Batch #10217 by ragnarok-clanker: forced by an admin (236 lower score(s), 885 changed function(s)); checked with 558 compiled unit(s), including every includer of Source/Client/Mode/ModeTooltip.h, Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIBmpTextButton2.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICashEmotionSprBtn.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemMoveInfo.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UINoneVisibleButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UIRadioButton.h, Source/UI/Buttons/UIReplayButton.h, Source/UI/Buttons/UISlotBmpButton.h, Source/UI/Buttons/UISpriteButton.h, Source/UI/Buttons/UITVBitmapButton.h, Source/UI/Buttons/UITVTextButton.h, Source/UI/Buttons/UITagButton.h, Source/UI/Buttons/UITextButton.h, Source/UI/CashEmotion/UICashEmotionPack.h, Source/UI/CashEmotion/UICashEmotionPiece.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomMakeWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIBookWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UILoadingWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIPetTamingDeceiveWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISayDialogWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIToolTipWnd.h, Source/UI/Dialogs/UIWaitDBSaveWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditBoxEx.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/Edit/UIEditCtrl_Currency.h, Source/UI/Enchant/EnchantUI.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/FrameSkin.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIEquipmentPropertiesWnd.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemPurchaseWnd.h, Source/UI/Item/UIItemSellWnd.h, Source/UI/Item/UIItemSellWnd2.h, Source/UI/Item/UIItemShopWnd.h, Source/UI/Item/UIItemShopWnd2.h, Source/UI/Item/UIItemStoreFindWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIItemStoreWnd.h, Source/UI/Item/UIItemWnd.h, Source/UI/Item/UIMerchantItemLogWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIEquipWnd.h, Source/UI/Items/UIGameItem.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemCollectionWnd.h, Source/UI/Items/UIItemIdentifyWnd.h, Source/UI/Items/UINotifyItemObtainWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Lists/TableBox.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIComboBoxV2Wnd.h, Source/UI/Lists/UIComboBoxWnd.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIItemStoreComboBox.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxNavi.h, Source/UI/Lists/UIListBoxNaviSearch.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UIPackageBoxNameList.h, Source/UI/Lists/UIReplayListBox.h, Source/UI/Lists/UIScrollBar.h, Source/UI/Lists/UIScrollBarNavi.h, Source/UI/Lists/UIScrollBarVariants.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Menu/UIMenuIconWnd.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Navigation/UIPrivateAirplaneWnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIMiniPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRecommendedQuestInfo.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/RuneSystem/UIRuneSystemWnd.h, Source/UI/Shop/UIMerchantItemMyShopWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantItemPurchaseWnd.h, Source/UI/Shop/UIMerchantItemShopWnd.h, Source/UI/Shop/UIMerchantItemWnd.h, Source/UI/Shop/UIMerchantMirrorItemWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shop/UInCash_CallWnd.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Skill/UISkillDescribeWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/SkillDelayInfo/SkillDelayInfo.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UICharInfoBalloonText.h, Source/UI/Text/UINameBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UIStaticText_LF.h, Source/UI/Text/UIString.h, Source/UI/Text/UITagTextViewer.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITextViewerControl.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBartermarketWnd.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIIngredientInfoWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UISlotBitmap.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UICollectionSystemWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIHotKeyWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UILoginWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMessageBoxAutoreturn.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIPadding.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIResizer.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UITab.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UIWindow.h, Source/UI/Window/UIWindowMgr.h, Source/UI/Window/UIWordDisplayWnd.h.
