rodecomp/Source/UI/Window/UIBattleMsgOptionWnd.cpp
ragnarok-clanker 674b54cbce Decompile 6 functions in Source/UI/Window/UIBattleMsgOptionWnd.cpp, Source/UI/Window/UIBattleMsgOptionWnd.h, ...
Batch #4473 by youko: 0 byte-identical, 6 confirmed by peer review.

- fn_12606 UIBattleMsgOptionWnd::RowAt: logic confirmed by peer review
- fn_12614 UIQuickSlotWnd::SlotX: logic confirmed by peer review
- fn_12615 UIQuickSlotWnd::SlotAt: logic confirmed by peer review
- fn_12619 UISubChatHisWnd::Slot42: logic confirmed by peer review
- fn_12611 SetRoMapMarker: logic confirmed by peer review
- fn_12622 UIRoMapWnd::ClearRecords: logic confirmed by peer review

Peer-reviewed-by: eAthena, willerthal, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 03:25:15 +00:00

81 lines
2.6 KiB
C++

#include "UI/Window/UIBattleMsgOptionWnd.h"
#include "Contents/MessageTable.h"
#include "UI/Lists/UIScrollBar.h"
#include <cstring>
// OFFSET: 0x009335E0
// FUNCTION: fn_12726
void UIBattleMsgOptionWnd::Slot35(int delta) {
if (this->m_scrollable != 0) {
int step = this->m_visibleRows - 1;
if (step > 3) {
step = 3;
}
if (delta >= 0) {
step = -step;
}
this->SendMsg(this->m_scrollBar, 7, step, 0, 0, 0);
}
}
// OFFSET: 0x00910C40
// FUNCTION: fn_12510
UIBattleMsgOptionWnd::UIBattleMsgOptionWnd(UIWindowContext& windows, UIFrameContext& frames) : UIFrameWnd(windows, frames, 0) {
this->unknown_00B8 = -1;
this->messages.push_back(LookupMessage(0x50B));
this->unknown_0108 = -1;
this->unknown_0110 = 1;
this->unknown_010C = 0;
this->messages.push_back(LookupMessage(0x4FD));
this->messages.push_back(LookupMessage(0x4FE));
this->messages.push_back(LookupMessage(0x4FF));
this->messages.push_back(LookupMessage(0x500));
this->messages.push_back(LookupMessage(0xFBF));
this->messages.push_back(LookupMessage(0x501));
this->messages.push_back(LookupMessage(0x502));
this->messages.push_back(LookupMessage(0x503));
this->messages.push_back(LookupMessage(0x504));
this->messages.push_back(LookupMessage(0x505));
this->messages.push_back(LookupMessage(0x506));
this->messages.push_back(LookupMessage(0x507));
this->messages.push_back(LookupMessage(0x508));
this->messages.push_back(LookupMessage(0x533));
this->messages.push_back(LookupMessage(0x60D));
this->messages.push_back(LookupMessage(0x652));
this->messages.push_back(LookupMessage(0x653));
this->messages.push_back(LookupMessage(0x654));
this->messages.push_back(LookupMessage(0x656));
this->messages.push_back(LookupMessage(0x657));
this->messages.push_back(LookupMessage(0x93D));
this->messages.push_back(LookupMessage(0xBA4));
this->messages.push_back(LookupMessage(0xFBC));
this->messages.push_back(LookupMessage(0xFBE));
this->text = LookupMessage(0x509);
}
// OFFSET: 0x0091BA20
// FUNCTION: fn_12606
int UIBattleMsgOptionWnd::RowAt(int x, int y) {
if (x >= 0 && y >= 17 && y < this->m_visibleRows * 20 + 17) {
const int column = x / this->geometry.width;
int row = 0;
int index = 0;
for (std::vector<const char*>::iterator it = this->messages.begin(); it != this->messages.end(); ++it, ++index) {
if (std::strcmp(LookupMessage(0x60D), *it) != 0 && index >= this->unknown_00C4) {
if (row == (y - 17) / 20 + column) {
return index;
}
++row;
}
}
}
return -1;
}
// OFFSET: 0x009305F0