rodecomp/Source/UI/Window/WindowRetirement.cpp
ragnarok-clanker e9b6837e97 Decompile 2 functions in Source/UI/Buttons/UIBasicButton.cpp, Source/UI/Buttons/UIBitmapButton.cpp, ...
Batch #1102 by ragnarok-clanker: 2 byte-identical, 0 confirmed by peer review.

- fn_16953 UIWindow::Root: byte-identical
- fn_16983 UIWindow::Invalidate: byte-identical (already on main)

Merged automatically: every function is byte-identical to the original.
2026-10-27 18:04:02 +00:00

110 lines
2.4 KiB
C++

#include "Contents/Configuration/ServiceOptions.h"
#include "UI/Layout/SnapMgr.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/WindowRetirement.h"
#include <algorithm>
// OFFSET: 0x00AA2C90
// FUNCTION: fn_17219
void UIWindowMgr::Schedule(UIWindow* window) {
if (window == this->window_03D4) {
this->window_03D4 = nullptr;
}
if (window == this->window_03D8) {
this->window_03D8 = nullptr;
}
if (window == this->window_03DC) {
this->window_03DC = nullptr;
}
if (window == this->window_01B8) {
this->window_01B8 = nullptr;
}
if (window == this->window_4F2AC) {
this->window_4F2AC = nullptr;
}
this->retired.push_back(window);
}
// OFFSET: 0x00AA7250
// FUNCTION: fn_17237
void UIWindowMgr::Destroy(UIWindow* window) {
const bool snappingEnabled = g_serviceOptions.Get(141) != 0;
if (!window) {
return;
}
const auto rendered = std::find(this->rendered.begin(), this->rendered.end(), window);
if (rendered != this->rendered.end()) {
if (snappingEnabled && g_serviceOptions.Get(141) != 0) {
this->snapRectangles.erase(window);
}
g_snapMgr.Remove(*rendered);
(*rendered)->Slot11();
delete *rendered;
this->rendered.erase(rendered);
return;
}
for (auto entry = this->overlays.begin(); entry != this->overlays.end(); ++entry) {
if (entry->second != window) {
continue;
}
entry->second->Slot11();
delete entry->second;
this->overlays.erase(entry);
return;
}
}
// OFFSET: 0x00AA71E0
// FUNCTION: fn_17235
void UIWindowMgr::DismissTransient() {
if (this->window_4F250) {
this->Schedule(this->window_4F250);
this->window_4F250 = nullptr;
}
}
// INLINED
void WindowRetirement::DrainPending(
const std::deque<UIWindow*>& modal, UIWindow*& reference_4F16C, UIWindow*& capture, UIWindow*& input, UIWindow*& hover
) {
if (!modal.empty() && modal.back()) {
return;
}
for (UIWindow* window : this->windows.retired) {
if (reference_4F16C == window) {
reference_4F16C = nullptr;
}
if (capture && (capture == window || capture->IsDescendantOf(window))) {
capture = nullptr;
}
if (input && (input == window || input->IsDescendantOf(window))) {
input = nullptr;
}
if (hover && (hover == window || hover->IsDescendantOf(window))) {
hover = nullptr;
}
this->windows.Destroy(window);
}
this->windows.retired.clear();
}