rodecomp/Source/UI/Window
ragnarok-clanker 6c543574c3 Maintenance: CSession 0x5620 companionTargetState[0xC] split into int m_homunHungerNotified (0x5620), int m_homunAttackRange (0x5624)
Batch #18678 by ragnarok-clanker: no function's compiled code changes; checked with 277 compiled unit(s), including every includer of Source/Client/Session/Session.h.
2026-11-12 17:52:20 +00:00
..
FrameFocus.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameSkin.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
FrameTextCache.cpp Decompile fn_11892 (FrameTextHash::operator()) 2026-11-04 20:03:25 +00:00
FrameTextCache.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to UI headers 2026-10-27 13:55:58 +00:00
InputFocus.cpp Decompile fn_17261 (UIWindowMgr::SetPressedWindowRoot) 2026-11-10 12:19:07 +00:00
InputFocus.h Maintenance: [forced, user-approved] Remove fabricated UIEditContext scalar fields and InputFocus wrapper (family C1-C4). focus -> UI 2026-11-02 20:47:58 +00:00
UIBasicCtrl.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBasicCtrl.h Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIBitmapTab.cpp Confirm fn_10908 (UIBitmapTab::SendMsg) 2026-11-12 04:13:14 +00:00
UIBitmapTab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIControl.cpp Decompile 2 functions in Source/UI/Window/UIControl.cpp 2026-11-12 16:56:13 +00:00
UIControl.h Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ... 2026-11-11 13:29:14 +00:00
UIEnums.h Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr 2026-11-08 13:56:42 +00:00
UIFrameWnd.cpp Decompile fn_11779 (UIFrameWnd::OnLBtnDown) 2026-11-12 10:01:56 +00:00
UIFrameWnd.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIPadding.h Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2 2026-11-03 00:23:34 +00:00
UIRegisterMgr.cpp Decompile fn_17199 (CUIRegisterMgr::IsRegistered) 2026-11-12 12:25:04 +00:00
UIRegisterMgr.h Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED 2026-11-08 16:44:36 +00:00
UIResizer.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UIResizer.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UITab.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
UITab.h Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam 2026-11-07 21:38:02 +00:00
UIWindow.cpp Decompile fn_16977 (UIWindow::FitDisplayText) 2026-11-12 17:07:00 +00:00
UIWindow.h Maintenance: Crash fix (replaces 18525/18545): UIWindow::DrawAuxiliary/DrawAuxiliaryScaled/DrawBitmapScaled (fn_16940/fn_16939/fn_169 2026-11-12 16:01:41 +00:00
UIWindowFactory.cpp Decompile fn_17208 (UIWindowMgr::CreateLayoutWindow) 2026-11-12 15:30:44 +00:00
UIWindowFactory.h Decompile 2 functions in Source/UI/MiniPartyManager.cpp, Source/UI/Window/UIWindowFactory.cpp, ... 2026-10-31 15:12:59 +00:00
UIWindowMgr.cpp Maintenance: CSession 0x5620 companionTargetState[0xC] split into int m_homunHungerNotified (0x5620), int m_homunAttackRange (0x5624) 2026-11-12 17:52:20 +00:00
UIWindowMgr.h Decompile fn_17211 (UIWindowMgr::AddMessageBox) 2026-11-10 22:16:00 +00:00
UIWindowMgr.inl Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowAncestry.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBackground.cpp Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t 2026-11-12 10:11:34 +00:00
WindowBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowBorder.h Decompile 2 functions in Source/UI/Window/WindowBorder.cpp, Source/UI/Window/WindowBorder.h 2026-10-28 12:06:20 +00:00
WindowDialogs.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowFrameUpdate.cpp Confirm fn_17215 (UIWindowMgr::UpdateFrameWindows) 2026-11-12 12:23:58 +00:00
WindowId.h Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body). 2026-11-10 17:38:25 +00:00
WindowLowerBorder.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowManagerWindows.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
WindowMgrState.cpp Decompile fn_17178 (UIWindowMgr::LoadUIRectInfo) 2026-11-12 09:47:30 +00:00
WindowMouseHit.cpp Decompile fn_04314 (UIReputeWnd::Paint) 2026-11-11 13:04:28 +00:00
WindowNotifications.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowOrdering.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowOverlay.cpp Decompile fn_12092 (UIEquipWnd::DrawDamageSkinPage) 2026-11-12 11:00:16 +00:00
WindowPolicy.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowPolicy.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
WindowRegistration.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
WindowRetirement.cpp Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a 2026-11-11 16:21:46 +00:00
WindowSprite.cpp Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So 2026-11-11 01:05:24 +00:00
WindowTitlebar.cpp Decompile 10 functions in Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, ... 2026-11-11 12:05:23 +00:00