Batch #10444 by dori: 0 byte-identical, 1 confirmed by peer review. - fn_21595 CGameMode::sub_D08910: logic confirmed by peer review Peer-reviewed-by: secret, willerthal, KWDev, Toshiro Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
30 lines
832 B
C++
30 lines
832 B
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_UIBALLOONOPENBTN_H
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#define RAGNAROK_SOURCE_UI_WINDOW_UIBALLOONOPENBTN_H
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#include "UI/Window/UIFrameWnd.h"
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#include <cstdint>
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class UIBitmapButton;
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class UITransBalloonText;
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class UIBalloonOpenBtn : public UIFrameWnd {
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public:
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UIBalloonOpenBtn();
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void Paint() override;
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void Slot15(int width, int height) override;
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void Slot19() override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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protected:
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/* 00B4 */ std::uint32_t unknown_00B4;
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/* 00B8 */ std::int64_t m_openTime;
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/* 00C0 */ std::int64_t m_openDelay;
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/* 00C8 */ int m_balloonId;
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/* 00CC */ UITransBalloonText* m_balloon;
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/* 00D0 */ UIBitmapButton* m_button;
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};
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extern std::int8_t g_balloonFontMode;
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#endif
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