rodecomp/Source/UI/Enchant/EnchantUI.h
ragnarok-clanker 8ba9c6719a Maintenance: [forced, user-approved] Family F2a (first half of UIWindowContext removal; coordinator-approved bridge split because F2
Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
2026-11-03 00:23:34 +00:00

309 lines
7.7 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_ENCHANT_ENCHANTUI_H
#define RAGNAROK_SOURCE_UI_ENCHANT_ENCHANTUI_H
#include "Contents/Items/ItemInfo.h"
#include "UI/FrameSkin.h"
#include "UI/Items/UIGameItem.h"
#include "UI/Lists/UIListBoxTemplate.h"
#include "UI/Window/UIWindowMgr.h"
#include <list>
#include <map>
#include <optional>
class CUIRadioButton;
class CUIStaticText;
class CUITextViewer;
class CUITab;
struct EnchantInfo;
struct EnchantOptionInfo;
struct EnchantPerfectInfo;
namespace EnchantUI {
class CUITargetItem;
class CUIMainPage;
class CUIReset;
}
class CUIEnchantUI : public CUIFrameWnd {
public:
/* 00D8 */ CUIStaticImage* background;
/* 00DC */ CUITitleBar* titleBar;
/* 00E0 */ CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>* targetList;
/* 00E4 */ CUITab* tab;
/* 00E8 */ EnchantUI::CUIMainPage* normalPage;
/* 00EC */ EnchantUI::CUIMainPage* upgradePage;
/* 00F0 */ EnchantUI::CUIReset* resetPage;
/* 00F4 */ CUITextViewer* textViewer;
/* 00F8 */ uint64_t group;
/* 0100 */ EnchantInfo* enchantInfo;
/* 0104 */ int unknown_0104;
// INLINED
CUIEnchantUI()
: background(nullptr), titleBar(nullptr), targetList(nullptr), tab(nullptr), normalPage(nullptr), upgradePage(nullptr), resetPage(nullptr),
textViewer(nullptr), group(0), enchantInfo(nullptr) {
}
~CUIEnchantUI() override;
bool CanHitTest() override;
void Slot15(int width, int height) override;
void Slot16() override;
void Slot25(int x, int y) override;
virtual void Slot53();
void sub_A06C40(uint64_t group);
void OnSelectTarget(EnchantUI::CUITargetItem* item, const ITEM_INFO& info);
void OnClickClose();
};
namespace EnchantUI {
class CEnchantItemData;
class CUISlot;
class CUIEnchantItem : public CUIListItem {
public:
// INLINED
CUIEnchantItem() : itemIcon(nullptr), name(nullptr) {
}
/* 00E8 */ CUIGameItem* itemIcon;
/* 00EC */ CUIStaticText* name;
void Slot15(int width, int height) override;
void Slot28(int x, int y) override;
void Slot32(int x, int y) override;
void SetFrozen(bool frozen) override;
};
class CUITargetItem : public CUIListItem {
public:
// INLINED
CUITargetItem() : itemIcon(nullptr), unknown_00EC(nullptr), unknown_00F0(nullptr) {
}
/* 00E8 */ CUIGameItem* itemIcon;
/* 00EC */ CUIStaticImage* unknown_00EC;
/* 00F0 */ CUIStaticText* unknown_00F0;
void Slot15(int width, int height) override;
void Slot28(int x, int y) override;
void Slot32(int x, int y) override;
void SetSelected(bool selected) override;
ITEM_INFO* GetItemInfo();
};
class CUIIngredient : public CUIControl {
public:
explicit CUIIngredient()
: CUIControl(), unknown_0080(nullptr), unknown_0084(nullptr), itemIcon(nullptr), ownedText(nullptr), requiredText(nullptr) {
}
/* 0080 */ CUIStaticImage* unknown_0080;
/* 0084 */ CUIStaticImage* unknown_0084;
/* 0088 */ CUIGameItem* itemIcon;
/* 008C */ CUIStaticText* ownedText;
/* 0090 */ CUIStaticText* requiredText;
void Slot15(int width, int height) override;
void SetMaterial(int itemId, int required);
};
#pragma pack(push, 4)
class CUIEnchantPage : public CUIControl {
public:
CUIEnchantPage();
union {
/* 0080 */ unsigned char unknown_0080[0x4];
/* 0080 */ CUIStaticImage* background;
};
/* 0084 */ CUIGameItem* gameItem;
/* 0088 */ std::map<int, CUISlot*> unknown_0088;
/* 0090 */ std::list<CUIIngredient*> unknown_0090;
/* 0098 */ CUIListBoxEx<CUIEnchantItem, CEnchantItemData>* enchantList;
/* 009C */ CUIStaticText* unknown_009C;
/* 00A0 */ CUIImageButton* unknown_00A0 = nullptr;
/* 00A4 */ EnchantInfo* enchantInfo;
/* 00A8 */ uint64_t group;
/* 00B0 */ int unknown_00B0;
void Slot15(int width, int height) override;
void Slot16() override;
