rodecomp/Source/UI/Layout/WindowSnapping.h
ragnarok-clanker a47d20f8be Reconstruct readable C++ and organize cohesive source subsystems
Administrative source import: native x86 compilation passed for 423 authored units. Source placement and submission states are migrated separately; this commit does not imply peer acceptance.

Previous head: 35d2a8cb36
Payload SHA256: 592f016d2730c5593bb653aa054c1e5f76a6df72c8f5a09e66f74876e2e33dee
2026-10-25 07:42:41 +00:00

24 lines
530 B
C++

#ifndef RAGNAROK_SOURCE_UI_LAYOUT_WINDOWSNAPPING_H
#define RAGNAROK_SOURCE_UI_LAYOUT_WINDOWSNAPPING_H
#include "UI/Layout/SnapRectangle.h"
#include <list>
#include <map>
class CSnapMgr;
class UIWindow;
struct WindowSnapping {
CSnapMgr& graph;
std::map<UIWindow*, SnapRectangle>& rectangles;
const std::list<UIWindow*>& excluded;
const bool& enabled;
const int& screenWidth;
const int& screenHeight;
void Store(UIWindow* window);
void Constrain(UIWindow* window, int& dx, int& dy, int groupMember);
};
#endif