Batch #1419 by Yommy: 15 byte-identical, 0 confirmed by peer review. - fn_12217 UIComboBoxIDWnd::Paint: byte-identical - fn_12218 UIComboBoxWnd::Paint: byte-identical - fn_12228 UILoadingWnd::Paint: byte-identical - fn_12235 UINotifyLevelUpWnd::Paint: byte-identical - fn_12236 UINotifyQuestWnd::Paint: byte-identical - fn_12261 UInCash_CallWnd::Paint: byte-identical - fn_12269 UICombinedCardItemCollection_ComparisonWnd::Slot25: byte-identical - fn_12272 UIItemCollection_ComparisonWnd::Slot25: byte-identical - fn_12274 UIMinimapZoomWnd::Slot25: byte-identical - fn_12281 UICombinedCardItemCollection_ComparisonWnd::Slot31: byte-identical - fn_12284 UIItemCollection_ComparisonWnd::Slot31: byte-identical - fn_12294 UIEquipWnd::Slot19: byte-identical - fn_12300 UISayDialogWnd::Slot19: byte-identical - fn_12307 UIItemIdentifyWnd::Slot33: byte-identical - fn_12308 UIWhisperWnd::Slot33: byte-identical Merged automatically: every function is byte-identical to the original.
16 lines
329 B
C++
16 lines
329 B
C++
#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H
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#define RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H
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#include "UI/Window/UIFrameWnd.h"
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struct TextureNames;
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class UIDisconnectedServerMsgWnd : public UIFrameWnd {
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public:
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void Paint() override;
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protected:
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TextureNames* m_textureNames;
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};
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#endif
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