Batch #4846 by youko: 0 byte-identical, 1 confirmed by peer review. - fn_09887 UIPreviewEquipWnd::RefreshHeadgearLocations: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag, KWDev Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
133 lines
3.9 KiB
C++
133 lines
3.9 KiB
C++
#include "UI/UIPreviewEquipWnd.h"
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#include "Client/Session.h"
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#include "Contents/Actors/CharacterRender.h"
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#include "Contents/Items/ItemInfo.h"
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#include "Contents/UserData/NormalItemSlots.h"
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// OFFSET: 0x007F2F90
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// FUNCTION: fn_09879
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UIPreviewEquipWnd::UIPreviewEquipWnd(UIWindowContext& windows, UIFrameContext& frames)
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: UIFrameWnd(windows, frames, 1), saved(nullptr), m_render(nullptr), m_leftButton(nullptr), m_rightButton(nullptr), unknown_00C4(0) {
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}
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// OFFSET: 0x007F3090
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// FUNCTION: fn_09880
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UIPreviewEquipWnd::~UIPreviewEquipWnd() {
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delete this->m_render;
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}
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// OFFSET: 0x007F43E0
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// FUNCTION: fn_09887
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void UIPreviewEquipWnd::RefreshHeadgearLocations() {
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if (this->m_render->unknown_0028) {
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ITEM_INFO equipped = g_session.GetItem17F0(0);
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if (this->m_render->unknown_0028 == equipped.unknown_0070) {
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this->m_render->unknown_0034 = 1;
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if (equipped.unknown_0000[2] == 0x301) {
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this->m_render->unknown_0034 = 0x301;
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this->m_render->unknown_0038 = 0x301;
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this->m_render->unknown_003C = 0x301;
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}
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}
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ITEM_INFO costume = g_session.GetItem2B50(0);
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if (this->m_render->unknown_0028 == costume.unknown_0070) {
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this->m_render->unknown_0034 = 1;
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if (costume.unknown_0000[2] == 0x1C00) {
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this->m_render->unknown_0034 = 0x301;
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this->m_render->unknown_0038 = 0x301;
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this->m_render->unknown_003C = 0x301;
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}
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}
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}
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if (this->m_render->unknown_002C) {
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ITEM_INFO equipped = g_session.GetItem17F0(8);
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if (this->m_render->unknown_002C == equipped.unknown_0070) {
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if (equipped.unknown_0000[2] == 0x100) {
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this->m_render->unknown_0038 = 0x100;
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}
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if (equipped.unknown_0000[2] == 0x101) {
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this->m_render->unknown_0038 = 0x101;
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this->m_render->unknown_0034 = 0x101;
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}
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if (equipped.unknown_0000[2] == 0x300) {
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this->m_render->unknown_0038 = 0x300;
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this->m_render->unknown_003C = 0x300;
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}
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if (equipped.unknown_0000[2] == 0x301) {
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this->m_render->unknown_0034 = 0x301;
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this->m_render->unknown_0038 = 0x301;
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this->m_render->unknown_003C = 0x301;
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}
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}
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ITEM_INFO costume = g_session.GetItem2B50(8);
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if (this->m_render->unknown_002C == costume.unknown_0070) {
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if (costume.unknown_0000[2] == 0x400) {
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this->m_render->unknown_0038 = 0x100;
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}
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if (costume.unknown_0000[2] == 0x1400) {
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this->m_render->unknown_0038 = 0x101;
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this->m_render->unknown_0034 = 0x101;
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}
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if (costume.unknown_0000[2] == 0xC00) {
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this->m_render->unknown_0038 = 0x300;
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this->m_render->unknown_003C = 0x300;
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}
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if (costume.unknown_0000[2] == 0x1C00) {
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this->m_render->unknown_0034 = 0x301;
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this->m_render->unknown_0038 = 0x301;
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this->m_render->unknown_003C = 0x301;
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}
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}
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}
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if (this->m_render->unknown_0030) {
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ITEM_INFO equipped = g_session.GetItem17F0(9);
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if (this->m_render->unknown_0030 == equipped.unknown_0070) {
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if (equipped.unknown_0000[2] == 0x200) {
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this->m_render->unknown_003C = 0x200;
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}
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if (equipped.unknown_0000[2] == 0x201) {
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this->m_render->unknown_003C = 0x201;
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this->m_render->unknown_0034 = 0x201;
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}
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}
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ITEM_INFO costume = g_session.GetItem2B50(9);
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if (this->m_render->unknown_0030 == costume.unknown_0070) {
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if (costume.unknown_0000[2] == 0x800) {
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this->m_render->unknown_003C = 0x200;
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}
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if (costume.unknown_0000[2] == 0x1800) {
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this->m_render->unknown_003C = 0x201;
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this->m_render->unknown_0034 = 0x201;
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}
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}
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}
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}
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// OFFSET: 0x007F4830
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// FUNCTION: fn_09888
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void UIPreviewEquipWnd::Slot11() {
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if (this->saved) {
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this->saved->x = this->geometry.x;
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this->saved->y = this->geometry.y;
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}
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}
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// OFFSET: 0x007F3DB0
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// FUNCTION: fn_09884
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void UIPreviewEquipWnd::Slot19() {
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this->Invalidate();
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}
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