309 lines
7.7 KiB
C++
309 lines
7.7 KiB
C++
#ifndef RAGNAROK_SOURCE_UI_ENCHANT_ENCHANTUI_H
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#define RAGNAROK_SOURCE_UI_ENCHANT_ENCHANTUI_H
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#include "Contents/Items/ItemInfo.h"
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#include "UI/FrameSkin.h"
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#include "UI/Items/UIGameItem.h"
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#include "UI/Lists/UIListBoxTemplate.h"
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#include "UI/Window/UIWindowMgr.h"
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#include <list>
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#include <map>
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#include <optional>
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class CUIRadioButton;
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class CUIStaticText;
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class CUITextViewer;
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class CUITab;
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struct EnchantInfo;
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struct EnchantOptionInfo;
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struct EnchantPerfectInfo;
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namespace EnchantUI {
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class CUITargetItem;
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class CUIMainPage;
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class CUIReset;
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}
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class CUIEnchantUI : public CUIFrameWnd {
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public:
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/* 00D8 */ CUIStaticImage* background;
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/* 00DC */ CUITitleBar* titleBar;
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/* 00E0 */ CUIListBoxEx<EnchantUI::CUITargetItem, ITEM_INFO>* targetList;
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/* 00E4 */ CUITab* tab;
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/* 00E8 */ EnchantUI::CUIMainPage* normalPage;
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/* 00EC */ EnchantUI::CUIMainPage* upgradePage;
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/* 00F0 */ EnchantUI::CUIReset* resetPage;
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/* 00F4 */ CUITextViewer* textViewer;
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/* 00F8 */ uint64_t group;
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/* 0100 */ EnchantInfo* enchantInfo;
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/* 0104 */ int unknown_0104;
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// INLINED
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CUIEnchantUI()
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: background(nullptr), titleBar(nullptr), targetList(nullptr), tab(nullptr), normalPage(nullptr), upgradePage(nullptr), resetPage(nullptr),
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textViewer(nullptr), group(0), enchantInfo(nullptr) {
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}
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~CUIEnchantUI() override;
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bool CanHitTest() override;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Slot25(int x, int y) override;
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virtual void Slot53();
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void sub_A06C40(uint64_t group);
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void OnSelectTarget(EnchantUI::CUITargetItem* item, const ITEM_INFO& info);
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void OnClickClose();
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};
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namespace EnchantUI {
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class CEnchantItemData;
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class CUISlot;
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class CUIEnchantItem : public CUIListItem {
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public:
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// INLINED
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CUIEnchantItem() : itemIcon(nullptr), name(nullptr) {
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}
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/* 00E8 */ CUIGameItem* itemIcon;
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/* 00EC */ CUIStaticText* name;
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void Slot15(int width, int height) override;
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void Slot28(int x, int y) override;
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void Slot32(int x, int y) override;
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void SetFrozen(bool frozen) override;
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};
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class CUITargetItem : public CUIListItem {
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public:
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// INLINED
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CUITargetItem() : itemIcon(nullptr), unknown_00EC(nullptr), unknown_00F0(nullptr) {
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}
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/* 00E8 */ CUIGameItem* itemIcon;
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/* 00EC */ CUIStaticImage* unknown_00EC;
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/* 00F0 */ CUIStaticText* unknown_00F0;
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void Slot15(int width, int height) override;
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void Slot28(int x, int y) override;
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void Slot32(int x, int y) override;
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void SetSelected(bool selected) override;
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ITEM_INFO* GetItemInfo();
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};
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class CUIIngredient : public CUIControl {
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public:
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explicit CUIIngredient()
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: CUIControl(), unknown_0080(nullptr), unknown_0084(nullptr), itemIcon(nullptr), ownedText(nullptr), requiredText(nullptr) {
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}
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/* 0080 */ CUIStaticImage* unknown_0080;
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/* 0084 */ CUIStaticImage* unknown_0084;
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/* 0088 */ CUIGameItem* itemIcon;
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/* 008C */ CUIStaticText* ownedText;
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/* 0090 */ CUIStaticText* requiredText;
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void Slot15(int width, int height) override;
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void SetMaterial(int itemId, int required);
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};
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#pragma pack(push, 4)
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class CUIEnchantPage : public CUIControl {
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public:
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CUIEnchantPage();
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union {
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/* 0080 */ unsigned char unknown_0080[0x4];
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/* 0080 */ CUIStaticImage* background;
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};
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/* 0084 */ CUIGameItem* gameItem;
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/* 0088 */ std::map<int, CUISlot*> unknown_0088;
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/* 0090 */ std::list<CUIIngredient*> unknown_0090;
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/* 0098 */ CUIListBoxEx<CUIEnchantItem, CEnchantItemData>* enchantList;
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/* 009C */ CUIStaticText* unknown_009C;
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/* 00A0 */ CUIImageButton* unknown_00A0 = nullptr;
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/* 00A4 */ EnchantInfo* enchantInfo;
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/* 00A8 */ uint64_t group;
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/* 00B0 */ int unknown_00B0;
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void Slot15(int width, int height) override;
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void Slot16() override;
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virtual void Slot54(CUIEnchantItem* item, const CEnchantItemData& data);
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virtual void Slot55() = 0;
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virtual bool Slot56() = 0;
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virtual void Slot57();
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virtual void Slot58(int value);
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virtual void Slot59(int value);
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__declspec(noinline) CUIIngredient* CreateIngredient();
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void ResetSlots();
