rodecomp/Source/UI/Text/UIAchWnd.h
ragnarok-clanker 18770c1ebf Maintenance: [forced, user-approved] Window-class layout correction (supersedes batches 10282 and 10283). Removed placeholder members
Batch #10284 by ragnarok-clanker: forced by an admin (109 lower score(s), 2846 changed function(s)); checked with 403 compiled unit(s), including every includer of Source/Contents/SignBoard/SignBoard.h, Source/UI/Acceptance/UIJoinPartyAcceptWnd.h, Source/UI/AdventureGuide/UIAdventureGuide.h, Source/UI/Buttons/UIBasicButton.h, Source/UI/Buttons/UIBitmapButton.h, Source/UI/Buttons/UIBmpRadioBtn.h, Source/UI/Buttons/UIBmpTextButton.h, Source/UI/Buttons/UIButton.h, Source/UI/Buttons/UICheckBox.h, Source/UI/Buttons/UIItemTagButton.h, Source/UI/Buttons/UIJobSlotButton.h, Source/UI/Buttons/UINaviLinkButton.h, Source/UI/Buttons/UIRadioBtn.h, Source/UI/Buttons/UITextButton.h, Source/UI/Buttons/UITextureButton.h, Source/UI/CashShop/UICashShopWnd.h, Source/UI/Chat/UIChatRoomTitle.h, Source/UI/Chat/UINewChatWnd.h, Source/UI/Chat/UISubChatHisWnd.h, Source/UI/Chat/UIWhisperWnd.h, Source/UI/Clan/UIClanWnd.h, Source/UI/Dialogs/UIChooseWarpWnd.h, Source/UI/Dialogs/UIChooseWnd.h, Source/UI/Dialogs/UIDisconnectedServerMsgWnd.h, Source/UI/Dialogs/UIEditctrlWnd.h, Source/UI/Dialogs/UIEmailAddressWnd.h, Source/UI/Dialogs/UIGraffiStrboxWnd.h, Source/UI/Dialogs/UIMemorialDunWnd.h, Source/UI/Dialogs/UIMenuWnd.h, Source/UI/Dialogs/UIMiniMapWnd.h, Source/UI/Dialogs/UIMinimapZoomWnd.h, Source/UI/Dialogs/UINoticeConfirmWnd.h, Source/UI/Dialogs/UINotifyLevelUpWnd.h, Source/UI/Dialogs/UINotifyQuestWnd.h, Source/UI/Dialogs/UINpcEditDialogWnd.h, Source/UI/Dialogs/UIPasswordWnd.h, Source/UI/Dialogs/UIProhibitListWnd.h, Source/UI/Dialogs/UIQuitWnd.h, Source/UI/Dialogs/UIRestartWnd.h, Source/UI/Dialogs/UISelectCartWnd.h, Source/UI/Dialogs/UITipOfTheDayWnd.h, Source/UI/Dialogs/UITipboxWnd.h, Source/UI/Dialogs/UIWaitWnd.h, Source/UI/Edit/UICandidateWnd.h, Source/UI/Edit/UIEditCtrl.h, Source/UI/EntryQueue/UIEntryQueueWnd.h, Source/UI/GameSettings/GameSettingsUI.h, Source/UI/Gauges/UIPcGage.h, Source/UI/Guild/UIAgitWnd.h, Source/UI/Guild/UIGuildHelperWnd.h, Source/UI/Guild/UIGuildWnd.h, Source/UI/Guild/UIGuild_Storage_Log.h, Source/UI/Item/UIItemBaseWnd.h, Source/UI/Item/UIItemStoreSubWnd.h, Source/UI/Item/UIParaItemShopWnd.h, Source/UI/Items/MergeItemWnd.h, Source/UI/Items/UICardItemIllustWnd.h, Source/UI/Items/UIIllustWnd.h, Source/UI/Items/UIItemParamChangeDisplayWnd.h, Source/UI/Items/UIItemRepairWnd.h, Source/UI/Items/UIMakeTargetListWnd.h, Source/UI/Items/UIMakeTargetProcessWnd.h, Source/UI/Items/UIMakeTargetResultWnd.h, Source/UI/Items/UISpellListWnd.h, Source/UI/Items/UISwapEquipmentWnd.h, Source/UI/Items/UIWeaponRefineWnd.h, Source/UI/Lists/UIChatHisBox.h, Source/UI/Lists/UIComboBox.h, Source/UI/Lists/UIComboBoxDefWnd.h, Source/UI/Lists/UIComboBoxEx.h, Source/UI/Lists/UIDropDownBox.h, Source/UI/Lists/UIImgMenu.h, Source/UI/Lists/UIListBox.h, Source/UI/Lists/UIListBoxEx.h, Source/UI/Lists/UIListBoxID.h, Source/UI/Lists/UIListBoxTemplate.h, Source/UI/Lists/UIMemberListBox.h, Source/UI/Lists/UITabControl.h, Source/UI/Lists/UIThumb.h, Source/UI/Lists/UITreeView.h, Source/UI/Lists/UIVScrollBar.h, Source/UI/Navigation/UINavigationV4Wnd.h, Source/UI/Party/UIAdvenPartyBoardWnd.h, Source/UI/Party/UIApplyForPartyWnd.h, Source/UI/Party/UIPartyInfoWnd.h, Source/UI/Party/UIPartySettingWnd.h, Source/UI/Party/UIRegisterPartyWnd.h, Source/UI/Party/UIRequestJoinPartyWnd.h, Source/UI/Quest/UIOngoingQuestInfo.h, Source/UI/Quest/UIQuestDisplay.h, Source/UI/Quest/UIRenewQuestUI.h, Source/UI/Quest/UIRenewQuestWnd.h, Source/UI/Rodex/UIRodexComposeWnd.h, Source/UI/Shop/UIMerchantItemPurchaseMSGWnd.h, Source/UI/Shop/UIMerchantShopMakeWnd.h, Source/UI/Shop/UIMerchantShopTitle.h, Source/UI/Shop/UINoticeMessageBox_LockSellItem.h, Source/UI/Shortcuts/UIQuickSlotWnd.h, Source/UI/Shortcuts/UIShortCutWnd.h, Source/UI/Skill/UISkillListWnd.h, Source/UI/Skill/UISkillNameChangeWnd.h, Source/UI/Status/UIStatusWnd.h, Source/UI/StylingShop/UIStylingShopWnd.h, Source/UI/Text/UIAchWnd.h, Source/UI/Text/UIBalloonText.h, Source/UI/Text/UIStaticText.h, Source/UI/Text/UIStaticTextControl.h, Source/UI/Text/UITextViewer.h, Source/UI/Text/UITransBalloonText.h, Source/UI/UIBarGraph.h, Source/UI/UIBasicCtrl.h, Source/UI/UIBroadcastBalloon.h, Source/UI/UICaptchaPreviewWnd.h, Source/UI/UICaptchaRegisterWnd.h, Source/UI/UIChangeMaterialWnd.h, Source/UI/UICheckAttendanceWnd.h, Source/UI/UIGradeEnchantWnd.h, Source/UI/UIHotkeyGuideWnd.h, Source/UI/UIItemReformWnd.h, Source/UI/UILapineScrollBar.h, Source/UI/UILapineUpgradeBoxWnd.h, Source/UI/UIMacroBlackListCheckWnd.h, Source/UI/UIMacroDetectorWnd.h, Source/UI/UIMacroUserInfoWnd.h, Source/UI/UIPreviewEquipWnd.h, Source/UI/UIRefiningWnd.h, Source/UI/UIReputeWnd.h, Source/UI/UIRoundBoxTooltipWnd.h, Source/UI/UIScrollWnd.h, Source/UI/UIStaticBitmap.h, Source/UI/UIStaticItem.h, Source/UI/Window/UIAccountLimitedToolWnd.h, Source/UI/Window/UIBalloonOpenBtn.h, Source/UI/Window/UIBank_NewWnd.h, Source/UI/Window/UIBasicInfoWnd.h, Source/UI/Window/UIBattleMsgOptionWnd.h, Source/UI/Window/UIChangeNameWnd.h, Source/UI/Window/UIChatRoomWnd.h, Source/UI/Window/UICntWnd.h, Source/UI/Window/UIControl.h, Source/UI/Window/UIDebuffRemoveWnd.h, Source/UI/Window/UIEscOptionWnd.h, Source/UI/Window/UIFrameWnd.h, Source/UI/Window/UIHomunInfoWnd.h, Source/UI/Window/UIJobListWnd.h, Source/UI/Window/UILoginOTPWnd.h, Source/UI/Window/UIMakeCharWnd.h, Source/UI/Window/UIMerInfoWnd.h, Source/UI/Window/UIMessageBox.h, Source/UI/Window/UIMileageWnd.h, Source/UI/Window/UIMonsterDisplayWnd.h, Source/UI/Window/UIMonsterInfoWnd.h, Source/UI/Window/UINavigationHelpWnd.h, Source/UI/Window/UINavigationWnd.h, Source/UI/Window/UINewMakeCharWnd.h, Source/UI/Window/UINewSelectCharWnd.h, Source/UI/Window/UINewSkillListWnd.h, Source/UI/Window/UINormalMB.h, Source/UI/Window/UINoteWnd.h, Source/UI/Window/UINoticeWnd.h, Source/UI/Window/UIOpenMailBoxWnd.h, Source/UI/Window/UIOpenRoulletteWnd.h, Source/UI/Window/UIPartyBookingHelpWnd.h, Source/UI/Window/UIPayConfirmWnd.h, Source/UI/Window/UIPetEvolutionWnd.h, Source/UI/Window/UIPetInfoWnd.h, Source/UI/Window/UIRebirthWnd.h, Source/UI/Window/UIReplayControlWnd.h, Source/UI/Window/UIReplayRECControlWnd.h, Source/UI/Window/UIRodexContentsWnd.h, Source/UI/Window/UIRoulletteWnd.h, Source/UI/Window/UISecondCostumeWnd.h, Source/UI/Window/UISeekPartyListWnd.h, Source/UI/Window/UISeekPartyMBWnd.h, Source/UI/Window/UISeekPartyWnd.h, Source/UI/Window/UISelectReplayDataWnd.h, Source/UI/Window/UISelectServerWnd.h, Source/UI/Window/UISerachStoreInfoWnd.h, Source/UI/Window/UIShowWarpWnd.h, Source/UI/Window/UITalkboxTrapInputWnd.h, Source/UI/Window/UITransMenuWnd.h, Source/UI/Window/UIViewCameraInfoWnd.h, Source/UI/Window/UIWindow.h.
