Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas. 449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
124 lines
2.9 KiB
C++
124 lines
2.9 KiB
C++
#include "Client/Input/Mouse.h"
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#include "Render/DeviceContext/DCSurface.h"
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#include <windows.h>
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#include <timeapi.h>
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// OFFSET: 0x006370C0
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// OFFSET: 0x006370D0
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// FUNCTION: fn_04724
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CMouse::~CMouse() = default;
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// OFFSET: 0x00637100
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// FUNCTION: fn_04726
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void CMouse::Update() {
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if (!this->active) {
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return;
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}
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this->deltaX = this->pendingX - this->x;
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this->deltaY = this->pendingY - this->y;
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this->x = this->pendingX;
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this->y = this->pendingY;
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const std::uint32_t now = timeGetTime();
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for (unsigned index = 0; index < 2; ++index) {
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if (this->deltaX != 0 || this->deltaY != 0) {
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this->pressTicks[index] = now - this->doubleClickTime;
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}
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if (this->pendingButtons[index]) {
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if (this->previousButtons[index]) {
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this->buttons[index] = 2;
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} else if (now >= this->pressTicks[index] + this->doubleClickTime) {
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this->pressTicks[index] = now;
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this->buttons[index] = 1;
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} else {
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this->buttons[index] = 4;
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this->pressTicks[index] = now - this->doubleClickTime;
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}
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} else {
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this->buttons[index] = this->previousButtons[index] ? 3 : 0;
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}
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}
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this->wheel = this->pendingWheel;
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this->pendingWheel = 0;
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this->previousButtons[0] = this->pendingButtons[0];
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this->previousButtons[1] = this->pendingButtons[1];
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}
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// OFFSET: 0x006371E0
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// FUNCTION: fn_04727
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void CMouse::Reset() {
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this->buttons[1] = 0;
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this->buttons[0] = 0;
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this->previousButtons[0] = 0;
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this->previousButtons[1] = 0;
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this->pendingButtons[0] = 0;
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this->pendingButtons[1] = 0;
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}
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// OFFSET: 0x00637200
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// FUNCTION: fn_04728
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int CMouse::Center() {
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const int halfWidth = static_cast<int>(GetRenderSystemHolder()->Width()) / 2;
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this->pendingX = halfWidth;
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this->x = halfWidth;
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const int halfHeight = static_cast<int>(GetRenderSystemHolder()->Height()) / 2;
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this->pendingY = halfHeight;
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this->y = halfHeight;
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return halfHeight;
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}
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// OFFSET: 0x00637240
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// FUNCTION: fn_04729
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void CMouse::SetX(int value) {
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this->pendingX = value;
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this->x = value;
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}
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// OFFSET: 0x00637250
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// FUNCTION: fn_04730
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void CMouse::SetY(int value) {
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this->pendingY = value;
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this->y = value;
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}
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// OFFSET: 0x00637260
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// FUNCTION: fn_04731
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void CMouse::Message(CMouse& global, HWND mainWindow, HWND source, UINT message, WPARAM keys, LPARAM) {
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if (global.active != 1) {
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global.Reset();
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global.active = 1;
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}
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switch (message) {
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case WM_MOUSEMOVE: {
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POINT point;
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GetCursorPos(&point);
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ScreenToClient(mainWindow, &point);
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this->pendingX = point.x;
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this->pendingY = point.y;
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break;
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}
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case WM_LBUTTONDOWN:
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this->pendingButtons[0] = 1;
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SetCapture(source);
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break;
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case WM_LBUTTONUP:
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this->pendingButtons[0] = 0;
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ReleaseCapture();
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break;
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case WM_RBUTTONDOWN:
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this->pendingButtons[1] = 1;
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break;
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case WM_RBUTTONUP:
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this->pendingButtons[1] = 0;
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break;
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case WM_MOUSEWHEEL:
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this->pendingWheel = GET_WHEEL_DELTA_WPARAM(keys);
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break;
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}
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}
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