Batch #18678 by ragnarok-clanker: no function's compiled code changes; checked with 277 compiled unit(s), including every includer of Source/Client/Session/Session.h.
131 lines
3.1 KiB
C++
131 lines
3.1 KiB
C++
#include "Client/Mode/CGameMode.h"
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#include "Contents/Skills/SkillId.h"
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#include "Client/Mode/ModeMgr.h"
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#include "Client/Session/Session.h"
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#include "Contents/Actors/GameActor.h"
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#include "Contents/Actors/Pc.h"
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#include "Contents/World/World.h"
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#include <algorithm>
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#include <cstdint>
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#include <map>
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template __declspec(noinline) SessionRecord6178Entry* std::allocator<SessionRecord6178Entry>::allocate(std::size_t);
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template __declspec(noinline) std::vector<SessionRecord6178Entry>::~vector() noexcept;
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// OFFSET: 0x00E1D6B0
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// FUNCTION: fn_23850
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int CSession::IsState291To303(int state) const {
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switch (state) {
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case SA_MONOCELL:
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case SA_CLASSCHANGE:
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case SA_SUMMONMONSTER:
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case SA_REVERSEORCISH:
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case SA_DEATH:
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case SA_TAMINGMONSTER:
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case SA_QUESTION:
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case SA_GRAVITY:
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case SA_LEVELUP:
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case SA_INSTANTDEATH:
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case SA_FULLRECOVERY:
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case SA_COMA:
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return 1;
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default:
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return 0;
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}
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}
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// OFFSET: 0x00E1D700
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// FUNCTION: fn_23851
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bool CSession::HasTrackedAchievement(int id) const {
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const auto it = std::find_if(this->trackedAchievements.begin(), this->trackedAchievements.end(), [id](SessionRecord6178 record) {
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return id == record.id;
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});
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return it != this->trackedAchievements.end();
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}
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// OFFSET: 0x00E1D850
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// FUNCTION: fn_23852
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int CSession::IsType0Or4(int type) const {
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if (type == 0 || type == 4) {
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return 1;
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}
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return 0;
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}
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// OFFSET: 0x00E1DD50
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// FUNCTION: fn_23879
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int CSession::IsMonsterActor(CGameActor* actor) const {
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if (!actor) {
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return 0;
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}
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const int job = actor->GetEffectiveJob(-1);
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if ((job > 1000 && job < 3999) || (job >= 20021 && job <= 31999)) {
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return 1;
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}
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if (actor->GetEffectiveJob(-1) >= 2114) {
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actor->GetEffectiveJob(-1);
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}
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return 0;
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}
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// OFFSET: 0x00E1DDB0
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// FUNCTION: fn_23880
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int CSession::IsLocalPlayerAid(std::uint32_t aid) const {
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if (aid == 0) {
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return 0;
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}
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CPlayer* player = static_cast<CGameMode*>(g_modeMgr.GetGameMode())->scene->player;
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if (player && aid == static_cast<std::uint32_t>(player->GetGdid())) {
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return 1;
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}
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return 0;
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}
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// OFFSET: 0x00E1DDF0
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// FUNCTION: fn_23881
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int CSession::IsHomunAid(std::uint32_t aid) const {
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if (aid == 0xFFFFFFFF) {
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return false;
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}
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return aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]);
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}
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// OFFSET: 0x00E1DE10
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// FUNCTION: fn_23882
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int CSession::IsMercenaryAid(std::uint32_t aid) const {
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if (aid == 0xFFFFFFFF) {
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return false;
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}
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return aid == this->m_mercenaryAid;
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}
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// OFFSET: 0x00E1DE30
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// FUNCTION: fn_23883
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int CSession::IsCompanionAid(std::uint32_t aid) const {
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if (aid == 0xFFFFFFFF) {
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return 0;
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}
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if (aid == *reinterpret_cast<const std::uint32_t*>(&this->spAndHomunculusStats[8]) ||
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aid == this->m_mercenaryAid || aid == this->petGid ||
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aid == static_cast<std::uint32_t>(this->elementalGid)) {
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return 1;
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}
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auto it = this->summonHp.find(aid);
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if (it == this->summonHp.end() || it->second == -1) {
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return 0;
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}
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return 1;
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}
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// OFFSET: 0x00E1DF00
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// FUNCTION: fn_23885
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int CSession::IsPetAid(std::uint32_t aid) const {
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if (aid == 0xFFFFFFFF) {
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return false;
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}
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return aid == this->petGid;
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}
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