rodecomp/Source/Render/Primitives/RenderCommandPool.cpp
ragnarok-clanker 208a26ff19 Confirm 3 functions in Source/Render/Renderer.cpp, Source/Render/Primitives/RenderCommandPool.h, ...
Batch #11764 by SapitoSucio: 0 byte-identical, 3 confirmed by peer review.

- fn_02161 CRenderer::CRenderer: logic confirmed by peer review (already on main)
- fn_02175 CRenderer::~CRenderer: logic confirmed by peer review (already on main)
- fn_20958 RenderCommandPool::Acquire: logic confirmed by peer review (already on main)

Peer-reviewed-by: Yommy, KWDev
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 04:43:11 +00:00

21 lines
515 B
C++

#include "Render/Primitives/RenderCommandPool.h"
#include <new>
// OFFSET: 0x00CA63D0
// FUNCTION: fn_20958
RenderCommand* RenderCommandPool::Acquire() {
if (this->m_current == this->m_commands.end()) {
this->m_commands.emplace_back();
this->m_current = this->m_commands.end();
return &this->m_commands.back();
}
RenderCommand* command = &*this->m_current++;
return new (command) RenderCommand;
}
// INLINED
void RenderCommandPool::Rewind() {
this->m_current = this->m_commands.begin();
}