2026-11-03 18:46:49 +00:00

276 lines
7.7 KiB
C++

#ifndef RAGNAROK_SOURCE_UI_TEXT_UIACHWND_H
#define RAGNAROK_SOURCE_UI_TEXT_UIACHWND_H
#include "Contents/AchievementMgr.h"
#include "Contents/Jobs/JobInheritance.h"
#include "Script/LuaScript.h"
#include "UI/Buttons/UIButton.h"
#include "UI/Lists/UIScrollBar.h"
#include "UI/Text/UITextViewer.h"
#include "UI/Window/UIFrameWnd.h"
#include "UI/Window/UIWindow.h"
#include "UI/Window/WindowManagerWindows.h"
#include <cstdint>
#include <map>
#include <string>
#include <utility>
#include <vector>
class CBitmapRes;
class UIBitmapButton;
class UITextButton;
struct UIAchListInfo {
/* 0000 */ int unknown_0000;
/* 0004 */ int count;
};
class UIAchScrollBar : public UIScrollBar {
public:
UIAchScrollBar();
void Paint() override;
};
class UICustomGageBar : public UIWindow {
public:
__declspec(noinline) UICustomGageBar();
/* 007C */ int value;
/* 0080 */ int maximum;
/* 0084 */ std::string text;
/* 009C */ std::uint32_t barColor;
/* 00A0 */ std::uint32_t backgroundColor;
/* 00A4 */ std::uint32_t outerBorderColor;
/* 00A8 */ std::uint32_t innerBorderColor;
void Paint() override;
void Slot28(int x, int y) override;
};
class UIAchListWnd : public UIWindow {
public:
UIAchListWnd();
~UIAchListWnd() override;
/* 007C */ UIAchScrollBar* scrollBar;
/* 0080 */ UIButton** buttons;
/* 0084 */ int unknown_0084;
/* 0088 */ int rowCount;
/* 008C */ int unknown_008C;
/* 0090 */ int selectedIndex;
/* 0094 */ int unknown_0094;
/* 0098 */ unsigned char scrollable;
/* 009C */ int unknown_009C;
/* 00A0 */ std::vector<int> ids;
/* 00AC */ UIAchListInfo* unknown_00AC;
void Create(int width, int height, int rows);
void sub_7B37F0(int index);
void SetAchievements(std::map<int, AchievementInfo>* achievements, int mode);
void UpdateScroll();
void Paint() override;
void Slot25(int x, int y) override;
void Slot31(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
struct UIAchTabGroup {
/* 0000 */ std::string name;
/* 0018 */ std::map<int, std::string> subs;
};
class UIAchTab : public UIWindow {
public:
// INLINED
UIAchTab()
: UIWindow(0), unknown_007C(-1), unknown_0080(-1), fontHeight(0), hoverGroup(0), hoverSub(0), scrollBar(nullptr), scrollable(0),
scrollBarX(13), visibleSubs(3) {
this->fontHeight = 12;
this->scrollPos = 0;
}
/* 007C */ int unknown_007C;
/* 0080 */ int unknown_0080;
/* 0084 */ int tabWidth;
/* 0088 */ int groupHeight;
/* 008C */ int subHeight;
/* 0090 */ int fontHeight;
/* 0094 */ int hoverGroup;
/* 0098 */ int hoverSub;
/* 009C */ std::uint32_t selectedGroupColor;
/* 00A0 */ std::uint32_t groupColor;
/* 00A4 */ std::uint32_t selectedSubColor;
/* 00A8 */ std::uint32_t subColor;
/* 00AC */ unsigned char unknown_00AC;
/* 00B0 */ std::map<int, UIAchTabGroup> groups;
/* 00B8 */ UIAchScrollBar* scrollBar;
/* 00BC */ int scrollPos;
/* 00C0 */ int scrollBarX;
/* 00C4 */ int visibleSubs;
/* 00C8 */ unsigned char scrollable;
void ClearGroups();
void DrawGroup(int group);
std::string Label(int group, int sub);
bool sub_7B4370(int x, int y, int* a, int* b);
void sub_7B7F10();
void Refresh();
void SetLabel(const char* text, int group, int sub);
void Paint() override;
void Slot25(int x, int y) override;
void Slot27(int x, int y) override;
void Slot31(int x, int y) override;
void Slot35(int delta) override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
