Batch #4883 by youko: 0 byte-identical, 2 confirmed by peer review. - fn_12880 UINormalMB::Create: logic confirmed by peer review - fn_12881 UIQuestDisplay::Create: logic confirmed by peer review Peer-reviewed-by: eAthena, alisonrag, gordaoprogramas Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
119 lines
4.1 KiB
C++
119 lines
4.1 KiB
C++
#include "UI/Window/UINormalMB.h"
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#include "Contents/MessageTable.h"
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#include "Render/Renderer.h"
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#include "Resource/ResourceMgr.h"
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#include "Resource/SkinPalette.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "UI/Text/UITextViewer.h"
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#include "UI/UIStaticBitmap.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <windows.h>
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// OFFSET: 0x00946C00
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// FUNCTION: fn_12851
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UINormalMB::UINormalMB(UIWindowContext& windows, UIFrameContext& frames) : UIFrameWnd(windows, frames, 0), m_owner(nullptr), m_viewer(nullptr) {
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this->m_keepOpen = 0;
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}
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// OFFSET: 0x00950740
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// FUNCTION: fn_12943
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int UINormalMB::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
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switch (message) {
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case 6: {
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const int id = static_cast<int>(a);
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const auto action = this->m_actions.find(id);
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if (action != this->m_actions.end()) {
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action->second();
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} else {
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if (this->m_owner) {
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this->m_owner->SendMsg(this, 6, 488, id, 0, 0);
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}
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if (this->m_keepOpen) {
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g_windowMgr.unknown_0474 = id;
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return 0;
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}
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}
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g_windowMgr.Schedule(this);
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return 0;
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}
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case 57:
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this->m_viewer->Clear();
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this->m_viewer->SendMsg(nullptr, 29, a, 38, 0, 0);
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return 0;
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default:
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return this->UIFrameWnd::SendMsg(sender, message, a, b, c, d);
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}
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}
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// INLINED
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__forceinline void UINormalMB::AddButton(const char* normal, const char* hover, const char* pressed, int x, int y, int id) {
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auto* button = new UIBitmapButton(*this->m_context, this->m_textContext->buttons);
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button->SetBitmap(normal, 0, 0);
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button->SetBitmap(hover, 1, 0);
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button->SetBitmap(pressed, 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(x, y);
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button->SetId(id);
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this->AddChild(button);
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}
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// OFFSET: 0x009487B0
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// FUNCTION: fn_12880
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void UINormalMB::Create(UIWindow* owner, const char* text, int type, bool defaultAccept, const char* title, int width, int height, const char* icon) {
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this->m_owner = owner;
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this->m_message = text;
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this->m_title = title ? title : LookupMessage(3700);
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this->SetSize(width, height);
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this->Slot15(width, height);
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this->Slot22(width, height);
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this->Move(static_cast<int>((g_renderer->viewport.width - width) * 0.5), static_cast<int>((g_renderer->viewport.height - height) * 0.5));
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int inset = 0;
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if (icon) {
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auto* image = new UIStaticBitmap(*this->m_context, this->m_textContext->buttons);
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image->SetBitmap(icon);
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image->SetSize(image->geometry.width, image->geometry.height);
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image->Move(10, 22);
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this->AddChild(image);
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inset = image->geometry.width + image->geometry.x;
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}
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this->m_viewer = new UITextViewer(*this->m_context, *this->m_textContext);
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this->m_viewer->Configure(inset + 10, 22, width - inset - 20, height - 55, 0);
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unsigned red, green, blue;
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SkinPaletteChannels(ResourceMgr::Instance(), 2, 2, red, green, blue);
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this->m_viewer->backgroundColor = RGB(red, green, blue) | 0xFF000000u;
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this->m_viewer->Invalidate();
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this->AddChild(this->m_viewer);
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this->m_viewer->SendMsg(nullptr, 29, reinterpret_cast<std::intptr_t>(this->m_message.c_str()), static_cast<int>(width / 7.5), 0, 0);
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switch (type) {
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case 0:
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this->AddButton("유저인터페이스\\btn_ok.bmp", "유저인터페이스\\btn_ok_a.bmp", "유저인터페이스\\btn_ok_b.bmp", width - 46, height - 24, 184);
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this->m_message0 = 184;
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break;
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case 2:
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this->AddButton("유저인터페이스\\btn_ok.bmp", "유저인터페이스\\btn_ok_a.bmp", "유저인터페이스\\btn_ok_b.bmp", width - 91, height - 24, 187);
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this->AddButton("유저인터페이스\\btn_cancel.bmp", "유저인터페이스\\btn_cancel_a.bmp", "유저인터페이스\\btn_cancel_b.bmp", width - 46, height - 24, 188);
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this->m_message1 = 188;
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this->m_message0 = defaultAccept ? 187 : 188;
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break;
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case 4:
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this->AddButton("유저인터페이스\\btn_cancel.bmp", "유저인터페이스\\btn_cancel_a.bmp", "유저인터페이스\\btn_cancel_b.bmp", width - 46, height - 24, 185);
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this->m_message0 = 185;
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break;
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default:
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break;
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}
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}
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