Batch #10430 by ragnarok-clanker: no function's compiled code changes; checked with 530 compiled unit(s), including every includer of Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Contents/AchievementMgr.h, Source/Contents/Actors/RenderObject.h, Source/Contents/ClientState.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Messenger/MessengerMember.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/UIBartermarketWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UIWindowMgr.h.
38 lines
1.2 KiB
C++
38 lines
1.2 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_WINDOW_UISELCHARFORUSERVERWND_H
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#define RAGNAROK_SOURCE_UI_WINDOW_UISELCHARFORUSERVERWND_H
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#include "UI/Window/UIFrameWnd.h"
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#include "UI/Window/UINewSelectCharWnd.h"
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#include <cstdint>
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#include <string>
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#include <vector>
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class UIBitmapButton;
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class UICharInfoBalloonText;
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class UISelCharForUServerWnd : public UIFrameWnd {
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public:
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UISelCharForUServerWnd();
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void Slot15(int width, int height) override;
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int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
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void Slot27(int x, int y) override;
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void Paint() override;
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void UpdateCharInfoBalloon(int x, int y, std::uint32_t color);
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void sub_93F1F0(int x, int y, int slot);
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protected:
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/* 00B4 */ CharSlotInfo m_slots[18];
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/* 192C */ int m_slotEnabled[18];
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/* 1974 */ short unknown_1974[18];
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/* 1998 */ std::uint32_t m_startTime;
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/* 199C */ UIWindow* m_checkBoxes[18];
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/* 19E4 */ UIBitmapButton* unknown_19E4;
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/* 19E8 */ UICharInfoBalloonText* unknown_19E8;
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/* 19EC */ std::vector<std::string> unknown_19EC;
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/* 19F8 */ int m_checkedCount;
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/* 19FC */ int m_columns;
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};
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#endif
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