Batch #10247 by ragnarok-clanker: forced by an admin (3 lower score(s), 26 changed function(s)); checked with 330 compiled unit(s), including every includer of Source/Render/DX7/RendererFogDX7.h, Source/Render/DX9/DeviceOwnerDX9.h, Source/Render/DX9/RenderSystemDX9.h, Source/Render/DX9/RendererDX9.h, Source/Render/DX9/RendererDX9Operations.h, Source/Render/DX9/RendererFogDX9.h, Source/Render/DX9/RendererPresentation.h, Source/Render/DeviceContext/DCSurface.h, Source/Render/Projection/RendererViewport.h, Source/Render/RenderAdapter.h, Source/Render/SpriteGeometry.h, Source/Render/TextureQuad.h, Source/Render/FogConfiguration.h. Deletes: Source/Render/FogConfiguration.h
180 lines
5.1 KiB
C++
180 lines
5.1 KiB
C++
#include "Render/DX7/RenderSystemDX7.h"
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#include "Render/DX7/DeviceOwnerDX7.h"
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#include "Render/DX7/DirectDrawEnumeration.h"
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#include "Render/DX7/SurfaceDX7.h"
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#include "Render/DX7/TextureAllocationDX7.h"
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#include "Render/DX7/TextureDX7.h"
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#include "Render/DeviceSelection.h"
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#include "Render/RenderAdapter.h"
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#include <new>
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// GLOBAL: gl_24503
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DeviceOwnerDX7* g_deviceOwnerDX7;
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// GLOBAL: gl_24765
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int g_configuredFullscreen;
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// GLOBAL: gl_24716
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int g_configuredScreenWidth;
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// GLOBAL: gl_24717
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int g_configuredScreenHeight;
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// GLOBAL: gl_24764
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int g_configuredBitsPerPixel;
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// OFFSET: 0x0056AFE0
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// FUNCTION: fn_02307
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CRenderSystemDX7::CRenderSystemDX7() : m_defaultTexture(nullptr) {
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this->m_device = new DeviceOwnerDX7;
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g_deviceOwnerDX7 = this->m_device;
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}
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// OFFSET: 0x0056B500
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// FUNCTION: fn_02315
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CRenderSystemDX7::~CRenderSystemDX7() {
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delete this->m_device;
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this->m_device = nullptr;
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this->m_backBuffer.reset();
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delete this->m_defaultTexture;
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}
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// OFFSET: 0x0056B5D0
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// FUNCTION: fn_02316
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void ClearDirectDrawModes() {
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DirectDrawEnumeration::ClearModes();
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}
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// OFFSET: 0x0056B5E0
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// FUNCTION: fn_02317
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int CRenderSystemDX7::RefreshRendererCapabilities(int mipmaps, TextureAllocationDX7& allocation, bool& multitexture, CRenderSystemBase* renderSystem) {
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return this->m_device->RefreshRendererCapabilities(mipmaps, allocation, multitexture, renderSystem);
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}
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// OFFSET: 0x0056B5F0
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// FUNCTION: fn_02318
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CSurface* CRenderSystemDX7::CreateSurface(std::uint32_t width, std::uint32_t height) {
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return new (std::nothrow) CSurfaceDX7(*this->m_device, static_cast<int>(width), static_cast<int>(height));
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}
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// OFFSET: 0x0056B680
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// FUNCTION: fn_02319
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CTexture* CRenderSystemDX7::CreateTexture(std::uint32_t width, std::uint32_t height, std::int32_t format, bool, bool) {
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return new (std::nothrow) CTextureDX7(*reinterpret_cast<TextureDX7Context*>(this->m_device), static_cast<int>(width), static_cast<int>(height), format);
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}
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// OFFSET: 0x0056B710
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// FUNCTION: fn_02320
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CSurface* CRenderSystemDX7::CreateSurfaceOrTexture(std::uint32_t width, std::uint32_t height) {
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if (this->m_device->SupportsTextureDimensions(width, height)) {
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return new CTextureDX7(*reinterpret_cast<TextureDX7Context*>(this->m_device), static_cast<int>(width), static_cast<int>(height), TextureFormat::A1R5G5B5);
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}
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return new CSurfaceWallpaperDX7(*this->m_device, static_cast<int>(this->m_device->width), static_cast<int>(this->m_device->height));
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}
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// OFFSET: 0x0056B7C0
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// FUNCTION: fn_02321
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HRESULT CRenderSystemDX7::Close() {
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delete this->m_defaultTexture;
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this->m_defaultTexture = nullptr;
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this->m_backBuffer.reset();
