
|
std::vector<RuneData*>& runes = tag->m_runes[0];
|
|
const unsigned int count = static_cast<unsigned int>(runes.size());
|
|
for (unsigned int i = 0; i < count; ++i) {
|
|
RuneData* rune = runes[i];
|
|
if (rune && id == rune->m_id) {
|
|
static_cast<RuneSetData*>(rune)->m_rewardStep = step;
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// OFFSET: 0x00769240
|
|
// FUNCTION: fn_08173
|
|
int AddGradeType(lua_State* state) {
|
|
const int gradeId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double valueIndex = lua_tonumber(state, -2);
|
|
const double value = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", gradeId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable ValIndex:%d", static_cast<int>(valueIndex)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d ValData %d", gradeId, static_cast<int>(value)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
const int index = static_cast<int>(valueIndex) - 1;
|
|
std::map<int, std::vector<int>>& gradeTypes = g_runeSystemMgr->m_gradeTypes;
|
|
if (gradeTypes[gradeId].size() < 15) {
|
|
gradeTypes[gradeId].resize(15);
|
|
}
|
|
|
|
if (index < 15) {
|
|
gradeTypes[gradeId][index] = static_cast<int>(value);
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00769440
|
|
// FUNCTION: fn_08174
|
|
int AddGradeTypeFail(lua_State* state) {
|
|
const int gradeId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double valueIndex = lua_tonumber(state, -2);
|
|
const double value = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", gradeId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d", static_cast<int>(valueIndex)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable GradeID:%d ValData %d", gradeId, static_cast<int>(value)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
const int index = static_cast<int>(valueIndex) - 1;
|
|
std::map<int, std::vector<int>>& gradeFailTypes = g_runeSystemMgr->m_gradeFailTypes;
|
|
if (gradeFailTypes[gradeId].size() < 15) {
|
|
gradeFailTypes[gradeId].resize(15);
|
|
}
|
|
|
|
if (index < 15) {
|
|
gradeFailTypes[gradeId][index] = static_cast<int>(value);
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00769640
|
|
// FUNCTION: fn_08175
|
|
int AddItemListTableType(lua_State* state) {
|
|
const int listId = static_cast<int>(lua_tonumber(state, -4));
|
|
const double listIndex = lua_tonumber(state, -3);
|
|
const double itemValue = lua_tonumber(state, -2);
|
|
const double countValue = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ListID:%d", listId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ListIndex:%d", static_cast<int>(listIndex)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ListID:%d ItemID:%d", listId, static_cast<int>(itemValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ListID:%d Num%d", listId, static_cast<int>(countValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
int itemId = static_cast<int>(itemValue);
|
|
int count = static_cast<int>(countValue);
|
|
g_runeSystemMgr->m_itemLists[listId].emplace_back(itemId, count);
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x007698F0
|
|
// FUNCTION: fn_08176
|
|
int AddRuneData(lua_State* state) {
|
|
const double tagValue = lua_tonumber(state, -5);
|
|
const double typeValue = lua_tonumber(state, -4);
|
|
const int runeSetId = static_cast<int>(lua_tonumber(state, -3));
|
|
const std::string resName(lua_tostring(state, -2));
|
|
const double activeType = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -5)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Tag:%d", static_cast<int>(tagValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneType:%d", static_cast<int>(typeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d", runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", runeSetId, resName.c_str()).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d ActiveType%d", runeSetId, static_cast<int>(activeType)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
g_runeSystemMgr->AddRune(static_cast<int>(tagValue), static_cast<int>(typeValue) - 1, runeSetId, resName, static_cast<int>(activeType));
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00769B80
|
|
// FUNCTION: fn_08177
|
|
int AddRuneSetReward(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -9));
|
|
const int runeSetId = static_cast<int>(lua_tonumber(state, -8));
|
|
|
|
if (!lua_isnumber(state, -9)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, std::format("TagID:{}", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -8)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, std::format("RuneSetID:{}", runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
RuneData* rune = g_runeSystemMgr->FindRune(tagId, 0, runeSetId, nullptr);
|
|
RuneSetReward* reward = rune ? &static_cast<RuneSetData*>(rune)->m_reward : nullptr;
|
|
