Batch #4885 by youko: 0 byte-identical, 4 confirmed by peer review. - fn_13541 UIColoringTextViewer::Paint: logic confirmed by peer review - fn_13543 UIColoringTextViewer::SendMsg: logic confirmed by peer review - fn_13554 UIMiniMapWnd::AddTownMarks: logic confirmed by peer review - fn_13561 UIMiniMapWnd::ResetCursor: logic confirmed by peer review Peer-reviewed-by: alisonrag, KWDev, Millenium Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
133 lines
3.9 KiB
C++
133 lines
3.9 KiB
C++
#include "UI/Dialogs/UIEditctrlWnd.h"
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#include "Client/Application/Launcher.h"
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#include "Client/Mode/CGameMode.h"
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#include "Client/Mode/ModeCursor.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session.h"
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#include "Contents/MessageTable.h"
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#include "Contents/TownInfoMgr.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Buttons/UIButton.h"
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#include "UI/Dialogs/UIMiniMapWnd.h"
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#include "Utility/Text/FormatString.h"
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <string>
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#include <vector>
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// GLOBAL: gl_24906
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const char* g_miniMapMemoPath = "%s\\Memo\\$$%s.txt";
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// OFFSET: 0x0099B540
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// FUNCTION: fn_13554
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void UIMiniMapWnd::AddTownMarks() {
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std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->mapName;
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this->warpMarks.clear();
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for (int index = 0;; ++index) {
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TownInfo info = g_townInfoMgr->GetTownInfo(mapName, index);
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if (info.image.empty()) {
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break;
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}
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if (info.type == 8) {
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MiniMapMark mark;
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mark.x = static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX);
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mark.y = static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f));
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this->warpMarks.push_back(mark);
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} else {
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UIBitmapButton* button = new UIBitmapButton(*this->m_context, *this->m_controls);
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button->SetBitmap(info.image.c_str(), 0, 0);
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button->SetBitmap(info.image.c_str(), 1, 0);
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button->SetBitmap(info.image.c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->SetId(index + 1000);
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button->SetTooltip(info.name.c_str());
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button->Move(
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static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX),
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static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f))
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);
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this->AddChild(button);
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this->townButtons.emplace(index, button);
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}
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}
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}
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// OFFSET: 0x0099BA80
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// FUNCTION: fn_13555
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int UIMiniMapWnd::LoadMemos() {
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for (int index = 0; index < 20; ++index) {
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this->memoButtons[index]->Move(-100, -100);
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this->memoButtons[index]->SetTooltip("");
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}
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int count = 0;
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const std::string path = FormatOwnedString(g_miniMapMemoPath, g_applicationDirectory, g_session.m_navigationPlayerMap);
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FILE* file = std::fopen(path.c_str(), "rb");
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if (file) {
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char separators[] = "\t ,\t\r\n";
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char line[1024];
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std::memset(line, 0, sizeof(line));
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std::vector<std::string> tokens;
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int lineCount = 0;
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while (!std::feof(file)) {
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if (++lineCount >= 40 || count >= 20) {
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break;
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}
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std::fgets(line, sizeof(line), file);
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for (char* token = std::strtok(line, separators); token; token = std::strtok(nullptr, separators)) {
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tokens.push_back(std::string(token));
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}
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if (tokens.size() >= 2) {
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const int x = std::atoi(tokens[0].c_str());
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const int y = std::atoi(tokens[1].c_str());
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if (x <= 0 || this->geometry.width < x || y <= 0 || this->geometry.height < y) {
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break;
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}
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std::string text;
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for (unsigned index = 2; index < tokens.size(); ++index) {
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if (text.size() > 30) {
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break;
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}
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text += " ";
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text += tokens[index];
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}
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tokens.clear();
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this->memoButtons[count]->Move(x, y);
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this->memoButtons[count]->SetTooltip(text.c_str());
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++count;
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}
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}
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std::fclose(file);
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this->Invalidate();
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}
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return count;
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}
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// OFFSET: 0x0099C530
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// FUNCTION: fn_13558
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void UIEditctrlWnd::Paint() {
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UIButtonContext& controls = *this->m_controls;
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this->ClearSurface(0xFFFFFFFF);
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this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(2755), 0);
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}
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// OFFSET: 0x0099C8A0
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// FUNCTION: fn_13561
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void UIMiniMapWnd::ResetCursor(int, int) {
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if (this->dragging) {
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this->m_context->cursor.Set(1, this->m_context->cursorTick);
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} else {
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this->m_context->cursor.Set(0, this->m_context->cursorTick);
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}
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}
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