rodecomp/Source/UI/Guild/UIGuildHelperWnd.cpp
ragnarok-clanker 9dec76358c Decompile 11 functions in Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildWnd.h, ...
Batch #3406 by eAthena: 11 byte-identical, 0 confirmed by peer review.

- fn_13073 UIGuildLeaveReasonDescWnd::Paint: byte-identical
- fn_13082 UICreateGuildWnd::Slot25: byte-identical
- fn_13094 UICreateGuildWnd::Slot31: byte-identical
- fn_13097 UICreateGuildWnd::Slot27: byte-identical
- fn_13108 UIGuildMemberManageWnd::Slot33: byte-identical
- fn_13109 UIGuildSkillWnd::Slot33: byte-identical
- fn_13044 UIGuildBanishedMemberWnd::Tab: byte-identical
- fn_13045 UIGuildInfoManageWnd::Tab: byte-identical
- fn_13046 UIGuildMemberManageWnd::Tab: byte-identical
- fn_13049 UIGuildSkillWnd::Tab: byte-identical
- fn_13050 UIGuildTotalInfoWnd::Tab: byte-identical

Merged automatically: every function is byte-identical to the original.
Adds to the build: Source/UI/Guild/UIGuildWnd.cpp, Source/UI/Guild/UIGuildHelperWnd.cpp, Source/UI/Guild/UIAgitWnd.cpp
2026-10-29 21:49:18 +00:00

40 lines
711 B
C++

#include "UI/Guild/UIGuildHelperWnd.h"
#include "Contents/MessageTable.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Window/UIWindowMgr.h"
#include <windows.h>
#include <timeapi.h>
// OFFSET: 0x0095DB20
// OFFSET: 0x0095FCB0
// OFFSET: 0x00960130
// OFFSET: 0x009601D0
// OFFSET: 0x0095D5C0
// OFFSET: 0x0095FBE0
// FUNCTION: fn_13082
void UICreateGuildWnd::Slot25(int, int) {
}
// OFFSET: 0x009601C0
// FUNCTION: fn_13097
void UICreateGuildWnd::Slot27(int, int) {
}
// OFFSET: 0x00960120
// FUNCTION: fn_13094
void UICreateGuildWnd::Slot31(int, int) {
}
// OFFSET: 0x0095F420
// OFFSET: 0x0095E310
// FUNCTION: fn_13073
void UIGuildLeaveReasonDescWnd::Paint() {
this->DrawBorder(0, 0, 0, 0);
}