rodecomp/Source
ragnarok-clanker 5f87e5e6bb Maintenance: [forced, user-approved] R11: delete ShortcutPainting.h. After R8 (10249, merged 8a743ea8) removed the last members (Rend
Batch #10267 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 1 compiled unit(s), including every includer of Source/UI/Shortcuts/ShortcutPainting.h.
Deletes: Source/UI/Shortcuts/ShortcutPainting.h
2026-11-03 14:15:03 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send 2026-11-03 14:13:27 +00:00
Contents Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send 2026-11-03 14:13:27 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Maintenance: [forced, user-approved] R10b: remove invented RendererPresentation, RendererPresentationDX7 and TextureDX7Context. Evide 2026-11-03 14:14:42 +00:00
Resource Maintenance: [forced, user-approved] Family G28: remove EmblemCache (inventory row 71). Its fields are CGuildMgr members (g_guildMgr 2026-11-03 12:45:41 +00:00
Script Maintenance: [forced, user-approved] Family G14: remove the chat bundle family (ChatSuggestions, ChatInputLayout, ChatHeaderLayout, C 2026-11-03 00:33:54 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: [forced, user-approved] R11: delete ShortcutPainting.h. After R8 (10249, merged 8a743ea8) removed the last members (Rend 2026-11-03 14:15:03 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: [forced, user-approved] Family W2: remove invented SpriteDrawingPolicy and AccessoryLayerDepth reference structs; their 2026-11-03 12:41:12 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00