rodecomp/Source/Contents/Async/AsyncWorkMgr.h
ragnarok-clanker bd0ade90cd Maintenance: [forced, user-approved] Family G27 (resubmit of 10254 rebased on e235d90a; only conflict was the AsyncWorkMgr.h forward
Batch #10259 by ragnarok-clanker: forced by an admin (1 lower score(s), 11 changed function(s)); checked with 508 compiled unit(s), including every includer of Source/Contents/Async/AsyncWorkMgr.h, Source/Contents/Skills/SkillLevelRegistry.h, Source/Contents/UserData/CharacterLinkedUserDataLoadAsyncWork.h, Source/Contents/UserData/CharacterLinkedUserDataMgr.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Contents/Skills/SkillLevelConfig.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h.
Deletes: Source/Contents/Skills/SkillLevelConfig.h, Source/Contents/UserData/CharacterConfigLoad.h, Source/UI/Shortcuts/NormalItemSlotLoad.h
2026-11-03 13:32:00 +00:00

64 lines
3 KiB
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_ASYNC_ASYNCWORKMGR_H
#define RAGNAROK_SOURCE_CONTENTS_ASYNC_ASYNCWORKMGR_H
#include "Contents/Party/AdvenPartyInfo.h"
#include "Utility/Async/NAsyncWorkMgr.h"
class CAsyncWorkRecycleObjectPoolMgr;
class CConnection;
class CEmblemDataMgr;
#include "UI/Window/WindowManagerWindows.h"
struct AccountConfigLoad;
class CAsyncWorkMgr : public NAsyncWorkMgr {
public:
explicit CAsyncWorkMgr(std::uint32_t workers);
~CAsyncWorkMgr() override;
static bool Initialize(std::uint32_t workers);
static void Shutdown();
void LoadAccount(std::uint32_t accountId, std::string world, std::string url, AccountConfigLoad& context);
void SaveAccount(std::uint32_t accountId, std::string world, std::string url, std::string token, std::string data);
void ChangePartyMaster(
std::uint32_t accountId, std::uint32_t characterId, std::string characterName, std::uint32_t targetAccountId, std::uint32_t targetCharacterId,
std::string targetName, std::string world, std::string url, std::string token, WindowManagerWindows& windows
);
void LoadCharacter(std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token);
void SaveCharacter(std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::string data);
void DownloadEmblem(
std::string url, std::uint32_t accountId, std::string token, std::string world, std::uint32_t guildId, std::uint32_t version, CConnection& connection
);
void UploadEmblem(std::string url, std::uint32_t accountId, std::string token, std::string world, std::uint32_t guildId, std::string path);
void LoadMyParty(std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, WindowManagerWindows& windows);
void LoadPartyInfo(
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::uint32_t queryAccountId
);
void LoadPartyList(
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, int search, CAdvenPartyInfo filter, int page,
WindowManagerWindows& windows
);
void LoadStore(
std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, int type
);
void SaveStore(std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, std::string data, int type);
void RegisterParty(std::uint32_t accountId, std::uint32_t characterId, std::string world, std::string url, std::string token, CAdvenPartyInfo info);
void StopRecruiting(std::uint32_t accountId, std::string world, std::string url, std::string token, std::uint32_t masterAccountId);
// INLINED
CAsyncWorkRecycleObjectPoolMgr& Pools() {
return *this->m_pools;
}
private:
/* 0020 */ bool m_ready;
/* 0024 */ CAsyncWorkRecycleObjectPoolMgr* m_pools;
};
extern CAsyncWorkMgr* g_asyncWorkMgr;
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(CAsyncWorkMgr) == 40);
#endif
#endif