rodecomp/Source/UI/UIReputeWnd.cpp
ragnarok-clanker dc3d5ce1a5 Maintenance: Resubmission of 14942 (gate: three existing in-class helpers whose lines changed lacked an annotation; marked // INLINED
Batch #14943 by ragnarok-clanker: no function's compiled code changes; checked with 741 compiled unit(s), including every includer of Source/ActorPickNode.h, Source/Client/Browser/BrowserClientSite.h, Source/Client/Browser/BrowserPopupDispatch.h, Source/Client/Mode/CGameMode.h, Source/Client/Mode/CLoginMode.h, Source/Client/Mode/CMode.h, Source/Client/Mode/ModeDragState.h, Source/Client/Replay.h, Source/Client/Session.h, Source/Client/Stove/StoveMgr.h, Source/Contents/AchievementMgr.h, Source/Contents/ActorNameCard.h, Source/Contents/Actors/CharacterRender.h, Source/Contents/Actors/EffectActors.h, Source/Contents/Actors/GameActor.h, Source/Contents/Actors/GrannyGameActor.h, Source/Contents/Actors/GroundScope.h, Source/Contents/Actors/Item.h, Source/Contents/Actors/Npc.h, Source/Contents/Actors/Pc.h, Source/Contents/Actors/RenderObjectState.h, Source/Contents/Actors/Skill.h, Source/Contents/AdventureGuideMgr.h, Source/Contents/Camera/Camera.h, Source/Contents/Camera/CameraState.h, Source/Contents/CashEmotionMgr.h, Source/Contents/Configuration/GameSettingsMgr.h, Source/Contents/EffectResourceSwitcher.h, Source/Contents/Effects/AMachineEffect.h, Source/Contents/Effects/AcidifiedThrow.h, Source/Contents/Effects/AxeBoomerang.h, Source/Contents/Effects/BlastForge.h, Source/Contents/Effects/CaneOfEvilEyeEffect.h, Source/Contents/Effects/CharacterParticleBundle.h, Source/Contents/Effects/CloudKillEffect.h, Source/Contents/Effects/Effect.h, Source/Contents/Effects/EffectActor.h, Source/Contents/Effects/EffectEmitter.h, Source/Contents/Effects/EffectMaker.h, Source/Contents/Effects/EffectPrimitiveState.h, Source/Contents/Effects/FuumaShouakuEffect.h, Source/Contents/Effects/GravityControlEffect.h, Source/Contents/Effects/HealSpEffect.h, Source/Contents/Effects/Level99Effect.h, Source/Contents/Effects/MapChainEffect.h, Source/Contents/Effects/MonsterSkillEffects.h, Source/Contents/Effects/MsgEffect.h, Source/Contents/Effects/NyanggrassEffect.h, Source/Contents/Effects/Particle.h, Source/Contents/Effects/PowderingEffect.h, Source/Contents/Effects/RagEffectState.h, Source/Contents/Effects/RectUpEffect.h, Source/Contents/Effects/ShadowExceedEffect.h, Source/Contents/Effects/SkillEffects.h, Source/Contents/Effects/SpriteParticle.h, Source/Contents/Effects/StormCannonEffect.h, Source/Contents/Effects/ThrowEffects.h, Source/Contents/EntryQueueMgr.h, Source/Contents/EquipmentResourceMgr.h, Source/Contents/FlyingShipRouteInfo.h, Source/Contents/Ground/GroundGeometry.h, Source/Contents/GuildInfo.h, Source/Contents/Items/ItemDescription.h, Source/Contents/Items/ItemInfo.h, Source/Contents/MapSkyMgr.h, Source/Contents/Messenger/MessengerWindows.h, Source/Contents/Models/ModelNode.h, Source/Contents/NavigationManager.h, Source/Contents/Party/AdventurerAgencyMgr.h, Source/Contents/RDamageVar.h, Source/Contents/RenewQuestMgr.h, Source/Contents/ReputeMgr.h, Source/Contents/RodexMailStore.h, Source/Contents/RouletteMgr.h, Source/Contents/Schedule/Schedule.h, Source/Contents/SignBoard/SignBoard.h, Source/Contents/Skills/ClientSkills.h, Source/Contents/Skills/PlayerSkillBundle.h, Source/Contents/Skills/SkillInfo.h, Source/Contents/SpriteLayerDrawing.h, Source/Contents/TipBoxTitles.h, Source/Contents/UserData/AccountLinkedUserDataMgr.h, Source/Contents/UserData/NormalItemSlots.h, Source/Contents/World/World.h, Source/Contents/WorldView/WorldViewData.h, Source/Render/Primitives/LightmappedPrimitive.h, Source/Render/Primitives/RenderPrimitive.h, Source/Render/Renderer.h, Source/Render/Textures/SpritePixels.h, Source/Render/Textures/Texture.h, Source/Resource/EZeffectResource.h, Source/Resource/Models/AnimatedModelResource.h, Source/Resource/Models/GrannyModelResource.h, Source/Resource/Sprites/ActionResource.h, Source/Resource/World/GroundResource.h, Source/Resource/World/WorldResource.h, Source/Resource/XmlNode.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIDescriptRace.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashEmotion/UICashEmotionListWnd.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UISubChatMiniWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Edit/UIItemTagCtrl.h, Source/UI/Enchant/EnchantUI.h, Source/UI/Exchange/UIExchangeUI.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIExchangeWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Layout/WindowGeometry.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UITagListBox.h, Source/UI/Lists/UITreeView.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/ProbabilityTable/UIProbabilityTable.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Rodex/UIRodexInboxWnd.h, Source/UI/RuneSystem/UIRuneSystemWindows.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/CreateLineInfo.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIString.h, Source/UI/Text/UITextViewerControl.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroReport.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/Window/FuncDrawWNDChar.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRegisterMgr.h, Source/UI/Window/UIRoMapWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelCharForUServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWindowMgr.inl, Source/Utility/Lexicon/LexiconSerializer.h.
2026-11-08 16:44:36 +00:00

362 lines
13 KiB
C++

#include "UI/Window/UIEnums.h"
#include "UI/Window/UIEnums.h"
#include "UI/Window/WindowId.h"
#include "UI/Window/UIWindowMgr.h"
#include "UI/UIReputeWnd.h"
#include "Contents/MessageTable.h"
#include "Contents/ReputeMgr.h"
#include "Resource/Bitmap/BitmapResource.h"
#include "Resource/ResourceMgr.h"
#include "Resource/TextureNames.h"
#include "UI/Buttons/UIBasicButton.h"
#include "UI/Buttons/UIBitmapButton.h"
#include "UI/Edit/UIEditCtrl.h"
#include "UI/Lists/UIComboBoxDefWnd.h"
#include "UI/Lists/UIComboBoxEx.h"
#include "UI/Window/WindowBorder.h"
#include "UI/Window/WindowManagerWindows.h"
#include "Utility/JsonCppLoader.h"
#include "Utility/Text/FormatString.h"
#include "Resource/MSGSTRINGID.h"
#include <algorithm>
#include <new>
#include <string>
// GLOBAL: gl_25000
template <>
CReputeMgr* Singleton<CReputeMgr>::s_instance = nullptr;
// OFFSET: 0x00610D60
// FUNCTION: fn_04320
template <>
CReputeMgr* Singleton<CReputeMgr>::GetInstance() {
if (!s_instance) {
s_instance = new (std::nothrow) CReputeMgr;
}
return s_instance;
}
// OFFSET: 0x0060EF80
// FUNCTION: fn_04309
UIReputeWnd::UIReputeWnd()
: UIFrameWnd(0), m_groupCombo(nullptr), m_searchEdit(nullptr),
m_perPage(8), m_page(1), m_pageCount(1), m_groupSelected(false), m_totalPoints(0), m_reputes() {}
// OFFSET: 0x0060F170
// FUNCTION: fn_04312
bool UIReputeWnd::IsFrameWnd() {
return true;
}
// OFFSET: 0x0060F180
// FUNCTION: fn_04313
void UIReputeWnd::OnCreate(int width, int height) {
this->AddBaseButton();
this->AddCloseButton("", 0);
this->m_groupCombo = new UIComboBoxDefWnd();
