rodecomp/Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h
ragnarok-clanker a19f0b332e Decompile 15 functions in Source/UI/Acceptance/UIChooseSellBuyWnd.cpp, Source/UI/Chat/UIWhisperWnd.h, ...
Batch #1419 by Yommy: 15 byte-identical, 0 confirmed by peer review.

- fn_12217 UIComboBoxIDWnd::Paint: byte-identical
- fn_12218 UIComboBoxWnd::Paint: byte-identical
- fn_12228 UILoadingWnd::Paint: byte-identical
- fn_12235 UINotifyLevelUpWnd::Paint: byte-identical
- fn_12236 UINotifyQuestWnd::Paint: byte-identical
- fn_12261 UInCash_CallWnd::Paint: byte-identical
- fn_12269 UICombinedCardItemCollection_ComparisonWnd::Slot25: byte-identical
- fn_12272 UIItemCollection_ComparisonWnd::Slot25: byte-identical
- fn_12274 UIMinimapZoomWnd::Slot25: byte-identical
- fn_12281 UICombinedCardItemCollection_ComparisonWnd::Slot31: byte-identical
- fn_12284 UIItemCollection_ComparisonWnd::Slot31: byte-identical
- fn_12294 UIEquipWnd::Slot19: byte-identical
- fn_12300 UISayDialogWnd::Slot19: byte-identical
- fn_12307 UIItemIdentifyWnd::Slot33: byte-identical
- fn_12308 UIWhisperWnd::Slot33: byte-identical

Merged automatically: every function is byte-identical to the original.
2026-10-28 12:39:59 +00:00

16 lines
329 B
C++

#ifndef RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H
#define RAGNAROK_SOURCE_UI_DIALOGS_UIDISCONNECTEDSERVERMSGWND_H
#include "UI/Window/UIFrameWnd.h"
struct TextureNames;
class UIDisconnectedServerMsgWnd : public UIFrameWnd {
public:
void Paint() override;
protected:
TextureNames* m_textureNames;
};
#endif