Batch #1427 by Yommy: 0 byte-identical, 14 confirmed by peer review. - fn_02113 CRendererDX7::SetClearColor: logic confirmed by peer review (annotation added to existing code) - fn_02117 CRendererDX7::SetTextureFormat: logic confirmed by peer review (annotation added to existing code) - fn_02487 ?Color4444@?A0xa800f118@@YAGI@Z: logic confirmed by peer review (annotation added to existing code) - fn_02488 ?Color565@?A0xa800f118@@YAGI@Z: logic confirmed by peer review (annotation added to existing code) - fn_17486 RenderVertexPool::Block::Append: logic confirmed by peer review (annotation added to existing code) - fn_01953 DrawBlendedRectangle: logic confirmed by peer review (annotation added to existing code) - fn_01954 DrawTexturedRectangle: logic confirmed by peer review (annotation added to existing code) - fn_01955 DrawTextureRegion: logic confirmed by peer review (annotation added to existing code) - fn_01944 DrawScreenQuad: logic confirmed by peer review (annotation added to existing code) - fn_01951 DrawScreenLine: logic confirmed by peer review (annotation added to existing code) - fn_02101 RhwToDepth: logic confirmed by peer review (annotation added to existing code) - fn_10121 UIRPData::DrawStretched: logic confirmed by peer review (annotation added to existing code) - fn_10122 UIRPData::DrawNamed: logic confirmed by peer review (annotation added to existing code) - fn_10123 UIRPData::SetSolid: logic confirmed by peer review (annotation added to existing code) Reviewed-by: ragnarok-clanker
18 lines
425 B
C++
18 lines
425 B
C++
#include "Render/RendererDX7.h"
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// OFFSET: 0x0055EC00
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// FUNCTION: fn_02113
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void CRendererDX7::SetClearColor(unsigned color) {
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this->clearColor = color;
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}
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// OFFSET: 0x0055ED40
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// FUNCTION: fn_02115
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void CRendererDX7::SetCamera(const float* eye, const float* target, const float* up) {
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}
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// OFFSET: 0x0055F690
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// FUNCTION: fn_02117
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void CRendererDX7::SetTextureFormat(unsigned format) {
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this->unknown_024C = format;
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}
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