rodecomp/Source/Render/DX9/RenderSystemDX9.h
ragnarok-clanker 619adb3a19 Decompile fn_02362 (CRenderSystemDX9::CreateSurfaceOrTexture)
Batch #11491 by Yommy: 0 byte-identical, 1 confirmed by peer review.

- fn_02362 CRenderSystemDX9::CreateSurfaceOrTexture: logic confirmed by peer review

Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 00:48:53 +00:00

44 lines
1.5 KiB
C++

#ifndef RAGNAROK_SOURCE_RENDER_DX9_RENDERSYSTEMDX9_H
#define RAGNAROK_SOURCE_RENDER_DX9_RENDERSYSTEMDX9_H
#include "Render/DX9/DeviceOwnerDX9.h"
#include "Render/RenderAdapter.h"
#include "Render/RenderSystemBase.h"
#include "Render/DX9/RendererDX9.h"
class CRenderSystemDX9 : public CRenderSystemBase {
public:
CRenderSystemDX9();
~CRenderSystemDX9() override;
std::int32_t Backend() override;
HRESULT Initialize(HWND window) override;
HRESULT Close() override;
bool IsWindowed() override;
std::uint32_t Width() override;
std::uint32_t Height() override;
CRenderer* CreateRenderer() override;
void DestroySurface(CSurface* surface) override;
CSurface* CreateSurface(std::uint32_t width, std::uint32_t height) override;
CTexture* CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool dynamic, bool renderTarget) override;
CSurface* CreateSurfaceOrTexture(std::uint32_t width, std::uint32_t height) override;
CTexture* BackBufferTexture() override;
std::shared_ptr<CSurface> BackBufferSurface() override;
void UpdateOption() override;
void PrepareErrorDialog() override;
void RestoreDisplayMode() override;
HRESULT TestDevice() override;
HRESULT Present(bool option) override;
// INLINED
DeviceOwnerDX9& Device() {
return *this->m_device;
}
private:
/* 0004 */ DeviceOwnerDX9* m_device;
/* 0008 */ std::unique_ptr<CTexture> m_defaultTexture;
/* 000C */ std::shared_ptr<CSurface> m_backBuffer;
};
#endif