Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
251 lines
8.3 KiB
C++
251 lines
8.3 KiB
C++
#include "UI/UIMacroBlackListCheckWnd.h"
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#include "Contents/MessageTable.h"
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#include "UI/Buttons/UIBitmapButton.h"
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#include "Network/Connection/Connection.h"
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#include "Network/Packets/PacketLengths.h"
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#include "Render/Text/FontCache.h"
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#include "Render/Text/TextContext.h"
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#include "Utility/Text/FormatString.h"
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#include <algorithm>
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#include <cstdint>
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#include <cstdlib>
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#include <cstring>
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#include <random>
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#include <string>
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#include <windows.h>
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#include <timeapi.h>
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namespace {
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struct MacroBlackListCheckPacket {
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/* 0000 */ std::int16_t id;
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/* 0002 */ char text[16];
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};
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static_assert(sizeof(MacroBlackListCheckPacket) == 18);
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}
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// OFFSET: 0x007EB0A0
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// FUNCTION: fn_09792
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UIMacroBlackListCheckWnd::UIMacroBlackListCheckWnd()
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: UIFrameWnd(0), digitButtons(), resetButton(nullptr),
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unknown_00E4(0), inputLength(0), input(), code(), charSizes(), charFlags(), charColors(), duration(0), startTick(0) {}
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// OFFSET: 0x007EB230
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// FUNCTION: fn_09794
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void UIMacroBlackListCheckWnd::Slot15(int width, int height) {
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for (int i = 0; i < 10; ++i) {
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this->digits[i] = static_cast<char>(i);
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}
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std::mt19937 engine(std::random_device{}());
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std::shuffle(this->digits, this->digits + 10, engine);
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std::string directory;
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this->okButton = new UIBitmapButton();
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this->okButton->SetBitmap("유저인터페이스\\btn_big_ok.bmp", 0, 0);
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this->okButton->SetBitmap("유저인터페이스\\btn_big_ok_a.bmp", 1, 0);
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this->okButton->SetBitmap("유저인터페이스\\btn_big_ok_b.bmp", 2, 0);
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this->okButton->SetBitmap("유저인터페이스\\btn_big_ok_b.bmp", 3, 0);
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this->okButton->SetSize(this->okButton->BitmapWidth(), this->okButton->BitmapHeight());
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this->okButton->Move(110, 284);
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this->okButton->SetId(184);
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this->okButton->Enable(1);
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this->AddChild(this->okButton);
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directory = "유저인터페이스\\basic_interface\\";
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const int ids[11] = {293, 294, 295, 296, 297, 298, 299, 300, 301, 302, 303};
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const char* const names[11][3] = {
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{"0-a", "0-b", "0-c"}, {"1-a", "1-b", "1-c"}, {"2-a", "2-b", "2-c"}, {"3-a", "3-b", "3-c"},
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{"4-a", "4-b", "4-c"}, {"5-a", "5-b", "5-c"}, {"6-a", "6-b", "6-c"}, {"7-a", "7-b", "7-c"},
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{"8-a", "8-b", "8-c"}, {"9-a", "9-b", "9-c"}, {"reset-a", "reset-b", "reset-c"},
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};
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const int positions[11][2] = {
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{303, 75}, {363, 75}, {423, 75}, {303, 135}, {363, 135}, {423, 135}, {303, 195}, {363, 195}, {423, 195}, {303, 255}, {363, 255},
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};
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for (int i = 0; i < 10; ++i) {
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const int digit = this->digits[i];
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UIBitmapButton*& button = this->digitButtons[i];
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button = new UIBitmapButton();
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button->SetBitmap((directory + names[digit][0] + ".bmp").c_str(), 0, 0);
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button->SetBitmap((directory + names[digit][1] + ".bmp").c_str(), 1, 0);
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button->SetBitmap((directory + names[digit][2] + ".bmp").c_str(), 2, 0);
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button->SetSize(button->BitmapWidth(), button->BitmapHeight());
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button->Move(positions[i][0], positions[i][1]);
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button->SetId(ids[digit]);
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this->AddChild(button);
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}
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this->resetButton = new UIBitmapButton();
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this->resetButton->SetBitmap((directory + names[10][0] + ".bmp").c_str(), 0, 0);
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this->resetButton->SetBitmap((directory + names[10][1] + ".bmp").c_str(), 1, 0);
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this->resetButton->SetBitmap((directory + names[10][2] + ".bmp").c_str(), 2, 0);
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this->resetButton->SetSize(this->resetButton->BitmapWidth(), this->resetButton->BitmapHeight());
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this->resetButton->Move(positions[10][0], positions[10][1]);
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this->resetButton->SetId(ids[10]);
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this->AddChild(this->resetButton);
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this->geometry.targetAlpha = 176;
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}
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// OFFSET: 0x007EC1E0
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// FUNCTION: fn_09795
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void UIMacroBlackListCheckWnd::Paint() {
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const int titleHeight = this->UIWindow::DrawTitleBar(true, LookupMessage(0x92F), this->geometry.width + 1);
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this->DrawPanelBackground(titleHeight, 0x21C, "유저인터페이스\\basic_interface\\blacklist_check_bg.bmp");
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this->DrawButtonBar(2, this->geometry.width + 1, 1);
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this->sub_A85850(7, 0x24, FormatOwnedString(LookupMessage(0xFB4)), 0x20E, 6, 0, 0, 0, 0xC, 1, 0);
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this->sub_A85850(7, 0x159, FormatOwnedString(LookupMessage(0xFB5), this->unknown_00E4), 0x20E, 6, 0x3939FF, 0, 0, 0xC, 1, 0);
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this->sub_A85850(0x4F, 0xF6, FormatOwnedString(LookupMessage(0xFB6), this->unknown_00E4), 0xA2, 6, 0, 0, 0, 0xC, 0, 0);
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std::string stars;
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for (int i = 0; i < this->inputLength; ++i) {
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stars += '*';
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}
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this->sub_A85850(0x86, 0x109, stars, 0x32, 6, 0x4949FF, 0, 0, 0xC, 0, 0);
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if (this->codeLength > 0) {
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int x = 0;
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int base = 0x46;
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if (this->codeLength == 4) {
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base = 0x74;
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} else if (this->codeLength == 5 || this->codeLength == 6) {
