rodecomp/Source/Network/Connection/ConnectionBuffer.h
ragnarok-clanker e168b4e4a6 Restore translation-unit ownership and publish verified source corrections
Owner-authorized source migration: 31 helper-only translation units were merged into their callers or existing inline headers; both build manifests updated. Includes the preserved source payload, Lua configuration matching wowdecomp, and exact malloca expansion without diagnostic pragmas.

449 native units compiled locally and 449 staged units compiled by the pinned server toolchain. No previously byte-matched function regressed. Compiler mapping diagnostics remain recorded as needs_cleanup, not accepted or peer-confirmed. Existing independent review records are preserved. README.md is intentionally unchanged.
2026-10-25 15:42:21 +00:00

39 lines
969 B
C++

#ifndef RAGNAROK_SOURCE_NETWORK_CONNECTION_CONNECTIONBUFFER_H
#define RAGNAROK_SOURCE_NETWORK_CONNECTION_CONNECTIONBUFFER_H
#include <vector>
class ConnectionBuffer {
public:
ConnectionBuffer();
~ConnectionBuffer();
void Reset(unsigned bytes);
int Available() const;
void Append(int bytes, const void* source);
void Prepend(int bytes, const void* source);
bool Read(int bytes, void* destination);
bool Peek(int bytes, void* destination) const;
bool Consume(int bytes);
// INLINED
char* Data() const {
return this->m_data + this->m_read;
}
unsigned Size() const {
return static_cast<unsigned>(this->m_storage.size());
}
private:
char* m_data;
int m_read;
int m_write;
std::vector<char> m_storage;
ConnectionBuffer(const ConnectionBuffer&) = delete;
ConnectionBuffer& operator=(const ConnectionBuffer&) = delete;
};
#if defined(_WIN32) && !defined(_WIN64)
static_assert(sizeof(ConnectionBuffer) == 24);
#endif
#endif