if (!reward) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, std::format("ErrData TagID:{}RuneSetID:{}", tagId, runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
reward->values[0] = 1;
|
|
for (int index = -7; index < -1; ++index) {
|
|
const int itemId = static_cast<int>(lua_tonumber(state, index));
|
|
reward->values[index + 8] = itemId;
|
|
if (!lua_isnumber(state, index)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, std::format("ErrData TagID:{} RuneSetID:{} itemID:{}", tagId, runeSetId, itemId).c_str());
|
|
return 2;
|
|
}
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x00769EE0
|
|
// FUNCTION: fn_08178
|
|
int AddRuneDescription(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -4));
|
|
const int runeSetId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double indexValue = lua_tonumber(state, -2);
|
|
const std::string description(lua_tostring(state, -1));
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Description Tag:%d", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Description ID:%d", runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Description ID:%d itemID:%d", runeSetId, static_cast<int>(indexValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Description ID:%d Description%s", runeSetId, description.c_str()).c_str());
|
|
return 2;
|
|
}
|
|
|
|
const std::string text = description;
|
|
RuneData* rune = g_runeSystemMgr->FindRune(tagId, 0, runeSetId, nullptr);
|
|
if (rune) {
|
|
const unsigned int index = static_cast<int>(indexValue) - 1;
|
|
if (index < 6) {
|
|
static_cast<RuneSetData*>(rune)->m_descriptions[index].push_back(text);
|
|
} else {
|
|
MessageBoxA(hWnd, FormatOwnedString("AddRune_Description 인댁스 오류 %d", index).c_str(), "LuaLoad", MB_OK);
|
|
}
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076A240
|
|
// FUNCTION: fn_08179
|
|
int AddRuneGradeList(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -4));
|
|
const int runeSetId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double gradeValue = lua_tonumber(state, -2);
|
|
const double countValue = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("GradeList Tag:%d", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("GradeList ID:%d", runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("GradeList ID:%d itemID:%d", runeSetId, static_cast<int>(gradeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("GradeList ID:%d itemNum:%d]", runeSetId, static_cast<int>(countValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
RuneData* rune = g_runeSystemMgr->FindRune(tagId, 0, runeSetId, nullptr);
|
|
if (rune) {
|
|
const int grade = static_cast<int>(gradeValue) - 1;
|
|
if (grade < 15) {
|
|
static_cast<RuneSetData*>(rune)->m_gradeList[grade] = static_cast<int>(countValue);
|
|
}
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076A470
|
|
// FUNCTION: fn_08180
|
|
int AddRuneSlotCollectionList(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double runeSetValue = lua_tonumber(state, -2);
|
|
const double runeValue = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SlotCollectionList Tag:%d", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SlotCollectionList ID:%d", static_cast<int>(runeSetValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SlotCollectionList ID:%d RuneID%d", static_cast<int>(runeSetValue), static_cast<int>(runeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
CTagData* tag = g_runeSystemMgr->GetTag(tagId);
|
|
if (tag) {
|
|
RuneData* runeSet = tag->FindRune(0, static_cast<int>(runeSetValue), nullptr);
|
|
if (runeSet) {
|
|
RuneData* rune = g_runeSystemMgr->FindRune(tagId, 1, static_cast<int>(runeValue), nullptr);
|
|
static_cast<RuneSetData*>(runeSet)->m_slots.push_back(rune);
|
|
}
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076A690
|
|
// FUNCTION: fn_08181
|
|
int AddTag(lua_State* state) {
|
|
const double tagValue = lua_tonumber(state, -2);
|
|
const std::string name(lua_tostring(state, -1));
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d", static_cast<int>(tagValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d ResName%s", static_cast<int>(tagValue), name.c_str()).c_str());
|
|
return 2;
|
|
}
|
|
|
|
g_runeSystemMgr->m_tags.push_back(new CTagData(static_cast<int>(tagValue), name));
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076A940
|
|
// FUNCTION: fn_08182
|
|
int AddDecomItemNum(lua_State* state) {
|
|
const int itemId = static_cast<int>(lua_tonumber(state, -1));
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ItemID:%d persent:%d", itemId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
g_runeSystemMgr->m_decomItems.push_back(itemId);
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076AA40
|
|
// FUNCTION: fn_08183
|
|
int AddItemDecom(lua_State* state) {
|
|
