rodecomp/Source/UI/Items/UIGameItem.cpp
ragnarok-clanker 8ba9c6719a Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2
Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-03 00:23:34 +00:00

190 lines
5.2 KiB
C++

#include "UI/Items/UIGameItem.h"
#include "UI/Text/ColoredText.h"
#include "Client/Input/InputCharset.h"
#include "Client/Mode/ModeTooltip.h"
#include "Client/Mode/ModeMgr.h"
#include "Client/Session.h"
#include "Contents/Configuration/ServiceConfiguration.h"
#include "Contents/Items/ItemDescription.h"
#include "Contents/Items/ItemNaming.h"
#include "Contents/MessageTable.h"
#include "Contents/PlayerNameDictionary.h"
#include "Resource/ResourceMgr.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/Window/UINewSelectCharWnd.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/Text/FormatString.h"
#include <cstdlib>
#include <format>
#include <string>
// OFFSET: 0x009F71F0
// FUNCTION: fn_14769
CUIGameItem::CUIGameItem()
: CUIControl(), mode(0), unknown_0084(1), unknown_0085(1), transparent(0), scale(100), itemInfo(), name(), image(nullptr), showOverlay(0),
overlay(nullptr), onClick() {
}
// OFFSET: 0x009E72A0
// FUNCTION: fn_14476
void CUIGameItem::SetMode(int mode) {
this->mode = mode;
this->SetSize(mode == 1 ? 75 : 24, mode == 1 ? 100 : 24);
}
// OFFSET: 0x009E72E0
// FUNCTION: fn_14477
void CUIGameItemWithNum::SetMode(int mode) {
this->mode = mode;
this->SetSize(mode == 1 ? 75 : 38, mode == 1 ? 100 : 25);
}
// OFFSET: 0x009E7320
// FUNCTION: fn_14478
ITEM_INFO* CUIGameItem::GetItemInfo() {
return &this->itemInfo;
}
// OFFSET: 0x009E7330
// FUNCTION: fn_14479
void CUIGameItem::Paint() {
this->ClearSurface(0xFFFF00FF);
if (this->image == nullptr) {
return;
}
if (this->scale != 100) {
if (this->transparent) {
this->DrawAuxiliaryScaled(1, 0, 0, this->geometry.width, this->geometry.height, &this->image->image, 1, false);
} else {
this->DrawBitmapScaled(0, 0, this->geometry.width, this->geometry.height, &this->image->image, 0);
}
} else if (this->transparent) {
this->DrawAuxiliary(1, 0, 0, &this->image->image, true, false);
} else {
this->DrawBitmap(0, 0, &this->image->image, false);
}
if (this->showOverlay && this->overlay) {
this->DrawBitmap(0, 12, &this->overlay->image, true);
}
}
// OFFSET: 0x009E73E0
// FUNCTION: fn_14480
void CUIGameItemWithNum::Paint() {
CUIGameItem::Paint();
if (this->itemInfo.quantity > 0 && this->mode == 0) {
std::string text = std::to_string(this->itemInfo.quantity);
DrawOutlinedText(*this, 14, 15, text.c_str(), 0, 0, 0xFFFFFF, 0, 11, 0, 0);
}
}
// OFFSET: 0x009E75E0
// FUNCTION: fn_14481
void CUIGameItem::Slot25(int x, int y) {
if (this->onClick) {
this->onClick(this);
return;
}
CUIControl::Slot25(x, y);
}
// OFFSET: 0x009E7610
// FUNCTION: fn_14482
void CUIGameItem::Slot28(int x, int y) {
if (this->unknown_0084 == 0 || this->name.empty()) {
return;
}
int screenX = x;
int screenY = y - 20;
this->ToScreen(screenX, screenY);
const std::uint32_t color = g_session.GetItemNameColor(this->itemInfo);
ModeTooltip* tooltip = reinterpret_cast<ModeTooltip*>(g_charViewMode);
if (this->itemInfo.unknown_0098 > 0) {
const std::string text = FormatOwnedString(LookupMessage(0xA28), this->name.c_str(), this->itemInfo.unknown_0098);
tooltip->Show(text.c_str(), screenX, screenY, color, 0, 1);
} else {
tooltip->Show(this->name.c_str(), screenX, screenY, color, 0, 1);
}
}
// OFFSET: 0x009E7750
// FUNCTION: fn_14483
void CUIGameItem::Slot26(int, int) {
if (this->unknown_0085 == 0 || std::atoi(this->itemInfo.itemId.c_str()) <= 0) {
return;
}
WindowManagerWindows& windows = g_windowMgr;
UIWindow* window = windows.EnsureWindow(12);
if (window != nullptr) {
window->SendMsg(nullptr, 24, reinterpret_cast<std::intptr_t>(&this->itemInfo), 0, 0, 0);
}
}
// OFFSET: 0x009E79D0
// FUNCTION: fn_14484
void CUIGameItem::SetItem(const ITEM_INFO& item) {
if (std::atoi(item.itemId.c_str()) <= 0) {
return;
}
this->itemInfo = item;
this->name = this->itemInfo.DisplayName(0);
std::string path;
if (this->mode == 0) {
path = std::format("유저인터페이스\\item\\{}.bmp", ItemResourcePath(this->itemInfo));
} else if (this->mode == 1) {
path = std::format("유저인터페이스\\collection\\{}.bmp", ItemResourcePath(this->itemInfo));
} else {
return;
}
if (path.empty()) {
return;
}
CBitmapRes* image = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(path));
if (image) {
image->Lock();
}
CBitmapRes* oldImage = this->image;
this->image = image;
if (oldImage) {
oldImage->Unlock();
}
if (item.unknown_0088 > 0) {
CBitmapRes* overlay = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(std::format("유저인터페이스\\grade_enchant\\grade_icon{}.bmp", item.unknown_0088)));
if (overlay) {
overlay->Lock();
}
CBitmapRes* oldOverlay = this->overlay;
this->overlay = overlay;
if (oldOverlay) {
oldOverlay->Unlock();
}
}
this->Invalidate();
}
// OFFSET: 0x009E7CE0
// FUNCTION: fn_14485
void CUIGameItem::SetScale(short scale) {
if (scale == this->scale) {
return;
}
float ratio = static_cast<float>(scale) / 100.0f;
this->scale = scale;
if (this->mode == 1) {
this->Resize(static_cast<int>(ratio * 75.0f), static_cast<int>(ratio * 100.0f));
} else {
this->Resize(static_cast<int>(ratio * 24.0f), static_cast<int>(ratio * 24.0f));
}
}