rodecomp/Source/UI/Dialogs/UIEditctrlWnd.cpp
ragnarok-clanker bbe1e744af Decompile 4 functions in Source/UI/UIRoundBoxTooltipWnd.cpp, Source/UI/Dialogs/UIEditctrlWnd.cpp
Batch #4885 by youko: 0 byte-identical, 4 confirmed by peer review.

- fn_13541 UIColoringTextViewer::Paint: logic confirmed by peer review
- fn_13543 UIColoringTextViewer::SendMsg: logic confirmed by peer review
- fn_13554 UIMiniMapWnd::AddTownMarks: logic confirmed by peer review
- fn_13561 UIMiniMapWnd::ResetCursor: logic confirmed by peer review

Peer-reviewed-by: alisonrag, KWDev, Millenium
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 05:53:25 +00:00

133 lines
3.9 KiB
C++

#include "UI/Dialogs/UIEditctrlWnd.h"
#include "Client/Application/Launcher.h"
#include "Client/Mode/CGameMode.h"
#include "Client/Mode/ModeCursor.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/MessageTable.h"
#include "Contents/TownInfoMgr.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Dialogs/UIMiniMapWnd.h"
#include "Utility/Text/FormatString.h"
#include <cstdio>
#include <cstdlib>
#include <cstring>
#include <string>
#include <vector>
// GLOBAL: gl_24906
const char* g_miniMapMemoPath = "%s\\Memo\\$$%s.txt";
// OFFSET: 0x0099B540
// FUNCTION: fn_13554
void UIMiniMapWnd::AddTownMarks() {
std::string mapName = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->mapName;
this->warpMarks.clear();
for (int index = 0;; ++index) {
TownInfo info = g_townInfoMgr->GetTownInfo(mapName, index);
if (info.image.empty()) {
break;
}
if (info.type == 8) {
MiniMapMark mark;
mark.x = static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX);
mark.y = static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f));
this->warpMarks.push_back(mark);
} else {
UIBitmapButton* button = new UIBitmapButton(*this->m_context, *this->m_controls);
button->SetBitmap(info.image.c_str(), 0, 0);
button->SetBitmap(info.image.c_str(), 1, 0);
button->SetBitmap(info.image.c_str(), 2, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->SetId(index + 1000);
button->SetTooltip(info.name.c_str());
button->Move(
static_cast<int>(static_cast<float>(info.x) * this->scale - 6.0f + this->originX),
static_cast<int>(this->originY - (static_cast<float>(info.y) * this->scale + 6.0f))
);
this->AddChild(button);
this->townButtons.emplace(index, button);
}
}
}
// OFFSET: 0x0099BA80
// FUNCTION: fn_13555
int UIMiniMapWnd::LoadMemos() {
for (int index = 0; index < 20; ++index) {
this->memoButtons[index]->Move(-100, -100);
this->memoButtons[index]->SetTooltip("");
}
int count = 0;
const std::string path = FormatOwnedString(g_miniMapMemoPath, g_applicationDirectory, g_session.m_navigationPlayerMap);
FILE* file = std::fopen(path.c_str(), "rb");
if (file) {
char separators[] = "\t ,\t\r\n";
char line[1024];
std::memset(line, 0, sizeof(line));
std::vector<std::string> tokens;
int lineCount = 0;
while (!std::feof(file)) {
if (++lineCount >= 40 || count >= 20) {
break;
}
std::fgets(line, sizeof(line), file);
for (char* token = std::strtok(line, separators); token; token = std::strtok(nullptr, separators)) {
tokens.push_back(std::string(token));
}
if (tokens.size() >= 2) {
const int x = std::atoi(tokens[0].c_str());
const int y = std::atoi(tokens[1].c_str());
if (x <= 0 || this->geometry.width < x || y <= 0 || this->geometry.height < y) {
break;
}
std::string text;
for (unsigned index = 2; index < tokens.size(); ++index) {
if (text.size() > 30) {
break;
}
text += " ";
text += tokens[index];
}
tokens.clear();
this->memoButtons[count]->Move(x, y);
this->memoButtons[count]->SetTooltip(text.c_str());
++count;
}
}
std::fclose(file);
this->Invalidate();
}
return count;
}
// OFFSET: 0x0099C530
// FUNCTION: fn_13558
void UIEditctrlWnd::Paint() {
UIButtonContext& controls = *this->m_controls;
this->ClearSurface(0xFFFFFFFF);
this->DrawTitleBar(controls.fonts, controls.locale, true, LookupMessage(2755), 0);
}
// OFFSET: 0x0099C8A0
// FUNCTION: fn_13561
void UIMiniMapWnd::ResetCursor(int, int) {
if (this->dragging) {
this->m_context->cursor.Set(1, this->m_context->cursorTick);
} else {
this->m_context->cursor.Set(0, this->m_context->cursorTick);
}
}