const int itemId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double firstType = lua_tonumber(state, -2);
|
|
const double secondType = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable ItemID:%d", itemId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable ItemID:%d TypeID1 %d", itemId, static_cast<int>(firstType)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("gradetable ItemID:%d TypeID2 %d", itemId, static_cast<int>(secondType)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
std::pair<int, int>& types = g_runeSystemMgr->m_itemDecoms[itemId];
|
|
types.first = static_cast<int>(firstType);
|
|
types.second = static_cast<int>(secondType);
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076AC70
|
|
// FUNCTION: fn_08184
|
|
int AddItemDecomType(lua_State* state) {
|
|
const double typeValue = lua_tonumber(state, -6);
|
|
const double subTypeValue = lua_tonumber(state, -5);
|
|
int itemId = static_cast<int>(lua_tonumber(state, -4));
|
|
int minCount = static_cast<int>(lua_tonumber(state, -3));
|
|
int maxCount = static_cast<int>(lua_tonumber(state, -2));
|
|
int percent = static_cast<int>(lua_tonumber(state, -1));
|
|
|
|
if (!lua_isnumber(state, -6)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("DecomTypeID:%d", static_cast<int>(typeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -5)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("DecomTypeID:%d", static_cast<int>(subTypeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ItemID:%d", itemId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ItemID:%d itemMin:%d", itemId, minCount).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ItemID:%d ItemMax:%d", itemId, maxCount).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("ItemID:%d persent:%d", itemId, percent).c_str());
|
|
return 2;
|
|
}
|
|
|
|
g_runeSystemMgr->m_decomTypes[static_cast<int>(typeValue)].emplace_back(itemId, minCount, maxCount, percent);
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076AFE0
|
|
// FUNCTION: fn_08185
|
|
int SetRuneDisplayName(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -4));
|
|
const double typeValue = lua_tonumber(state, -3) - 1.0;
|
|
const int runeId = static_cast<int>(lua_tonumber(state, -2));
|
|
const std::string name(lua_tostring(state, -1));
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SetRune_DisplayName Tag:%d", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SetRune_DisplayName Type:%d", static_cast<int>(typeValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SetRune_DisplayName ID:%d", runeId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isstring(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("SetRune_DisplayName ID:%d ResName%s", runeId, name.c_str()).c_str());
|
|
return 2;
|
|
}
|
|
|
|
CTagData* tag = g_runeSystemMgr->GetTag(tagId);
|
|
if (tag) {
|
|
RuneData* rune = tag->FindRune(static_cast<int>(typeValue), runeId, nullptr);
|
|
if (rune) {
|
|
rune->m_name = name;
|
|
}
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076B280
|
|
// FUNCTION: fn_08186
|
|
int SetRuneUpGradeTable(lua_State* state) {
|
|
const int tagId = static_cast<int>(lua_tonumber(state, -4));
|
|
const int runeSetId = static_cast<int>(lua_tonumber(state, -3));
|
|
const double gradeType = lua_tonumber(state, -2);
|
|
const double gradeFailType = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isnumber(state, -4)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("Tag:%d", tagId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -3)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d", runeSetId).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -2)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d RuneGradeType%d", runeSetId, static_cast<int>(gradeType)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
if (!lua_isnumber(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("RuneSetID:%d RuneGradeFailType%d", runeSetId, static_cast<int>(gradeFailType)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
RuneData* rune = g_runeSystemMgr->FindRune(tagId, 0, runeSetId, nullptr);
|
|
if (rune) {
|
|
RuneSetData* runeSet = static_cast<RuneSetData*>(rune);
|
|
runeSet->m_gradeType = static_cast<int>(gradeType);
|
|
runeSet->m_gradeFailType = static_cast<int>(gradeFailType);
|
|
}
|
|
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|
|
|
|
// OFFSET: 0x0076B4B0
|
|
// FUNCTION: fn_08187
|
|
int SetRuneSystemInfo(lua_State* state) {
|
|
const double tagValue = lua_tonumber(state, -1);
|
|
|
|
if (!lua_isstring(state, -1)) {
|
|
lua_pushboolean(state, 0);
|
|
lua_pushstring(state, FormatOwnedString("defult Select Tag:%d", static_cast<int>(tagValue)).c_str());
|
|
return 2;
|
|
}
|
|
|
|
g_runeSystemMgr->SetSelectTag(static_cast<int>(tagValue));
|
|
lua_pushboolean(state, 1);
|
|
lua_pushstring(state, FormatOwnedString("good").c_str());
|
|
return 2;
|
|
}
|