rodecomp/Source/Contents/WorldRayQuery.h
2026-10-24 00:35:19 +00:00

24 lines
594 B
C++

#ifndef RAGNAROK_SOURCE_CONTENTS_WORLDRAYQUERY_H
#define RAGNAROK_SOURCE_CONTENTS_WORLDRAYQUERY_H
#include <list>
struct WorldSpatialTree;
// Original query list followed by origin, direction and picking limit.
struct WorldRayQuery {
std::list<WorldSpatialTree*> nodes;
float origin[3];
float direction[3];
float limit;
bool Intersects(const float* bounds) const;
void Collect(const float* ray, WorldSpatialTree* root);
void CollectNode(WorldSpatialTree* node, int depth);
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(WorldRayQuery) == 36);
#endif
#endif