..
FrameFocus.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
FrameSkin.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
FrameSkin.h
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
FrameTextCache.cpp
Decompile fn_11892 (FrameTextHash::operator())
2026-11-04 20:03:25 +00:00
FrameTextCache.h
Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to UI headers
2026-10-27 13:55:58 +00:00
InputFocus.cpp
Decompile fn_17261 (UIWindowMgr::SetPressedWindowRoot)
2026-11-10 12:19:07 +00:00
InputFocus.h
Maintenance: [forced, user-approved] Remove fabricated UIEditContext scalar fields and InputFocus wrapper (family C1-C4). focus -> UI
2026-11-02 20:47:58 +00:00
UIBasicCtrl.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
UIBasicCtrl.h
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
UIBitmapTab.cpp
Confirm fn_10908 (UIBitmapTab::SendMsg)
2026-11-12 04:13:14 +00:00
UIBitmapTab.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
UIControl.cpp
Decompile 2 functions in Source/UI/Window/UIControl.cpp
2026-11-12 16:56:13 +00:00
UIControl.h
Decompile 18 functions in Source/UI/Window/UIControl.h, Source/UI/Window/UIControl.cpp, ...
2026-11-11 13:29:14 +00:00
UIEnums.h
Maintenance: Name window messaging constants: literal window ids (LookupWindow/EnsureWindow/CloseWindow/... -> WindowId), UIWindowMgr
2026-11-08 13:56:42 +00:00
UIFrameWnd.cpp
Decompile fn_11779 (UIFrameWnd::OnLBtnDown)
2026-11-12 10:01:56 +00:00
UIFrameWnd.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
UIPadding.h
Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2
2026-11-03 00:23:34 +00:00
UIRegisterMgr.cpp
Decompile fn_17199 (CUIRegisterMgr::IsRegistered)
2026-11-12 12:25:04 +00:00
UIRegisterMgr.h
Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
2026-11-08 16:44:36 +00:00
UIResizer.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
UIResizer.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
UITab.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
UITab.h
Maintenance: Name the SlotNN virtuals (all 6 families: skill actions, effects, actors, UI extension classes, UIWindow). 191 slots nam
2026-11-07 21:38:02 +00:00
UIWindow.cpp
Decompile fn_16977 (UIWindow::FitDisplayText)
2026-11-12 17:07:00 +00:00
UIWindow.h
Maintenance: Crash fix (replaces 18525/18545): UIWindow::DrawAuxiliary/DrawAuxiliaryScaled/DrawBitmapScaled (fn_16940/fn_16939/fn_169
2026-11-12 16:01:41 +00:00
UIWindowFactory.cpp
Decompile fn_17208 (UIWindowMgr::CreateLayoutWindow)
2026-11-12 15:30:44 +00:00
UIWindowFactory.h
Decompile 2 functions in Source/UI/MiniPartyManager.cpp, Source/UI/Window/UIWindowFactory.cpp, ...
2026-10-31 15:12:59 +00:00
UIWindowMgr.cpp
Maintenance: CSession 0x5620 companionTargetState[0xC] split into int m_homunHungerNotified (0x5620), int m_homunAttackRange (0x5624)
2026-11-12 17:52:20 +00:00
UIWindowMgr.h
Decompile fn_17211 (UIWindowMgr::AddMessageBox)
2026-11-10 22:16:00 +00:00
UIWindowMgr.inl
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowAncestry.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowBackground.cpp
Maintenance: Signature fixes from the original: (C12) CRendererDX9::DrawDepthQueue takes (bool sort, vector& queue): original tests t
2026-11-12 10:11:34 +00:00
WindowBorder.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowBorder.h
Decompile 2 functions in Source/UI/Window/WindowBorder.cpp, Source/UI/Window/WindowBorder.h
2026-10-28 12:06:20 +00:00
WindowDialogs.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowFrameUpdate.cpp
Confirm fn_17215 (UIWindowMgr::UpdateFrameWindows)
2026-11-12 12:23:58 +00:00
WindowId.h
Maintenance: Resubmission of 16340 over main 047268c0 (conflict in UICashEmotionPack::GetPriceText resolved keeping main's new body).
2026-11-10 17:38:25 +00:00
WindowLowerBorder.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowManagerWindows.h
Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por
2026-11-02 14:09:20 +00:00
WindowMgrState.cpp
Decompile fn_17178 (UIWindowMgr::LoadUIRectInfo)
2026-11-12 09:47:30 +00:00
WindowMouseHit.cpp
Decompile fn_04314 (UIReputeWnd::Paint)
2026-11-11 13:04:28 +00:00
WindowNotifications.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
WindowOrdering.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowOverlay.cpp
Decompile fn_12092 (UIEquipWnd::DrawDamageSkinPage)
2026-11-12 11:00:16 +00:00
WindowPolicy.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowPolicy.h
Reconstruct readable C++ and organize cohesive source subsystems
2026-10-25 07:42:41 +00:00
WindowRegistration.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
WindowRetirement.cpp
Maintenance: Move explicit-template linkage declarations out of the game source. 105 units' extern template lines (and the std tree a
2026-11-11 16:21:46 +00:00
WindowSprite.cpp
Maintenance: Source reorganisation, parts 2+3: Source/UI, Client, Render, Resource, Utility, Network, Archive, Interface and loose So
2026-11-11 01:05:24 +00:00
WindowTitlebar.cpp
Decompile 10 functions in Source/UI/GameSettings/UIHotKeyWnd.cpp, Source/UI/Items/UIMerchantItemLogWnd.cpp, ...
2026-11-11 12:05:23 +00:00