class UIAchTV : public UITextViewer {
public:
// INLINED
UIAchTV() : unknown_00EC(0), textColor(0), outlineColor(0), underline(0) {
}
/* 00EC */ unsigned char unknown_00EC;
/* 00F0 */ std::uint32_t textColor;
/* 00F4 */ std::uint32_t outlineColor;
/* 00F8 */ unsigned char underline;
void Paint() override;
void Slot25(int x, int y) override;
void Clear() override;
};
class UIToolTipBitmapWnd : public UIWindow {
public:
UIToolTipBitmapWnd(WindowManagerWindows& managed);
/* 007C */ std::string tooltip;
/* 0094 */ CBitmapRes* bitmap;
/* 0098 */ std::string bitmapName;
/* 00B0 */ int itemId;
/* 00B4 */ int unknown_00B4;
/* 00B8 */ int unknown_00B8;
void Paint() override;
void Slot28(int x, int y) override;
void Slot32(int x, int y) override;
void Set(const char* name, const char* text, int item);
};
class UIAchViewWnd : public UIWindow {
public:
UIAchViewWnd();
/* 007C */ UIBitmapButton* receiveButton;
/* 0080 */ UIAchTV* description;
/* 0084 */ UIAchTV* conditions[10];
/* 00AC */ UICustomGageBar* gauges[10];
/* 00D4 */ UIToolTipBitmapWnd* rewards[3];
/* 00E0 */ int achievementId;
/* 00E4 */ AchievementInfo* info;
void UpdateInfo();
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
class UIAchUpperWnd : public UIWindow {
public:
UIAchUpperWnd();
/* 007C */ std::string title;
/* 0094 */ int unknown_0094;
/* 0098 */ int unknown_0098;
/* 009C */ int unknown_009C;
/* 00A0 */ int unknown_00A0;
/* 00A4 */ UICustomGageBar* unknown_00A4;
/* 00A8 */ UICustomGageBar* unknown_00A8;
/* 00AC */ UIWindow* buttons[2];
/* 00B4 */ int selected;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
class UIAchSummaryWnd : public UIWindow {
public:
UIAchSummaryWnd();
/* 007C */ int unknown_007C;
/* 0080 */ std::vector<UICustomGageBar*> gauges;
/* 008C */ std::vector<std::pair<int, AchievementInfo>> recent;
/* 0098 */ UIWindow* buttons[2];
void UpdateInfo();
void Show(int visible) override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
class UIAchievementWnd : public UIFrameWnd {
public:
UIAchievementWnd();
~UIAchievementWnd() override;
/* 00B4 */ UIAchUpperWnd* upper;
/* 00B8 */ UIAchTab* tab;
/* 00BC */ UIAchListWnd* list;
/* 00C0 */ UIAchViewWnd* view;
/* 00C4 */ UIAchSummaryWnd* summary;
/* 00C8 */ int group;
/* 00CC */ int sub;
/* 00D0 */ std::map<int, AchievementInfo> achievements;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
void CreateTab();
void SelectAchievement(int id);
void SelectTab(int group, int sub);
};
struct AchTracingCondition {
/* 0000 */ std::string text;
/* 0018 */ unsigned char completed;
};
struct AchTracingEntry {
/* 0000 */ unsigned char expanded;
/* 0001 */ unsigned char pinned;
/* 0004 */ int id;
/* 0008 */ std::string name;
/* 0020 */ std::vector<AchTracingCondition> conditions;
};
struct AchTracingWndInfo;
class UIAchTracingWnd : public UIFrameWnd {
public:
/* 00B4 */ AchTracingWndInfo* info;
/* 00B8 */ UITextButton* toggleButtons[3];
/* 00C4 */ UITextButton* openButtons[3];
UIAchTracingWnd();
bool Slot08() override;
void Slot11() override;
void Slot15(int width, int height) override;
void Paint() override;
int SendMsg(UIWindow* sender, int message, std::intptr_t argument1, std::intptr_t argument2, std::intptr_t argument3, std::intptr_t argument4) override;
};
extern std::vector<AchTracingEntry> g_achievementTracking;
#endif