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bool SetItem(const ITEM_INFO& item);
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// INLINED
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void LoadTarget(EnchantInfo* info, uint64_t targetGroup, const ITEM_INFO& item) {
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this->ResetSlots();
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if (info && this->SetItem(item)) {
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this->group = targetGroup;
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this->enchantInfo = info;
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this->Slot57();
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}
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}
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__declspec(noinline) int FindEmptySlot();
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std::optional<EnchantOptionInfo*> FindOption(uint32_t key);
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void SetCost(const EnchantPerfectInfo& info);
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};
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#pragma pack(pop)
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class CUINormalRandom : public CUIEnchantPage {
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public:
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using CUIEnchantPage::CUIEnchantPage;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Slot55() override;
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bool Slot56() override;
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};
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class CUINormalPerfect : public CUIEnchantPage {
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public:
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using CUIEnchantPage::CUIEnchantPage;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Slot54(CUIEnchantItem* item, const CEnchantItemData& data) override;
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void Slot55() override;
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bool Slot56() override;
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};
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class CUIReset : public CUIEnchantPage {
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public:
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using CUIEnchantPage::CUIEnchantPage;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Slot55() override;
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bool Slot56() override;
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void Slot57() override;
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};
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class CUIUpgradeEnchantPage : public CUIEnchantPage {
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public:
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using CUIEnchantPage::CUIEnchantPage;
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void Slot58(int value) override;
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void Slot59(int value) override;
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};
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class CUIUpgradeRandom : public CUIUpgradeEnchantPage {
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public:
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using CUIUpgradeEnchantPage::CUIUpgradeEnchantPage;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Slot55() override;
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bool Slot56() override;
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};
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class CUIUpgradePerfect : public CUIUpgradeEnchantPage {
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public:
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using CUIUpgradeEnchantPage::CUIUpgradeEnchantPage;
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/* 00B8 */ bool unknown_00B8 = false;
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void Slot15(int width, int height) override;
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void Slot54(CUIEnchantItem* item, const CEnchantItemData& data) override;
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void Slot55() override;
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bool Slot56() override;
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};
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class CUIMainPage : public CUIControl {
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public:
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__declspec(noinline) CUIMainPage();
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/* 0080 */ CUIEnchantPage* firstPage;
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/* 0084 */ CUIEnchantPage* secondPage;
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/* 0088 */ CUITab* tab;
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void Slot16() override;
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// INLINED
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void LoadTarget(EnchantInfo* info, uint64_t targetGroup, const ITEM_INFO& item) {
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this->firstPage->LoadTarget(info, targetGroup, item);
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this->secondPage->LoadTarget(info, targetGroup, item);
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}
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};
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class CUINormal : public CUIMainPage {
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public:
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using CUIMainPage::CUIMainPage;
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void Slot15(int width, int height) override;
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};
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class CUIUpgrade : public CUIMainPage {
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public:
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using CUIMainPage::CUIMainPage;
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void Slot15(int width, int height) override;
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};
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class CEnchantItemData {
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public:
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/* 0000 */ int itemId;
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/* 0004 */ bool frozen;
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};
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class CUISlot : public CUIControl {
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public:
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// INLINED
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explicit CUISlot() : CUIControl(), radioButton(nullptr), itemIcon(nullptr), description(nullptr) {
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}
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/* 0080 */ CUIRadioButton* radioButton;
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/* 0084 */ CUIGameItem* itemIcon;
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/* 0088 */ CUITextViewer* description;
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void Slot15(int width, int height) override;
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void Slot16() override;
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void Paint() override;
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void Slot32(int x, int y) override;
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void SelectSlot(UIWindow* button);
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};
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class CUISlot0 : public CUISlot {
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public:
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using CUISlot::CUISlot;
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void Slot15(int width, int height) override;
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void Slot16() override;
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};
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class CUISlot1 : public CUISlot {
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public:
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using CUISlot::CUISlot;
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void Slot15(int width, int height) override;
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void Slot16() override;
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};
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class CUISlot2 : public CUISlot {
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public:
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using CUISlot::CUISlot;
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void Slot15(int width, int height) override;
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void Slot16() override;
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};
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class CUISlot3 : public CUISlot {
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public:
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using CUISlot::CUISlot;
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void Slot15(int width, int height) override;
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void Slot16() override;
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};
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}
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#endif
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