rodecomp/Source/Contents/Ground
ragnarok-clanker ffc86c7e94 Decompile fn_17556 (GroundGeometry::Build)
Batch #14383 by secret: 0 byte-identical, 1 confirmed by peer review.

- fn_17556 GroundGeometry::Build: logic confirmed by peer review

Peer-reviewed-by: Yommy, codeplay
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-07 10:30:23 +00:00
..
GroundDecals.cpp Decompile fn_17569 (GroundGeometry::CellRectangle) 2026-11-05 00:43:58 +00:00
GroundGeometry.cpp Decompile fn_17556 (GroundGeometry::Build) 2026-11-07 10:30:23 +00:00
GroundGeometry.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundLighting.cpp Decompile fn_17592 (GroundGeometry::DrawLightmapped) 2026-11-07 06:03:21 +00:00
GroundLightingInitialization.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
GroundLightmaps.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
GroundPicking.cpp Decompile 2 functions in Source/Contents/Ground/GroundPicking.cpp 2026-11-05 03:12:12 +00:00
GroundRendering.cpp Decompile fn_17592 (GroundGeometry::DrawLightmapped) 2026-11-07 06:03:21 +00:00
GroundRendering.h Decompile fn_17592 (GroundGeometry::DrawLightmapped) 2026-11-07 06:03:21 +00:00
GroundSamples.cpp Decompile fn_17579 (GroundGeometry::LightmapSample) 2026-11-07 07:36:44 +00:00
GroundSpatial.cpp Decompile fn_17562 (GroundGeometry::SpatialCell) 2026-11-04 23:46:46 +00:00
GroundSpatial.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundWaterRendering.cpp Decompile fn_17594 (GroundGeometry::DrawWaterCell) 2026-11-05 04:25:23 +00:00
GroundWaterState.cpp Decompile fn_17599 (GroundWaterState::Import) 2026-11-05 21:12:29 +00:00
GroundWaterState.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
TerrainCoordinates.cpp Decompile fn_07839 (C3dAttr::HeightBounds) 2026-11-07 08:11:16 +00:00
TerrainHeight.cpp Decompile fn_07839 (C3dAttr::HeightBounds) 2026-11-07 08:11:16 +00:00
TerrainHeight.h Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
TerrainPicking.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00
TerrainPlane.cpp Maintenance: [forced, user-approved] Family G32: remove TerrainHeight (31 files, reassigned from agent 2). The height-grid methods ru 2026-11-03 14:34:33 +00:00