rodecomp/Source/UI/Window/UIOpenRoulletteWnd.cpp
ragnarok-clanker 9df2767518 Maintenance: [forced, user-approved] Family F2b (completes F2a #10217): UIWindowContext removed entirely. F2a's notes said the lower-
Batch #10227 by ragnarok-clanker: forced by an admin (12 lower score(s), 91 changed function(s)); checked with 401 compiled unit(s), including every includer of Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UITabControl.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shortcuts/ShortcutControls.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UITextViewer.h, Source/UI/UIScrollWnd.h, Source/UI/Window/UIEmblemWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMiniBtnWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIRPImageWnd.h, Source/UI/Window/UIRPImageWnd2.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIVideoWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/WindowDialogs.h.
2026-11-03 09:28:09 +00:00

61 lines
1.7 KiB
C++

#include "UI/Window/UIOpenRoulletteWnd.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "Network/Connection/Connection.h"
#include "Network/Packets/PacketId.h"
#include "Network/Packets/PacketLengths.h"
#include "UI/Window/UIWindowMgr.h"
#include <cstdint>
namespace {
#pragma pack(push, 1)
struct RouletteOpenPacket {
/* 0000 */ std::int16_t id;
};
#pragma pack(pop)
}
// OFFSET: 0x0094F1C0
// FUNCTION: fn_12933
void UIOpenRoulletteWnd::Slot19() {
}
// OFFSET: 0x0094C4E0
// FUNCTION: fn_12897
void UIOpenRoulletteWnd::Slot15(int width, int height) {
auto* button = new UIBitmapButton();
button->SetBitmap("유저인터페이스\\basic_interface\\roullette\\RoulletteIcon.bmp", 0, 0);
button->SetBitmap("유저인터페이스\\basic_interface\\roullette\\RoulletteIcon.bmp", 1, 0);
button->SetBitmap("유저인터페이스\\basic_interface\\roullette\\RoulletteIcon.bmp", 2, 0);
button->SetSize(button->BitmapWidth(), button->BitmapHeight());
button->SetId(192);
this->AddChild(button);
}
// OFFSET: 0x0094D900
// FUNCTION: fn_12910
void UIOpenRoulletteWnd::Paint() {
}
// OFFSET: 0x00950B60
// FUNCTION: fn_12946
int UIOpenRoulletteWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
if (message != 6) {
return this->UIWindow::SendMsg(sender, message, a, b, c, d);
}
if (a == 192 && g_windowMgr.unknown_0464 == nullptr) {
RouletteOpenPacket packet;
packet.id = ID_CZ_REQ_OPEN_ROULETTE;
CRagConnection& connection = GetRagConnection();
connection.Send(g_packetLengths.FixedLength(packet.id), &packet);
}
return 0;
}
// OFFSET: 0x00946E40
// FUNCTION: fn_12854
UIOpenRoulletteWnd::UIOpenRoulletteWnd()
: UIFrameWnd(0) {
}