this->m_groupCombo->dropdownHeight = 160;
this->m_groupCombo->SetSize(122, 18);
this->m_groupCombo->Move(8, 25);
this->m_groupCombo->SetColor(239, 239, 239);
this->m_groupCombo->SetBorderColor(99, 99, 99);
this->AddChild(this->m_groupCombo);
this->m_searchEdit = new UIEditCtrl();
this->m_searchEdit->SetSize(200, 18);
this->m_searchEdit->Move(136, 25);
this->m_searchEdit->maximum = 20;
this->m_searchEdit->preserveInput = 1;
this->m_searchEdit->Background(239, 239, 239);
this->m_searchEdit->Border(99, 99, 99);
this->m_searchEdit->flat = 0;
this->AddChild(this->m_searchEdit);
UIBitmapButton* search = new UIBitmapButton();
search->SetBitmap("유저인터페이스\\Reputation\\btn_search.bmp", 0, 0);
search->SetBitmap("유저인터페이스\\Reputation\\btn_search_over.bmp", 1, 0);
search->SetBitmap("유저인터페이스\\Reputation\\btn_search_press.bmp", 2, 0);
search->SetSize(search->BitmapWidth(), search->BitmapHeight());
search->SetLabel(LookupMessage(MSI_BO_BIONIC_PHARMACY_OK));
search->Move(336, 25);
search->SetId(321);
this->AddChild(search);
this->m_message0 = 321;
this->m_prevButton = new UIBitmapButton();
this->m_prevButton->SetBitmap("유저인터페이스\\Reputation\\arrow_prev.bmp", 0, 0);
this->m_prevButton->SetBitmap("유저인터페이스\\Reputation\\arrow_prev.bmp", 1, 0);
this->m_prevButton->SetBitmap("유저인터페이스\\Reputation\\arrow_prev.bmp", 2, 0);
this->m_prevButton->SetSize(this->m_prevButton->BitmapWidth(), this->m_prevButton->BitmapHeight());
this->m_prevButton->Move(567, 402);
this->m_prevButton->Enable(0);
this->m_prevButton->SetTooltip(LookupMessage(MSI_PREV_PAGE));
this->m_prevButton->SetId(316);
this->AddChild(this->m_prevButton);
this->m_nextButton = new UIBitmapButton();
this->m_nextButton->SetBitmap("유저인터페이스\\Reputation\\arrow_next.bmp", 0, 0);
this->m_nextButton->SetBitmap("유저인터페이스\\Reputation\\arrow_next.bmp", 1, 0);
this->m_nextButton->SetBitmap("유저인터페이스\\Reputation\\arrow_next.bmp", 2, 0);
this->m_nextButton->SetSize(this->m_nextButton->BitmapWidth(), this->m_nextButton->BitmapHeight());
this->m_nextButton->Move(623, 402);
this->m_nextButton->Enable(0);
this->m_nextButton->SetTooltip(LookupMessage(MSI_NEXT_PAGE));
this->m_nextButton->SetId(317);
this->AddChild(this->m_nextButton);
UIBasicButton* close = new UIBasicButton();
close->Configure(42, LookupMessage(MSI_ZENY_LOTTO_BUY_10));
close->Move(589, 425);
close->SetId(201);
this->AddChild(close);
this->m_groupCombo->AddOption(LookupMessage(MSI_ENCHANT), 0);
const std::vector<std::string> groups = Singleton<CReputeMgr>::GetInstance()->GetGroupNames();
for (auto it = groups.begin(); it != groups.end(); ++it) {
this->m_groupCombo->AddOption(*it, 0);
}
this->m_groupCombo->Select(0);
this->m_reputes = Singleton<CReputeMgr>::GetInstance()->GetAllReputes();
this->SetPage(1);
}
// OFFSET: 0x0060F8F0
// FUNCTION: fn_04314
void UIReputeWnd::Paint() {
this->ClearSurface(0xFFFFFFFF);
const int titleHeight = this->DrawTitleBar(false, LookupMessage(MSI_REPUTE_NOW_LOADING), 0);
const int barHeight = this->DrawButtonBar(2, 0, 1);
DrawRectangleBorder(*this, 0, titleHeight - 1, this->geometry.width, this->geometry.height - barHeight - titleHeight + 2, 0xC6C6C6);
DrawRectangleBorder(*this, 0, titleHeight, this->geometry.width, 1, 0);
if (Singleton<CReputeMgr>::GetInstance()->m_waitingForPoints) {
DrawRoundedBorder(*this, 225, 155, 190, 140, 0xCE9484);
DrawFilledRoundedBorder(*this, 226, 156, 188, 138, 0xFFE7DE);
DrawFilledRoundedBorder(*this, 231, 161, 178, 128, 0xFFFFFF);
CBitmapRes* bitmap =
static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\basic_interface\\notice_poring.bmp")));