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return this->m_device->Close();
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}
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// OFFSET: 0x0056B870
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// FUNCTION: fn_02322
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void CRenderSystemDX7::DestroySurface(CSurface* surface) {
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delete surface;
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}
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// OFFSET: 0x0056B880
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// FUNCTION: fn_02323
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void CRenderSystemDX7::UpdateOption() {
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if (this->m_device) {
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const bool trilinear = (this->m_device->caps.dpcTriCaps.dwTextureFilterCaps & D3DPTFILTERCAPS_LINEARMIPLINEAR) != 0;
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(void)trilinear;
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}
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}
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// OFFSET: 0x0056BBA0
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// FUNCTION: fn_02328
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CTexture* CRenderSystemDX7::BackBufferTexture() {
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if (!this->m_defaultTexture) {
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this->m_defaultTexture = new CTextureDX7(*reinterpret_cast<TextureDX7Context*>(this->m_device));
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}
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return this->m_defaultTexture;
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}
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// OFFSET: 0x0056BC70
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// FUNCTION: fn_02329
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std::uint32_t CRenderSystemDX7::Height() {
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return this->m_device->height;
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}
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// OFFSET: 0x0056BC80
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// FUNCTION: fn_02330
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std::shared_ptr<CSurface> CRenderSystemDX7::BackBufferSurface() {
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if (!this->m_backBuffer) {
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this->m_backBuffer = std::make_shared<CSurfaceDX7>(*this->m_device, this->m_device->renderTarget);
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}
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return this->m_backBuffer;
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}
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// OFFSET: 0x0056C290
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// FUNCTION: fn_02332
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std::int32_t CRenderSystemDX7::Backend() {
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return 1;
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}
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// OFFSET: 0x0056C2A0
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// FUNCTION: fn_02333
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std::uint32_t CRenderSystemDX7::Width() {
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return this->m_device->width;
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}
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// OFFSET: 0x0056C2B0
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// FUNCTION: fn_02334
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HRESULT CRenderSystemDX7::Initialize(HWND window) {
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const std::vector<RenderAdapter> adapters = EnumerateAdaptersDX7();
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if (adapters.empty()) {
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MessageBoxA(nullptr, "No compatible devices", "Error", 0);
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return static_cast<HRESULT>(0x81000004);
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}
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GUID drawIdentity{};
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GUID renderIdentity{};
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const RenderAdapter selected = SelectedRenderAdapter();
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for (const RenderAdapter& adapter : adapters) {
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if (adapter.Matches(selected)) {
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drawIdentity = adapter.drawGuid;
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renderIdentity = adapter.renderGuid;
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break;
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}
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}
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DDSURFACEDESC2 mode{};
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mode.dwWidth = static_cast<DWORD>(g_configuredScreenWidth);
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mode.dwHeight = static_cast<DWORD>(g_configuredScreenHeight);
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mode.ddpfPixelFormat.dwRGBBitCount = static_cast<DWORD>(g_configuredBitsPerPixel);
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const DWORD flags = g_configuredFullscreen != 0 ? 7 : 6;
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return this->m_device->Initialize(window, &drawIdentity, &renderIdentity, &mode, flags);
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}
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// OFFSET: 0x0056C4A0
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// FUNCTION: fn_02335
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bool CRenderSystemDX7::IsWindowed() {
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return this->m_device->fullscreen != 0;
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}
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// OFFSET: 0x0056C4C0
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// FUNCTION: fn_02337
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HRESULT CRenderSystemDX7::Present(bool option) {
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return this->m_device->Present(option);
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}
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