rodecomp/Source/UI/Window/UINewSkillListWnd.cpp
ragnarok-clanker e1e5789710 Decompile 4 functions in Source/UI/Window/UINewSkillListWnd.cpp, Source/UI/Window/UINewSkillListWnd.h
Batch #5021 by Yommy: 0 byte-identical, 4 confirmed by peer review.

- fn_13805 UINewSkillListWnd::ValueText: logic confirmed by peer review
- fn_13807 UINewSkillListWnd::VisibleSkill: logic confirmed by peer review
- fn_13809 UINewSkillListWnd::SkillList: logic confirmed by peer review
- fn_13812 UINewSkillListWnd::IsExtraTab: logic confirmed by peer review

Peer-reviewed-by: youko, Bruwuno
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 07:04:34 +00:00

92 lines
2.1 KiB
C++

#include "UI/Window/UINewSkillListWnd.h"
#include "Client/Session.h"
#include "UI/Lists/UITabControl.h"
#include "Contents/UserData/NormalItemSlots.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstdlib>
// OFFSET: 0x009B3E70
// FUNCTION: fn_13826
void UINewSkillListWnd::Slot11() {
if (this->m_saved) {
this->m_saved->x = this->geometry.x;
this->m_saved->y = this->geometry.y;
this->m_saved->width = this->geometry.width;
this->m_saved->height = this->geometry.height;
}
}
// OFFSET: 0x009B2C60
// FUNCTION: fn_13821
void UINewSkillListWnd::Slot35(int delta) {
UIWindow* window = g_windowMgr.LookupWindow(46);
if (window && window->geometry.visible) {
static_cast<UINewSkillListWnd*>(window)->m_scrollBar->Slot35(delta);
return;
}
if (this->m_scrollable) {
int step = this->m_visibleRows - 1;
if (step > 3) {
step = 3;
}
if (delta >= 0) {
step = -step;
}
this->SendMsg(this->m_scrollBar, 7, step, 0, 0, 0);
}
}
// OFFSET: 0x009B0370
// FUNCTION: fn_13805
std::string UINewSkillListWnd::ValueText(int id) {
for (const NewSkillListValue& entry : this->m_values) {
if (entry.id == id) {
if (entry.value > 0) {
char text[12];
_itoa(entry.value, text, 10);
return text;
}
break;
}
}
return std::string();
}
// OFFSET: 0x009B0680
// FUNCTION: fn_13807
CSkillInfo UINewSkillListWnd::VisibleSkill(int row) {
int index = 0;
for (const CSkillInfo& skill : this->SkillList(this->m_tab, false)) {
if (row + this->m_firstRow == index) {
return skill;
}
++index;
}
return CSkillInfo(0);
}
// OFFSET: 0x009B07C0
// FUNCTION: fn_13809
std::list<CSkillInfo>& UINewSkillListWnd::SkillList(int tab, bool live) {
if (tab >= 0 && static_cast<int>(this->m_tabs->labels.size()) - 1 == tab) {
return g_session.m_skillBundle.extra;
}
if (live) {
return g_session.m_skillBundle.Group(tab);
}
return this->m_lists[tab];
}
// OFFSET: 0x009B0EE0
// FUNCTION: fn_13812
bool UINewSkillListWnd::IsExtraTab(int tab) {
return tab >= 0 && static_cast<int>(this->m_tabs->labels.size()) - 1 == tab;
}