rodecomp/Source
ragnarok-clanker 610879684d Decompile fn_04817 (SpriteLayerRenderer::DrawLayer)
Batch #17836 by eAthena: 0 byte-identical, 1 confirmed by peer review.

- fn_04817 SpriteLayerRenderer::DrawLayer: logic confirmed by peer review

Peer-reviewed-by: Yommy, alisonrag, cremane
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-12 04:19:31 +00:00
..
Archive Decompile fn_18111 (PakRegistry::Add) 2026-11-12 03:18:35 +00:00
Client Decompile 3 functions in Source/Client/Mode/GameModePackets.cpp 2026-11-12 04:15:53 +00:00
Contents Decompile fn_04817 (SpriteLayerRenderer::DrawLayer) 2026-11-12 04:19:31 +00:00
File Decompile fn_02596 (MakeResourcePath) 2026-11-12 01:08:31 +00:00
Linkage/Source Confirm fn_02271 (RenderAdapter::Matches) 2026-11-12 03:40:24 +00:00
Network Decompile fn_07603 (NIPAddr::IsPrivateAddress) 2026-11-12 00:14:47 +00:00
Render Decompile 3 functions in Source/Render/Projection/ScreenGeometry.h, Source/Render/Projection/ScreenGeometry.cpp, ... 2026-11-12 04:04:48 +00:00
Resource Decompile fn_08068 (CWave::Unload) 2026-11-12 04:00:33 +00:00
Script Confirm 2 functions in Source/Script/LuaScript.cpp 2026-11-12 03:21:58 +00:00
Security Decompile fn_08219 (GameGuardCallback) 2026-11-12 00:25:14 +00:00
UI Confirm fn_10908 (UIBitmapTab::SendMsg) 2026-11-12 04:13:14 +00:00
Utility Confirm fn_04427 (utility::FillRandomBytes) 2026-11-12 04:17:14 +00:00