rodecomp/Source/Render
ragnarok-clanker 6db58fa393 Maintenance: [forced, user-approved] R4: remove the invented IJL15Runtime (LoadLibraryA ijl15.dll + GetProcAddress table). The origin
Batch #10233 by ragnarok-clanker: forced by an admin (2 lower score(s), 3 changed function(s)); checked with 5 compiled unit(s), including every includer of Source/Resource/Bitmap/IJL15Runtime.h, Source/Render/DX7/RendererDX7Operations.h.
2026-11-03 10:24:09 +00:00
..
DeviceContext Decompile fn_02270 (RenderSystemHolder::Shutdown) 2026-11-01 16:22:06 +00:00
DX7 Maintenance: [forced, user-approved] R4: remove the invented IJL15Runtime (LoadLibraryA ijl15.dll + GetProcAddress table). The origin 2026-11-03 10:24:09 +00:00
DX9 Decompile 2 functions in Source/Contents/World/WorldActors.cpp, Source/Contents/World/World.h, ... 2026-10-31 15:11:25 +00:00
Primitives Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
Projection
Text Decompile 19 functions in Source/Render/Text/EmbedFont.cpp, Source/Render/Text/EmbedFont.h, ... 2026-10-29 23:02:19 +00:00
Textures Maintenance: [forced, user-approved] Family G3: delete reference-bundle types that have no user anywhere in Source (no includer, no i 2026-11-02 21:20:38 +00:00
ActionSpriteDrawing.cpp
ActionSpriteDrawing.h
AlphaQueuesDX7.cpp Decompile 7 functions in Source/UI/Buttons/UITextButton.cpp, Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, ... 2026-10-30 19:51:08 +00:00
AlphaRectangle.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
AuxiliaryQueuesDX7.cpp
AuxiliarySubmission.cpp Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h 2026-10-29 15:29:34 +00:00
AuxiliarySubmission.h Decompile 2 functions in Source/Render/AuxiliarySubmission.cpp, Source/Render/AuxiliarySubmission.h 2026-10-29 15:29:34 +00:00
BitmapDrawing.cpp
BitmapDrawing.h
BlendColor.cpp
BlendColor.h
DeviceCapabilitiesDX9.cpp
DeviceSelection.cpp
DeviceSelection.h
Direct3DErrors.cpp
Direct3DErrors.h
DisplayMode.cpp Decompile fn_02272 (DisplayMode::Matches) 2026-10-30 02:32:40 +00:00
DisplayMode.h Decompile fn_02272 (DisplayMode::Matches) 2026-10-30 02:32:40 +00:00
FogConfiguration.h
OpaqueQueuesDX7.cpp
RenderAdapter.cpp
RenderAdapter.h Decompile 2 functions in Source/UI/GameSettings/GameSettingsUI.cpp, Source/Render/RenderAdapter.h, ... 2026-11-01 00:03:54 +00:00
RenderBackends.cpp
RenderBackends.h
Renderer.cpp Decompile fn_01820 (sub_544A60) 2026-10-31 04:02:03 +00:00
Renderer.h Decompile 4 functions in Source/Contents/Actors/GameActor.cpp, Source/Contents/Actors/RenderObject.cpp, ... 2026-10-30 14:35:22 +00:00
RendererBackBuffer.h
RendererDX7.cpp Decompile fn_02065 (CRendererDX7::CRendererDX7) 2026-10-31 22:10:56 +00:00
RendererDX7.h Decompile fn_02065 (CRendererDX7::CRendererDX7) 2026-10-31 22:10:56 +00:00
RenderSystemBase.h
ScreenGeometry.cpp Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ... 2026-10-30 15:24:28 +00:00
ScreenGeometry.h Decompile 4 functions in Source/Render/ScreenGeometry.cpp, Source/Render/ScreenGeometry.h, ... 2026-10-30 15:24:28 +00:00
ScreenRectangle.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ScreenRectangle.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
SpriteGeometry.cpp
SpriteGeometry.h
SpriteQuad.cpp
SpriteQuad.h
TextureQuad.cpp
TextureQuad.h Decompile 5 functions in Source/Contents/World/WorldObjects.cpp, Source/Contents/Actors/RenderObject.cpp, ... 2026-10-30 12:52:28 +00:00
TextureStageModes.h
UIRPDataDrawing.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
ViewportProjection.cpp