this->DrawBitmap(288, 182, bitmap, true);
this->DrawCenteredText(225, 260, LookupMessage(MSI_ENCHANT_TAB_GENERAL), 190, 0, 15, 0xC89482, 1);
return;
}
for (unsigned int i = 0; i < this->m_perPage; ++i) {
const unsigned int index = (this->m_page - 1) * this->m_perPage + i;
if (index >= this->m_reputes.size()) {
break;
}
const ReputeInfo* info = this->m_reputes[index];
if (!info) {
continue;
}
const int left = (i & 1) * 316;
const int top = (i >> 1) * 86;
const char* background = info->updated ? "유저인터페이스\\Reputation\\bg_highlight.bmp" : "유저인터페이스\\Reputation\\bg_info.bmp";
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(background)));
this->DrawBitmap(left + 7, top + 50, bitmap, false);
this->DrawTextAt(left + 12, top + 56, info->name.c_str(), 0, 0, 12, 0, 1, 0);
const std::int64_t point = info->point;
if (point < 0) {
const std::int64_t value = -point;
for (std::uint64_t k = 0; k < info->maxPointNegative / 1000; ++k) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Reputation\\light_empty.bmp")));
this->DrawBitmap(left + 12 + static_cast<int>(k) * 14, top + 72, bitmap, true);
}
for (std::uint64_t k = 0; k < value / 1000; ++k) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Reputation\\light_red.bmp")));
this->DrawBitmap(left + 12 + static_cast<int>(k) * 14, top + 72, bitmap, true);
}
const std::uint64_t remain = value % 1000;
this->FillRegion(left + 12, top + 100, static_cast<int>(static_cast<float>(remain) / 1000.0f * 299.0f), 6, 0xFF);
this->DrawRightAlignedText(left + 311, top + 114, FormatOwnedString(LookupMessage(MSI_GRADE_ENCHANT_ADDITIONAL_SOURCE_RESET), remain).c_str(), 0, 0, 12, 0, 1);
} else {
for (std::uint64_t k = 0; k < info->maxPointPositive / 1000; ++k) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Reputation\\light_empty.bmp")));
this->DrawBitmap(left + 12 + static_cast<int>(k) * 14, top + 72, bitmap, true);
}
for (std::uint64_t k = 0; k < info->point / 1000; ++k) {
bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve("유저인터페이스\\Reputation\\light_blue.bmp")));
this->DrawBitmap(left + 12 + static_cast<int>(k) * 14, top + 72, bitmap, true);
}
const std::uint64_t remain = info->point % 1000;
this->FillRegion(left + 12, top + 100, static_cast<int>(static_cast<float>(remain) / 1000.0f * 299.0f), 6, 0xCD9279);
this->DrawRightAlignedText(left + 311, top + 114, FormatOwnedString(LookupMessage(MSI_GRADE_ENCHANT_ADDITIONAL_SOURCE_RESET), remain).c_str(), 0, 0, 12, 0, 1);
}
}
if (this->m_groupSelected) {
this->FillRegion(375, 26, 256, 16, 0xEFEFEF);
DrawRectangleBorder(*this, 374, 25, 258, 18, 0x636363);
this->DrawTextAt(377, 29, "GROUP :", 0, 0, 12, 0, 1, 0);
this->DrawRightAlignedText(627, 29, FormatOwnedString("%I64d P", this->m_totalPoints).c_str(), 0, 0, 12, 0, 1);
const char* light;
if (this->m_totalPoints == 0) {
light = "유저인터페이스\\Reputation\\light_empty.bmp";
} else if (this->m_totalPoints > 0) {
light = "유저인터페이스\\Reputation\\light_blue.bmp";
} else {
light = "유저인터페이스\\Reputation\\light_red.bmp";
}
CBitmapRes* bitmap = static_cast<CBitmapRes*>(ResourceMgr::Instance().Load(Resolve(light)));
this->DrawBitmap(439, 28, bitmap, true);
}
const std::string separator = " / ";
const unsigned int separatorWidth = this->TextWidth(separator.c_str(), 0, 0, 12, 0, 0);
this->DrawCenteredText(574, 402, separator.c_str(), 49, 0, 12, 0, 1);
this->DrawRightAlignedText(static_cast<int>((49 - separatorWidth) * 0.5 + 574.0), 402, std::to_string(this->m_page).c_str(), 0, 0, 12, 0, 1);
