rodecomp/Source/Client
ragnarok-clanker 93134ec226 Decompile fn_21850 (CGameMode::ReceiveVendingItemSoldNow)
Batch #12071 by SapitoSucio: 0 byte-identical, 1 confirmed by peer review.

- fn_21850 CGameMode::ReceiveVendingItemSoldNow: logic confirmed by peer review

Peer-reviewed-by: Yommy, Tanke
Accepted without human review: peers confirmed the logic ("same" ahead by at least 3, with 70% of the votes).
2026-11-05 11:38:53 +00:00
..
Application Decompile fn_24363 (RestartFromCommandLine) 2026-11-05 00:10:45 +00:00
Browser Decompile fn_17138 (UIWindowMgr::EnsureSpecialBrowser) 2026-11-05 04:05:27 +00:00
Input Decompile 2 functions in Source/Client/Input/Language.cpp 2026-11-05 08:11:13 +00:00
Mode Decompile fn_21850 (CGameMode::ReceiveVendingItemSoldNow) 2026-11-05 11:38:53 +00:00
Stove Confirm 2 functions in Source/Client/Stove/StoveMgr.cpp, Source/Client/Stove/StovePCSDK.h 2026-11-05 09:09:46 +00:00
ClientOptions.cpp
CrashTestPureVirtualCall.cpp
CrashTestPureVirtualCall.h
ModeBaseEvents.cpp Maintenance: [forced, user-approved] Family G30: remove ModeBaseEvents, CharacterConfigSave, AccountConfigLoad. ModeBaseEvents::Send 2026-11-03 14:13:27 +00:00
ModeCursorDrawing.cpp Decompile fn_17824 (CMode::DrawCursor) 2026-11-05 04:24:47 +00:00
ModeFade.cpp
ModeFade.h
ModeFadeOut.cpp
ModeFadeOut.h
ModeScreenshot.cpp
ModeScreenshot.h
ModeTransitions.cpp
Registry.cpp
Registry.h
Replay.cpp Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h 2026-11-05 04:53:54 +00:00
Replay.h Decompile 5 functions in Source/Client/Replay.cpp, Source/Client/Replay.h 2026-11-05 04:53:54 +00:00
ReplayControl.cpp
ReplayPacketRecorder.cpp Decompile fn_19330 (Replay::RecordCachedPackets) 2026-11-05 00:55:22 +00:00
ReplayRecordOption.h
Session.cpp Decompile 2 functions in Source/Client/Session.cpp 2026-11-04 23:51:46 +00:00
Session.h Confirm fn_03933 (CCharacterLinkedUserDataMgr::Save) 2026-11-05 04:39:37 +00:00
SessionAchievements.cpp Decompile fn_23735 (JobTitleLess::operator()) 2026-11-04 23:44:21 +00:00
SessionParty.cpp
SessionPredicates.cpp
SessionState.cpp Maintenance: [forced, user-approved] Family D2: remove fabricated ItemNaming / ItemNamingContext reference structs; their methods are 2026-11-02 22:03:09 +00:00
Timer.cpp
Timer.h