rodecomp/Source/UI/WindowOverlay.cpp
ragnarok-clanker 0c4287947f Decompile 5 functions in Source/UI/Window/UIFrameWnd.cpp, Source/UI/Window/UIFrameWnd.h, ...
Batch #4953 by youko: 0 byte-identical, 5 confirmed by peer review.

- fn_12070 UIMenuWnd::AddItem: logic confirmed by peer review
- fn_12073 UITipboxWnd::ShowTip: logic confirmed by peer review
- fn_12083 UIExchangeWnd::Slot10: logic confirmed by peer review
- fn_12084 UInCashWnd::Slot10: logic confirmed by peer review
- fn_12090 UISkillDescribeWnd::Slot43: logic confirmed by peer review

Peer-reviewed-by: eAthena, alisonrag, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 06:34:06 +00:00

29 lines
845 B
C++

#include "Render/Primitives/AlphaRectangle.h"
#include "Render/Renderer.h"
#include "Render/TextureQuad.h"
#include "UI/Chat/UIWhisperWnd.h"
#include "UI/Skill/UISkillDescribeWnd.h"
// OFFSET: 0x008D0D80
// FUNCTION: fn_12090
void UISkillDescribeWnd::Slot43() {
int x = 0;
int y = 0;
this->ToScreen(x, y);
}
// OFFSET: 0x008D0DB0
// FUNCTION: fn_12091
void UIWhisperWnd::Slot43() {
int x = 0;
int y = 0;
this->ToScreen(x, y);
DrawAlphaRectangle(
g_renderer->primitives, g_renderer->queues, x + 1, y + 1, this->geometry.width - 2, this->geometry.height, 0x66000000,
g_renderer->fog.supported != 0, g_depthStart, g_depthEnd
);
DrawAlphaRectangle(
g_renderer->primitives, g_renderer->queues, x + 1, y + 1, this->geometry.width - 2, 17, 0x449EB6E4,
g_renderer->fog.supported != 0, g_depthStart, g_depthEnd
);
}