this->DrawTextAt(static_cast<int>((separatorWidth + 49) * 0.5 + 574.0), 402, std::to_string(this->m_pageCount).c_str(), 0, 0, 12, 0, 1, 0
);
}
// OFFSET: 0x006104F0
// FUNCTION: fn_04315
int UIReputeWnd::SendMsg(UIWindow* sender, int message, std::intptr_t a, std::intptr_t b, std::intptr_t c, std::intptr_t d) {
switch (message) {
case UM_COMBOBOX_SELECTED:
if (sender == this->m_groupCombo) {
std::string group = this->m_groupCombo->GetSelectedText();
if (group.size() != 0) {
this->m_searchEdit->SetText("");
this->ClearUpdated();
this->FilterByGroup(group);
this->SetPage(1);
this->Invalidate();
}
}
break;
case UM_COMMAND:
switch (a) {
case ID_PREV_PAGE:
this->ClearUpdated();
this->SetPage(this->m_page - 1);
this->Invalidate();
break;
case ID_NEXT_PAGE:
this->ClearUpdated();
this->SetPage(this->m_page + 1);
this->Invalidate();
break;
case ID_CLOSE:
this->ClearUpdated();
g_windowMgr.CloseWindow(WID_REPUTEWND);
break;
case ID_SEARCH: {
std::string keyword(this->m_searchEdit->Text() ? this->m_searchEdit->Text() : "");
if (keyword.size() == 0) {
this->SendMsg(this->m_groupCombo, UM_COMBOBOX_SELECTED, 0, 0, 0, 0);
} else {
this->ClearUpdated();
this->m_reputes.clear();
this->m_reputes = Singleton<CReputeMgr>::GetInstance()->FindReputes(keyword);
this->SetPage(1);
this->Invalidate();
}
break;
}
}
break;
case UM_TAB:
if (a) {
int index;
if (std::string(reinterpret_cast<const char*>(a)) == LookupMessage(MSI_ENCHANT)) {
index = 0;
} else {
index = this->m_groupCombo->list->FindLine(std::string(reinterpret_cast<const char*>(a)));
if (index == -1) {
break;
}
}
this->m_groupCombo->Select(index);
this->SendMsg(this->m_groupCombo, UM_COMBOBOX_SELECTED, 0, 0, 0, 0);
}
break;
case UM_REFRESH_REPUTE_FILTER: {
std::string keyword(this->m_searchEdit->Text() ? this->m_searchEdit->Text() : "");
if (keyword.size() == 0) {
std::string group = this->m_groupCombo->GetSelectedText();
if (group.size() == 0) {
break;
}
this->FilterByGroup(group);
} else {
this->m_reputes.clear();
this->m_reputes = Singleton<CReputeMgr>::GetInstance()->FindReputes(keyword);
}
this->SetPage(this->m_page);
this->Invalidate();
break;
}
}
return UIFrameWnd::SendMsg(sender, message, a, b, c, d);
}
// OFFSET: 0x006109D0
// FUNCTION: fn_04316
void UIReputeWnd::FilterByGroup(const std::string& group) {
this->m_reputes.clear();
if (group == LookupMessage(MSI_ENCHANT)) {
this->m_reputes = Singleton<CReputeMgr>::GetInstance()->GetAllReputes();
this->m_groupSelected = false;
return;
}
this->m_reputes = Singleton<CReputeMgr>::GetInstance()->GetGroupReputes(group);
this->m_groupSelected = true;
std::int64_t total = 0;
for (auto it = this->m_reputes.begin(); it != this->m_reputes.end(); ++it) {
const ReputeInfo* info = *it;
if (info) {
total += info->point;
}
}
this->m_totalPoints = total;
}
// OFFSET: 0x00610BE0
// FUNCTION: fn_04317
void UIReputeWnd::SetPage(unsigned int page) {
if (this->m_reputes.empty()) {
this->m_pageCount = 1;
} else {
this->m_pageCount = (this->m_reputes.size() - 1) / this->m_perPage + 1;
}
this->m_page = std::max(1u, std::min(this->m_pageCount, page));
this->m_prevButton->Enable(this->m_page > 1);
this->m_nextButton->Enable(this->m_pageCount > this->m_page);
}
// OFFSET: 0x00610C80
// FUNCTION: fn_04318
void UIReputeWnd::ClearUpdated() {
for (unsigned int i = 0; i < this->m_perPage; ++i) {
const unsigned int index = (this->m_page - 1) * this->m_perPage + i;
if (index >= this->m_reputes.size()) {
return;
}
const ReputeInfo* info = this->m_reputes[index];
if (info) {
const_cast<ReputeInfo*>(info)->updated = false;
}
}
}