rodecomp/Source/Contents/World/WorldModelView.h
ragnarok-clanker 750f35b3dd Maintenance: [forced, user-approved] Family W5 (resubmission of 10276 without the STATIC lines; replaces agent 2's 10270, returned by
Batch #10277 by ragnarok-clanker: forced by an admin (17 lower score(s), 63 changed function(s)); checked with 414 compiled unit(s), including every includer of Source/Contents/Effects/RagEffect.h, Source/Contents/Models/ModelActor.h, Source/Contents/Models/ModelNode.h, Source/Contents/Models/ModelRendering.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldOcclusion.h, Source/Contents/World/WorldTerrainPicking.h, Source/Render/Projection/RendererViewport.h, Source/Render/Projection/RenderProjection.h.
Deletes: Source/Render/Projection/RenderProjection.h
2026-11-03 15:49:14 +00:00

56 lines
1.7 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDMODELVIEW_H
#define RAGNAROK_SOURCE_CONTENTS_WORLD_WORLDMODELVIEW_H
#include <cstddef>
#include <list>
struct OrientedBounds;
struct WorldSpatialTree;
class GroundGeometry;
struct ModelViewPlanes {
/* 0010 */ float planes[6][4];
/* 0070 */ float normals[6][3];
int ClassifyAxisAligned(const WorldSpatialTree& bounds) const;
int ClassifyOriented(const OrientedBounds& bounds) const;
};
struct WorldViewSpatial {
WorldViewSpatial();
~WorldViewSpatial();
/* 0000 */ std::list<WorldSpatialTree*> inside;
/* 0008 */ std::list<WorldSpatialTree*> clipped;
/* 0010 */ ModelViewPlanes planes;
void Collect(float horizontal, float vertical, const float* matrix, WorldSpatialTree& root);
void CollectNode(WorldSpatialTree& node, int depth, bool fullyInside);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(ModelViewPlanes) == 0x00A8);
static_assert(offsetof(ModelViewPlanes, normals) == 0x0060);
static_assert(offsetof(WorldViewSpatial, clipped) == 0x0008);
static_assert(offsetof(WorldViewSpatial, planes) == 0x0010);
#endif
extern int g_worldViewDrawn;
extern int g_visibleMinX;
extern int g_visibleMinY;
extern int g_visibleMaxX;
extern int g_visibleMaxY;
int ClassifyModelView(const OrientedBounds& bounds, const ModelViewPlanes& planes);
void DrawWorldModelLeaves(
std::list<WorldSpatialTree*>& clipped, std::list<WorldSpatialTree*>& inside, const ModelViewPlanes& planes, const float* matrix, unsigned frame, int updates,
GroundGeometry& ground, int* visibleRectangle
);
extern int g_groundOverlayA;
extern int g_groundOverlayB;
extern int g_groundOverlaySkip;
extern int g_groundOverlayC;
#endif