virtual void Slot54(CUIEnchantItem* item, const CEnchantItemData& data);
virtual void Slot55() = 0;
virtual bool Slot56() = 0;
virtual void Slot57();
virtual void Slot58(int value);
virtual void Slot59(int value);
__declspec(noinline) CUIIngredient* CreateIngredient();
void ResetSlots();
bool SetItem(const ITEM_INFO& item);
// INLINED
void LoadTarget(EnchantInfo* info, uint64_t targetGroup, const ITEM_INFO& item) {
this->ResetSlots();
if (info && this->SetItem(item)) {
this->group = targetGroup;
this->enchantInfo = info;
this->Slot57();
}
}
__declspec(noinline) int FindEmptySlot();
std::optional<EnchantOptionInfo*> FindOption(uint32_t key);
void SetCost(const EnchantPerfectInfo& info);
};
#pragma pack(pop)
class CUINormalRandom : public CUIEnchantPage {
public:
using CUIEnchantPage::CUIEnchantPage;
void Slot15(int width, int height) override;
void Slot16() override;
void Slot55() override;
bool Slot56() override;
};
class CUINormalPerfect : public CUIEnchantPage {
public:
using CUIEnchantPage::CUIEnchantPage;
void Slot15(int width, int height) override;
void Slot16() override;
void Slot54(CUIEnchantItem* item, const CEnchantItemData& data) override;
void Slot55() override;
bool Slot56() override;
};
class CUIReset : public CUIEnchantPage {
public:
using CUIEnchantPage::CUIEnchantPage;
void Slot15(int width, int height) override;
void Slot16() override;
void Slot55() override;
bool Slot56() override;
void Slot57() override;
};
class CUIUpgradeEnchantPage : public CUIEnchantPage {
public:
using CUIEnchantPage::CUIEnchantPage;
void Slot58(int value) override;
void Slot59(int value) override;
};
class CUIUpgradeRandom : public CUIUpgradeEnchantPage {
public:
using CUIUpgradeEnchantPage::CUIUpgradeEnchantPage;
void Slot15(int width, int height) override;
void Slot16() override;
void Slot55() override;
bool Slot56() override;
};
class CUIUpgradePerfect : public CUIUpgradeEnchantPage {
public:
using CUIUpgradeEnchantPage::CUIUpgradeEnchantPage;
/* 00B8 */ bool unknown_00B8 = false;
void Slot15(int width, int height) override;
void Slot54(CUIEnchantItem* item, const CEnchantItemData& data) override;
void Slot55() override;
bool Slot56() override;
};
class CUIMainPage : public CUIControl {
public:
__declspec(noinline) CUIMainPage();
/* 0080 */ CUIEnchantPage* firstPage;
/* 0084 */ CUIEnchantPage* secondPage;
/* 0088 */ CUITab* tab;
void Slot16() override;
// INLINED
void LoadTarget(EnchantInfo* info, uint64_t targetGroup, const ITEM_INFO& item) {
this->firstPage->LoadTarget(info, targetGroup, item);
this->secondPage->LoadTarget(info, targetGroup, item);
}
};
class CUINormal : public CUIMainPage {
public:
using CUIMainPage::CUIMainPage;
void Slot15(int width, int height) override;
};
class CUIUpgrade : public CUIMainPage {
public:
using CUIMainPage::CUIMainPage;
void Slot15(int width, int height) override;
};
class CEnchantItemData {
public:
/* 0000 */ int itemId;
/* 0004 */ bool frozen;
};
class CUISlot : public CUIControl {
public:
// INLINED
explicit CUISlot() : CUIControl(), radioButton(nullptr), itemIcon(nullptr), description(nullptr) {
}
/* 0080 */ CUIRadioButton* radioButton;
/* 0084 */ CUIGameItem* itemIcon;
/* 0088 */ CUITextViewer* description;
void Slot15(int width, int height) override;
void Slot16() override;
void Paint() override;
void Slot32(int x, int y) override;
void SelectSlot(UIWindow* button);
};
class CUISlot0 : public CUISlot {
public:
using CUISlot::CUISlot;
void Slot15(int width, int height) override;
void Slot16() override;
};
class CUISlot1 : public CUISlot {
public:
using CUISlot::CUISlot;
void Slot15(int width, int height) override;
void Slot16() override;
};
class CUISlot2 : public CUISlot {
public:
using CUISlot::CUISlot;
void Slot15(int width, int height) override;
void Slot16() override;
};
class CUISlot3 : public CUISlot {
public:
using CUISlot::CUISlot;
void Slot15(int width, int height) override;
void Slot16() override;
};
}
#endif