rodecomp/Source/Contents/Models
ragnarok-clanker eb3e3b8b08 Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ...
Batch #1082 by ragnarok-clanker: 0 byte-identical, 11 confirmed by peer review.

- fn_02007 ModelMesh::ModelMesh: logic confirmed by peer review
- fn_02009 ModelMesh::~ModelMesh: logic confirmed by peer review
- fn_02011 ModelMesh::CalculateNormals: logic confirmed by peer review
- fn_07958 C3dAnimModelRes::Load: logic confirmed by peer review
- fn_07997 AnimatedModelRecord::~AnimatedModelRecord: logic confirmed by peer review
- fn_08023 C3dAnimModelRes::Unload: logic confirmed by peer review
- fn_17482 C3dNodeV1::Initialize: logic confirmed by peer review
- fn_17484 C3dNodeV2::Initialize: logic confirmed by peer review
- fn_17514 C3dNode::AccumulateBounds: logic confirmed by peer review
- fn_17515 C3dNode::SampleGroundColors: logic confirmed by peer review
- fn_17521 C3dNode::Prepare: logic confirmed by peer review

Reviewed-by: ragnarok-clanker
2026-10-27 16:31:29 +00:00
..
ModelActor.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelActor.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
ModelActorBounds.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelAnimation.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelAnimation.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelLighting.cpp Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ... 2026-10-27 16:31:29 +00:00
ModelMovies.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModelNode.cpp Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ... 2026-10-27 16:31:29 +00:00
ModelNode.h Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ... 2026-10-27 16:31:29 +00:00
ModelNodeBounds.cpp Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ... 2026-10-27 16:31:29 +00:00
ModelOcclusion.cpp Group Utility units into subsystem folders and require OFFSET provenance 2026-10-26 23:41:07 +01:00
ModelPlayback.cpp 📝 docs(models,render): added inlined comments to functions 2026-10-27 09:57:08 +01:00
ModelQuaternion.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelRendering.cpp Decompile 11 functions in Source/Contents/Models/ModelLighting.cpp, Source/Contents/Models/ModelNode.cpp, ... 2026-10-27 16:31:29 +00:00
ModelRendering.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
ModelSpatial.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
ModelSpatial.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 2: Items, Models, Movies, Skills, 2026-10-27 13:52:05 +00:00
ModelTextureAnimation.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00