rodecomp/Source/Contents/Emblems
ragnarok-clanker 2b755e795a Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial
Batch #10239 by ragnarok-clanker: forced by an admin (0 lower score(s), 0 changed function(s)); checked with 494 compiled unit(s), including every includer of Source/UI/GameSettings/GameSettingsUI.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h.
Deletes: Source/UI/Window/WindowDialogs.h, Source/Client/Mode/ModeTooltip.h, Source/Client/Mode/ModeCursor.h, Source/UI/Window/WindowRegistration.h
2026-11-03 11:10:29 +00:00
..
EmblemCache.cpp Decompile fn_05179 (CGuildMgr::UpdateEmblemRequests) 2026-10-28 18:57:54 +00:00
EmblemCache.h Maintenance: [forced, admin decision] Collapse the WindowManagerWindows adapter into UIWindowMgr, stage 1 of 2 (project decision: por 2026-11-02 14:09:20 +00:00
EmblemDataDownloadAsyncWork.cpp 🛠️ refactor(EmblemDataDownloadAsyncWork): replaced cstdio include with stdio.h 2026-10-27 09:38:35 +01:00
EmblemDataDownloadAsyncWork.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemDataMgr.cpp Decompile 9 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-02 14:36:35 +00:00
EmblemDataMgr.h Decompile 9 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-02 14:36:35 +00:00
EmblemDataUploadAsyncWork.cpp Decompile 9 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-02 14:36:35 +00:00
EmblemDataUploadAsyncWork.h Decompile 9 functions in Source/Contents/Async/AsyncWorkMgr.cpp, Source/Contents/Async/AsyncWorkMgr.h, ... 2026-11-02 14:36:35 +00:00
EmblemDownload.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemDownload.h Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
EmblemUpload.cpp Maintenance: [forced, user-approved] Family F6 (closes family F): delete the four headers left empty or orphaned by F1-F5. WindowDial 2026-11-03 11:10:29 +00:00
GuildEmblemReqBundle.cpp Restore translation-unit ownership and publish verified source corrections 2026-10-25 15:42:21 +00:00
GuildEmblemReqBundle.h Maintenance: Add mandatory field offset markers /* XXXX */ and assertions to Contents headers (part 1: Actors, Effects, Ground, Hotke 2026-10-27 13:57:41 +00:00