rodecomp/Source/Contents/Ground
ragnarok-clanker eb47976075 Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove
Batch #10262 by ragnarok-clanker: forced by an admin (1 lower score(s), 22 changed function(s)); checked with 170 compiled unit(s), including every includer of Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundRendering.h, Source/Contents/Ground/GroundSpatial.h, Source/Contents/World/WorldModelView.h, Source/Contents/World/WorldSpatialInitialization.h, Source/Contents/World/WorldSpatialTree.h.
2026-11-03 13:50:06 +00:00
..
GroundDecals.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundGeometry.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundGeometry.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundLighting.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundLightingInitialization.cpp Decompile 13 functions in Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundGeometry.cpp, ... 2026-10-29 18:57:00 +00:00
GroundLightmaps.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
GroundPicking.cpp Decompile 13 functions in Source/Contents/Ground/GroundGeometry.h, Source/Contents/Ground/GroundGeometry.cpp, ... 2026-10-29 18:57:00 +00:00
GroundRendering.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundRendering.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundSamples.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundSpatial.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundSpatial.h Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundWaterRendering.cpp Maintenance: [forced, user-approved] Family G rows 82 (GroundLightingContext), 111 (GroundRenderContext), 109 (GroundSpatial): remove 2026-11-03 13:50:06 +00:00
GroundWaterState.cpp Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
GroundWaterState.h Decompile 48 functions in Source/Client/ModeFade.cpp, Source/Client/ModeFade.h, ... 2026-10-29 18:23:21 +00:00
TerrainCoordinates.cpp Rename CWorld -> CModeMgr (g_world -> g_modeMgr, ActiveGameMode.{h,cpp} -> ModeMgr.{h,cpp}) and WorldScene -> CWorld (WorldScene.h -> World.h), as in DHXJ. Pure rename, codegen unchanged (707/707 functions identical with includers). 2026-10-29 12:27:01 +01:00
TerrainHeight.cpp Decompile fn_07836 (TerrainHeight::CellType) 2026-10-29 23:51:44 +00:00
TerrainHeight.h Decompile fn_07836 (TerrainHeight::CellType) 2026-10-29 23:51:44 +00:00
TerrainPicking.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00
TerrainPlane.cpp Reconstruct readable C++ and organize cohesive source subsystems 2026-10-25 07:42:41 +00:00