Batch #1827 by Yommy: 0 byte-identical, 1 confirmed by peer review. - fn_18985 CEffect::RetireIfInactive: logic confirmed by peer review Reviewed-by: ragnarok-clanker
96 lines
2.8 KiB
C++
96 lines
2.8 KiB
C++
#ifndef RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECT_H
|
|
#define RAGNAROK_SOURCE_CONTENTS_EFFECTS_EFFECT_H
|
|
|
|
#include <cstddef>
|
|
#include <cstdint>
|
|
#include <list>
|
|
#include <string>
|
|
#include <vector>
|
|
|
|
struct EffectVector3;
|
|
|
|
struct EffectEvent {
|
|
/* 0000 */ int kind;
|
|
/* 0004 */ int frame;
|
|
/* 0008 */ int argument;
|
|
/* 000C */ std::string text;
|
|
};
|
|
|
|
class CEffect {
|
|
public:
|
|
explicit CEffect(int id);
|
|
virtual void Slot00(int argument);
|
|
virtual void Slot01();
|
|
virtual void Slot02() = 0;
|
|
virtual void Slot03() {}
|
|
virtual void Slot04();
|
|
virtual void Close();
|
|
virtual bool Slot06() = 0;
|
|
virtual void Slot07();
|
|
virtual void Slot08(int argument1, int argument2, int argument3);
|
|
virtual void Slot09(int) {}
|
|
virtual void Slot10(int argument);
|
|
virtual void Slot11(std::string name);
|
|
virtual void Slot12();
|
|
virtual void Slot13(int argument);
|
|
virtual void Slot14(int argument);
|
|
virtual void Slot15(int argument);
|
|
virtual void Slot16(int) {}
|
|
virtual void Slot17(int argument);
|
|
virtual void Slot18(int argument);
|
|
virtual void Slot19(int argument);
|
|
virtual void Slot20(int argument);
|
|
virtual void Slot21(int argument);
|
|
virtual void Slot22(int argument);
|
|
virtual void Slot23(int argument);
|
|
virtual void Slot24(int argument1, int argument2, int argument3, int argument4, int argument5);
|
|
virtual EffectVector3 Slot25();
|
|
virtual void Slot26(int argument);
|
|
virtual void Slot27(int argument);
|
|
virtual int Slot28();
|
|
virtual void Slot29(int id) = 0;
|
|
virtual ~CEffect();
|
|
virtual void Slot31() {}
|
|
virtual void Slot32();
|
|
virtual bool Slot33() = 0;
|
|
void AddEvent(int kind, const char* text, int frame, int argument);
|
|
void SetEventFrame(int kind, int frame);
|
|
bool RetireIfInactive();
|
|
|
|
/* 0004 */ int id;
|
|
/* 0008 */ float position[3];
|
|
/* 0014 */ float sourcePosition[3];
|
|
/* 0020 */ std::uint32_t actor;
|
|
/* 0024 */ std::uint32_t sourceActor;
|
|
/* 0028 */ int frame;
|
|
/* 002C */ int unknown_002C;
|
|
/* 0030 */ int unknown_0030;
|
|
/* 0034 */ unsigned char outsideRange;
|
|
/* 0035 */ unsigned char unknown_0035[3];
|
|
/* 0038 */ int range;
|
|
/* 003C */ unsigned char unknown_003C[116];
|
|
/* 00B0 */ int unknown_00B0;
|
|
/* 00B4 */ std::vector<EffectEvent> events;
|
|
/* 00C0 */ unsigned char retained;
|
|
/* 00C1 */ unsigned char unknown_00C1;
|
|
/* 00C2 */ unsigned char forceRender;
|
|
/* 00C3 */ unsigned char unknown_00C3;
|
|
/* 00C4 */ int unknown_00C4;
|
|
/* 00C8 */ unsigned char unknown_00C8;
|
|
/* 00C9 */ unsigned char unknown_00C9[3];
|
|
};
|
|
|
|
struct EffectRetirement {
|
|
std::list<CEffect*>& effects;
|
|
void Clear();
|
|
};
|
|
|
|
#if defined(_WIN32) && !defined(_WIN64)
|
|
static_assert(sizeof(EffectEvent) == 36);
|
|
static_assert(offsetof(EffectEvent, text) == 0xC);
|
|
static_assert(sizeof(CEffect) == 204);
|
|
static_assert(offsetof(CEffect, events) == 0xB4);
|
|
static_assert(offsetof(CEffect, unknown_00C8) == 0xC8);
|
|
#endif
|
|
|
|
#endif
|