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base = 0x5D;
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}
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for (int i = 0; i < this->codeLength; ++i) {
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this->sub_A85850(x + base, this->charColors[i], std::string(this->code + i), 0, 0, 0, 0, 0, this->charSizes[i], this->charFlags[i], 0);
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x += 0x17;
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}
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}
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const unsigned remainingMs = this->startTick + static_cast<unsigned>(this->duration) - timeGetTime();
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const unsigned remainingSec = remainingMs / 1000u;
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if (remainingSec < 60u) {
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this->sub_A85850(
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0x4F, 0xA4, FormatOwnedString(LookupMessage(0xFB3), 0, static_cast<int>(remainingSec / 60u), static_cast<int>(remainingSec)), 0xA2, 6, 0xFF, 0, 0,
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0xD, 1, 0
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);
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} else {
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this->sub_A85850(0x4F, 0xA4, FormatOwnedString(LookupMessage(0xFB3), 0, 0, 0), 0xA2, 6, 0xFF, 0, 0, 0xD, 1, 0);
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}
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}
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// OFFSET: 0x007EC770
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// FUNCTION: fn_09796
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void UIMacroBlackListCheckWnd::Slot25(int, int) {
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}
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// OFFSET: 0x007EC780
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// FUNCTION: fn_09797
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void UIMacroBlackListCheckWnd::Slot31(int, int) {
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}
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// OFFSET: 0x007EC790
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// FUNCTION: fn_09798
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void UIMacroBlackListCheckWnd::Slot27(int, int) {
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}
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// OFFSET: 0x007EC7A0
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// FUNCTION: fn_09799
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void UIMacroBlackListCheckWnd::Slot19() {
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this->Invalidate();
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}
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// OFFSET: 0x007EC7B0
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// FUNCTION: fn_09800
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void UIMacroBlackListCheckWnd::ShuffleDigitButtons() {
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unsigned char order[10];
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for (int i = 0; i < 10; ++i) {
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order[i] = static_cast<unsigned char>(i);
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}
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std::mt19937 engine(std::random_device{}());
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std::shuffle(order, order + 10, engine);
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const int positions[11][2] = {
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{303, 75}, {363, 75}, {423, 75}, {303, 135}, {363, 135}, {423, 135}, {303, 195}, {363, 195}, {423, 195}, {303, 255}, {363, 255},
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};
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for (int i = 0; i < 10; ++i) {
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this->digitButtons[i]->Move(positions[order[i]][0], positions[order[i]][1]);
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}
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this->Invalidate();
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}
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// OFFSET: 0x007EC910
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// FUNCTION: fn_09801
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int UIMacroBlackListCheckWnd::SendMsg(
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UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4
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) {
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if (message != 6) {
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return UIFrameWnd::SendMsg(sender, message, argument1, argument2, argument3, argument4);
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}
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switch (argument1) {
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case 184:
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if (static_cast<unsigned>(this->inputLength - 4) <= 4) {
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MacroBlackListCheckPacket packet;
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packet.id = 0x0BDC;
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strncpy_s(packet.text, sizeof(packet.text), this->input, _TRUNCATE);
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CRagConnection& connection = GetRagConnection();
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connection.Send(g_packetLengths.FixedLength(packet.id), &packet);
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this->inputLength = 0;
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std::memset(this->input, 0, sizeof(this->input));
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return 0;
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}
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break;
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case 293:
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case 294:
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case 295:
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case 296:
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case 297:
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case 298:
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case 299:
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case 300:
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case 301:
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case 302:
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this->ShuffleDigitButtons();
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if (this->inputLength < 8) {
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this->input[this->inputLength] = static_cast<char>('0' + (argument1 - 293));
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++this->inputLength;
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return 0;
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}
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break;
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case 303:
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this->inputLength = 0;
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std::memset(this->input, 0, sizeof(this->input));
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this->ShuffleDigitButtons();
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break;
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}
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return 0;
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}
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// OFFSET: 0x007ECD00
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// FUNCTION: fn_09802
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void UIMacroBlackListCheckWnd::SetCode(unsigned char state, const char* code) {
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strncpy_s(this->code, sizeof(this->code), code, _TRUNCATE);
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this->unknown_00E4 = state;
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std::string text(code);
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this->codeLength = static_cast<int>(text.size());
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for (int i = 0; i < this->codeLength; ++i) {
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this->charSizes[i] = std::rand() % 11 + 14;
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this->charFlags[i] = std::rand() % 2;
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this->charColors[i] = std::rand() % 31 + 185;
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}
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}
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// OFFSET: 0x007ECE80
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// FUNCTION: fn_09803
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void UIMacroBlackListCheckWnd::Activate(unsigned char state, int duration) {
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this->startTick = timeGetTime();
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this->duration = duration;
|
|
this->unknown_00E4 = state;
|
|
this->Invalidate();
|
|
}
|