rodecomp/Source/Client/Mode
ragnarok-clanker 67c52107e0 Maintenance: [forced, user-approved] Family G31: remove ReplayPacketRecorder (inventory row, 25 files). Record 0xB86880 (retn 10h) is
Batch #10261 by ragnarok-clanker: forced by an admin (1 lower score(s), 9 changed function(s)); checked with 57 compiled unit(s), including every includer of Source/Client/Replay.h, Source/Client/ReplayPacketRecorder.h.
Deletes: Source/Client/ReplayPacketRecorder.h
2026-11-03 13:43:50 +00:00
..
CGameMode.h Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
CLoginMode.h Maintenance: [forced, user-approved] Family F3: remove WindowDialogs, WindowResponseRecorder, UIMessageBoxContext, UIEntryQueueContex 2026-11-03 10:23:36 +00:00
CMode.h Maintenance: [forced, user-approved] Family F5: remove ModeTooltip (agent 3 hand-off row 129). ModeTooltip::Show 0xAD6510 (fn_17834) 2026-11-03 10:40:48 +00:00
EquipWindowLook.h Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameMode.cpp Maintenance: [forced, user-approved] Family G31: remove ReplayPacketRecorder (inventory row, 25 files). Record 0xB86880 (retn 10h) is 2026-11-03 13:43:50 +00:00
GameModeActorEffects.cpp Decompile 3 functions in Source/Client/Mode/GameModeActorEffects.cpp, Source/Client/Mode/CGameMode.h, ... 2026-10-31 07:25:15 +00:00
GameModeEquipWindow.cpp Decompile 4 functions in Source/Contents/Jobs/JobInheritance.cpp, Source/Client/Session.h, ... 2026-10-31 00:51:56 +00:00
GameModeHandlers.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
GameModeItemLists.cpp Decompile fn_21835 (CGameMode::ReceiveInventoryStart) 2026-10-31 16:16:32 +00:00
GameModeMiniMap.cpp Maintenance: CGameMode layout, remaining members after maintenance 00792cfe (replaces returned batch 9955, rebased on current main). 2026-11-02 12:44:07 +00:00
GameModeNames.cpp Decompile 2 functions in Source/Client/Mode/GameModeNames.cpp 2026-10-30 19:50:35 +00:00
GameModeNotices.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
GameModePackets.cpp Maintenance: [forced, user-approved] Family W4: remove invented EffectAttachments (reference bundle over EffectActorState effects/fir 2026-11-03 13:09:24 +00:00
GameModeProtocol.cpp Decompile 3 functions in Source/Client/Mode/GameModeProtocol.cpp 2026-10-29 22:37:49 +00:00
GameModeReplay.cpp Decompile fn_21368 (CGameMode::UpdateReplayPause) 2026-10-30 23:25:16 +00:00
GameModeSounds.cpp Decompile 2 functions in Source/Client/Mode/CGameMode.h, Source/Client/Mode/GameModeSounds.cpp, ... 2026-10-30 21:31:01 +00:00
LoginMode.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
LoginModeNotices.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
ModeCursor.cpp Maintenance: [forced, user-approved] Family F1: UIWindowContext field reads replaced by the real objects. primitives->g_renderer->pri 2026-11-02 23:01:18 +00:00
ModeDragState.cpp Maintenance: [forced, user-approved] Family G17 (coordinator round-5 fixes). (1) ShortcutVisibility.h only held inline UIWindowMgr::S 2026-11-03 09:09:57 +00:00
ModeDragState.h Maintenance: [forced, user-approved] Family D7 (resubmit of #10212, returned only for conflicts with newer main; regenerated on e6188 2026-11-02 23:43:46 +00:00
ModeEvents.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
ModeLifetime.cpp Decompile fn_17821 (sub_AD53B0) 2026-10-31 02:39:25 +00:00
ModeMgr.cpp Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeMgr.h Decompile fn_17846 (CModeMgr::Run) 2026-10-31 01:13:47 +00:00
ModeTooltip.cpp Maintenance: [forced, user-approved] Family F5: remove ModeTooltip (agent 3 hand-off row 129). ModeTooltip::Show 0xAD6510 (fn_17834) 2026-11-03 10:40:48 +00:00