rodecomp/Source
ragnarok-clanker 6cb0bdedfe Maintenance: [forced, user-approved] Family G20: remove ShortcutWindowContext and its children (ShortcutPainting fields except agent
Batch #10240 by ragnarok-clanker: forced by an admin (6 lower score(s), 20 changed function(s)); checked with 240 compiled unit(s), including every includer of Source/Client/Session.h, Source/UI/Cooldowns/CooldownDrawing.h, Source/UI/Cooldowns/CooldownState.h, Source/UI/Shortcuts/ShortcutCooldowns.h, Source/UI/Shortcuts/ShortcutPainting.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutDrop.h, Source/UI/Shortcuts/ShortcutLayout.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/SkillDetailClose.h.
Deletes: Source/UI/Shortcuts/ShortcutControlEvents.h, Source/UI/Shortcuts/ShortcutDetails.h, Source/UI/Shortcuts/ShortcutDrop.h, Source/UI/Shortcuts/ShortcutLayout.h, Source/UI/Shortcuts/ShortcutPress.h, Source/UI/Shortcuts/SkillDetailClose.h
2026-11-03 11:19:07 +00:00
..
Archive Decompile fn_18127 (CGPak::Extract) 2026-10-31 20:18:04 +00:00
Client Maintenance: [forced, user-approved] Family G20: remove ShortcutWindowContext and its children (ShortcutPainting fields except agent 2026-11-03 11:19:07 +00:00
Contents Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
File Decompile fn_00896 (JsonCppLoader::sub_50C2A0) 2026-11-01 20:34:46 +00:00
Interface Decompile 27 functions in Source/Interface/BoolStubs.cpp 2026-10-30 01:48:15 +00:00
Network Maintenance: [forced, user-approved] Family G18: remove the Skills bundle family (ClientSkills, SkillUseLevels, SkillWindows, Compani 2026-11-03 09:49:00 +00:00
Render Maintenance: [forced, user-approved] R5: remove the null EffectRetirement reference (GameMode.cpp:2776, last nullptr-reference argume 2026-11-03 10:56:12 +00:00
Resource Maintenance: [forced, user-approved] R4: remove the invented IJL15Runtime (LoadLibraryA ijl15.dll + GetProcAddress table). The origin 2026-11-03 10:24:09 +00:00
Script Maintenance: [forced, user-approved] Family G14: remove the chat bundle family (ChatSuggestions, ChatInputLayout, ChatHeaderLayout, C 2026-11-03 00:33:54 +00:00
Security Decompile fn_12453 (UIPasswordWnd::CreateKeypad) 2026-10-31 14:06:21 +00:00
UI Maintenance: [forced, user-approved] Family G20: remove ShortcutWindowContext and its children (ShortcutPainting fields except agent 2026-11-03 11:19:07 +00:00
Utility Decompile 2 functions in Source/Utility/JsonCppLoader.cpp 2026-11-01 23:26:58 +00:00
ActorPickNode.cpp Maintenance: Make CView a real polymorphic class instead of a void* vtable field set to 0x011598E8. vt_01610 has 5 slots: scalar dele 2026-11-01 14:21:24 +00:00
ActorPickNode.h Decompile 2 functions in Source/Contents/Actors/RenderObject.cpp, Source/Contents/Actors/GameActor.h, ... 2026-10-31 14:31:13 +00:00
EntityInit.cpp Decompile fn_21275 (CGameMode::BuildActorEntryPacket) 2026-10-31 12:07:19 +00:00
LexiconTrie.cpp Decompile fn_45446 (LexiconSerializer::Insert) 2026-10-30 05:28:09 +00:00