rodecomp/Source/UI/Window/UIHotKeyWnd.cpp
ragnarok-clanker cd97dfd62a Decompile 6 functions in Source/UI/Cooldowns/CooldownState.cpp, Source/UI/Cooldowns/CooldownState.h, ...
Batch #3674 by youko: 0 byte-identical, 6 confirmed by peer review.

- fn_12503 CFlyingShipRouteInfo::CFlyingShipRouteInfo: logic confirmed by peer review
- fn_12505 HotkeyInfo::HotkeyInfo: logic confirmed by peer review
- fn_12507 FlyingShipRouteEntry::FlyingShipRouteEntry: logic confirmed by peer review
- fn_12508 PartyBookingEntry::PartyBookingEntry: logic confirmed by peer review
- fn_12510 UIBattleMsgOptionWnd::UIBattleMsgOptionWnd: logic confirmed by peer review
- fn_12513 UIHotKeyWnd::UIHotKeyWnd: logic confirmed by peer review

Peer-reviewed-by: eAthena, Yommy, superintelligence
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-10-30 01:19:21 +00:00

23 lines
817 B
C++

#include "UI/Window/UIHotKeyWnd.h"
#include "UI/Buttons/UIButton.h"
// OFFSET: 0x00932F70
// FUNCTION: fn_12721
void UIHotKeyWnd::Slot32(int, int) {
}
// OFFSET: 0x00933B30
// FUNCTION: fn_12734
void UIHotKeyWnd::UpdatePageButtons() {
this->m_prevButton->Enable(this->unknown_010C > 1);
this->m_nextButton->Enable(this->unknown_010C < this->unknown_0110);
this->Invalidate();
}
// OFFSET: 0x00911300
// FUNCTION: fn_12513
UIHotKeyWnd::UIHotKeyWnd(UIWindowContext& windows, UIFrameContext& frames)
: UIFrameWnd(windows, frames, 0), unknown_00B4(-1), unknown_00B8(18), unknown_00BC(17), unknown_00C0(0), unknown_00C4(20), unknown_00C8(3), unknown_00CC(3),
unknown_00D0(20), unknown_00D4(80), unknown_00D8(135), unknown_00FC(0), unknown_0104(0), unknown_010C(1), unknown_0110(0), unknown_0114(0) {
}